Player Matchup

Medusa
Medusa
Broah 1999
Medusa
Level 20
God Stats
12W - 3L
1,820 SR
Queue Stats
27W - 13L
1,891 Elo+
Party 2
Bacchus
Bacchus
CdIZZyDIZ
Bacchus
Level 128
God Stats
28W - 7L
1,874 SR
Queue Stats
237W - 117L
1,837 Elo+
Party 2
Sol
Sol
ghunism
Sol
Level 55
God Stats
13W - 4L
1,739 SR
Queue Stats
294W - 147L
1,820 Elo+
Party 2
Team Averages
Level 68
1,811 SR
1,849 Elo+

VS

Team Averages
Level 67
1,668 SR
1,600 Elo+
Hades
Hades
LuigiTheSicilian
Hades
Level 64
God Stats
42W - 28L
1,585 SR
Queue Stats
57W - 51L
1,534 Elo+
Party 1
Atlas
Atlas
Tension-xX
Atlas
Level 110
God Stats
1W - 1L
1,850 SR
Queue Stats
55W - 41L
1,579 Elo+
Party 1
Artemis
Artemis
cosmic-fence0
Artemis
Level 28
God Stats
1W - 1L
1,568 SR
Queue Stats
14W - 9L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Broah 1999
Medusa
11
4 / 2 / 15
7,690
769
6,011
5,871
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
CdIZZyDIZ
Bacchus
13
11 / 0 / 15
9,882
988
6,566
9,327
10,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
14
11 / 0 / 15
9,117
912
18,138
12,206
4,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 1
6,486
649
8,058
14,846
7,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
9
1 / 7 / 1
6,197
620
4,669
11,790
7,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
8
0 / 9 / 2
5,760
576
4,104
9,792
3,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
6
26
Kills
2
2
Deaths
26
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Broah 1999
Medusa
4
2
15
5.75
W
Bacchus
CdIZZyDIZ
Bacchus
11
0
15
18.5
L
1
10
1
0.15
L
Atlas
1
7
1
0.21
L
Artemis
0
9
2
0.11
W
Sol
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,715
Damage
16,831
27,404
Taken
36,428
18,220
Mitigated
17,661
13,792
Healing
3,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Broah 1999
Medusa
6,011
2,535
0
701
5,871
2,484
270
3,310
2,561
0
20,530
W
Bacchus
CdIZZyDIZ
Bacchus
6,566
1,165
0
3,330
9,327
10,879
332
4,536
4,791
13,150
0
L
8,058
101
152
2,212
14,846
7,483
0
11,158
3,688
24,437
0
L
Atlas
4,669
1,627
150
683
11,790
7,003
0
6,608
5,182
15,046
0
L
Artemis
4,104
1,837
0
557
9,792
3,175
0
6,972
2,820
0
7,657
W
Sol
18,138
9,186
0
9,761
12,206
4,857
1,223
5,399
6,807
51,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,689
Gold Earned
18,443
113
Minions Killed
70
7
Camps Cleared
0
548,760
Distance Traveled
391,907
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,690
769
22
2
1
181,163
0
W
Bacchus
9,882
988
18
2
2
185,896
1
L
Hades
6,486
649
44
4
0
134,775
0
L
Atlas
6,197
620
17
2
0
130,095
1
L
Artemis
5,760
576
9
1
0
127,037
1
W
Sol
9,117
912
73
7
4
181,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role