Player Matchup

Awilix
Awilix
ArcadiaIsOnFire
Awilix
Level 105
God Stats
11W - 10L
1,421 SR
Queue Stats
309W - 304L
1,405 Elo+
Solo
Neith
Neith
Infused1
Neith
Level 54
God Stats
2W - 3L
1,673 SR
Queue Stats
7W - 10L
1,380 Elo+
Party 1
Ganesha
Ganesha
KitXtrm
Ganesha
Level 56
God Stats
2W - 1L
1,484 SR
Queue Stats
12W - 12L
1,537 Elo+
Solo
Chaac
Chaac
SituatedRaptor4
Chaac
Level 121
God Stats
2W - 3L
1,489 SR
Queue Stats
45W - 49L
1,430 Elo+
Party 1
Tiamat
Tiamat
Tleetag
Tiamat
Level 60
God Stats
4W - 4L
1,595 SR
Queue Stats
41W - 36L
1,492 Elo+
Party 1
Team Averages
Level 79
1,532 SR
1,449 Elo+

VS

Team Averages
Level 69
1,643 SR
1,415 Elo+
Freya
Freya
Anarchy721
Freya
Level 31
God Stats
2W - 2L
1,507 SR
Queue Stats
16W - 26L
1,376 Elo+
Party 2
Raijin
Raijin
DragonWars28
Raijin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,417 Elo+
Party 2
Jing Wei
Jing Wei
Ramon408
Jing Wei
Level 66
God Stats
42W - 39L
1,541 SR
Queue Stats
294W - 304L
1,428 Elo+
Solo
Ganesha
Ganesha
ToukaKaneki1
Ganesha
Level 126
God Stats
6W - 5L
1,782 SR
Queue Stats
124W - 124L
1,435 Elo+
Party 2
Da Ji
Da Ji
dynimite kid
Da Ji
Level 68
God Stats
4W - 3L
1,884 SR
Queue Stats
55W - 59L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 2 / 1
13,332
702
15,909
10,896
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Infused1
Neith
16
2 / 2 / 3
9,572
504
5,579
8,875
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
KitXtrm
Ganesha
13
1 / 5 / 7
9,331
491
3,740
12,097
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 0 / 12
10,934
575
13,894
14,804
15,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Tleetag
Tiamat
18
5 / 1 / 11
11,461
603
9,070
12,078
6,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
0 / 7 / 0
7,114
374
2,673
11,256
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
13
0 / 7 / 2
8,381
441
6,615
11,893
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Ramon408
Jing Wei
16
3 / 4 / 2
9,481
499
7,925
13,183
4,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
ToukaKaneki1
Ganesha
12
0 / 9 / 5
8,237
434
4,383
17,721
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 9 / 1
10,458
550
11,557
16,450
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
35
Kills
10
10
Deaths
36
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
0
7
0
0
W
24
2
1
12.25
L
Raijin
0
7
2
0.14
W
Neith
Infused1
Neith
2
2
3
1.75
W
Ganesha
KitXtrm
Ganesha
1
5
7
0.9
L
Jing Wei
Ramon408
Jing Wei
3
4
2
1
W
3
0
12
9
W
Tiamat
Tleetag
Tiamat
5
1
11
10.5
L
Ganesha
ToukaKaneki1
Ganesha
0
9
5
0.28
L
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,192
Damage
33,153
58,750
Taken
70,503
36,936
Mitigated
28,981
16,595
Healing
14,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
2,673
1,029
0
1,821
11,256
3,275
0
629
10,030
24,289
0
W
15,909
6,088
0
765
10,896
4,690
1,992
1,629
9,267
0
85,268
L
Raijin
6,615
959
0
774
11,893
4,076
33
3,436
7,935
47,611
0
W
Neith
Infused1
Neith
5,579
1,633
0
3,261
8,875
3,878
416
782
8,053
0
68,636
W
Ganesha
KitXtrm
Ganesha
3,740
1,097
0
1,295
12,097
6,371
81
896
11,201
26,665
0
L
Jing Wei
Ramon408
Jing Wei
7,925
4,636
0
5,747
13,183
4,184
1,188
1,572
11,555
6
71,934
W
13,894
3,082
0
7,600
14,804
15,139
0
4,433
9,818
5,974
64,523
W
Tiamat
Tleetag
Tiamat
9,070
880
0
3,674
12,078
6,858
718
5,333
6,404
72,012
0
L
Ganesha
ToukaKaneki1
Ganesha
4,383
645
343
1,876
17,721
12,480
384
3,633
13,631
22,110
0
L
11,557
3,707
0
3,883
16,450
4,966
181
4,148
12,194
0
55,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,630
Gold Earned
43,671
571
Minions Killed
396
0
Camps Cleared
0
1,752,797
Distance Traveled
1,586,424
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,114
374
51
3
0
272,673
1
W
Awilix
13,332
702
134
7
0
429,502
3
L
Raijin
8,381
441
108
6
0
310,779
2
W
Neith
9,572
504
142
7
0
318,390
5
W
Ganesha
9,331
491
22
1
0
325,285
6
L
Jing Wei
9,481
499
145
8
0
380,436
1
W
Chaac
10,934
575
114
6
0
316,920
2
W
Tiamat
11,461
603
159
8
0
362,700
0
L
Ganesha
8,237
434
11
1
0
312,013
2
L
Da Ji
10,458
550
81
4
0
310,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role