Player Matchup

Anubis
Anubis
JugoG_JA
Anubis
Level 155
God Stats
2W - 2L
1,708 SR
Queue Stats
108W - 105L
1,576 Elo+
Party 1
King Arthur
King Arthur
Nara_SKADUWEE
King Arthur
Level 141
God Stats
3W - 0L
1,688 SR
Queue Stats
123W - 119L
1,581 Elo+
Party 1
Thor
Thor
Ram1ro0x
Thor
Level 153
God Stats
10W - 7L
1,524 SR
Queue Stats
174W - 167L
1,620 Elo+
Party 1
Team Averages
Level 150
1,640 SR
1,592 Elo+

VS

Team Averages
Level 102
1,455 SR
1,528 Elo+
Sol
Sol
CPT Americaa117
Sol
Level 134
God Stats
5W - 12L
1,405 SR
Queue Stats
506W - 468L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
MagikarpBan
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,546 Elo+
Solo
Chaac
Chaac
SquashBrova
Chaac
Level 106
God Stats
1W - 4L
1,459 SR
Queue Stats
440W - 407L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JugoG_JA
Anubis
17
8 / 2 / 5
12,827
675
16,982
19,554
11,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Nara_SKADUWEE
King Arthur
16
4 / 2 / 9
12,065
635
15,070
24,017
22,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
15
2 / 1 / 10
11,728
617
10,022
13,518
5,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
11,776
620
17,083
7,994
1,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MagikarpBan
Cthulhu
14
2 / 5 / 2
10,987
578
16,126
26,147
18,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 7 / 4
10,488
552
10,630
15,869
15,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Anubis
JugoG_JA
Anubis
8
2
5
5.25
L
Cthulhu
MagikarpBan
Cthulhu
2
5
2
0.6
W
King Arthur
Nara_SKADUWEE
King Arthur
4
2
9
4.25
W
Thor
2
1
10
7
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,074
Damage
43,839
57,089
Taken
50,010
39,233
Mitigated
36,116
18,599
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,083
2,725
0
1,476
7,994
1,933
0
1,276
6,543
65,322
0
W
Anubis
JugoG_JA
Anubis
16,982
1,674
0
10,207
19,554
11,099
2,080
11,261
7,295
71,274
0
L
Cthulhu
MagikarpBan
Cthulhu
16,126
1,264
156
5,248
26,147
18,520
0
10,034
15,511
27,735
0
W
King Arthur
Nara_SKADUWEE
King Arthur
15,070
2,207
669
6,913
24,017
22,763
439
13,950
8,423
0
40,383
W
Thor
10,022
847
0
810
13,518
5,371
327
7,106
5,351
0
45,591
L
10,630
332
0
3,265
15,869
15,663
0
6,329
8,936
432
32,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,620
Gold Earned
33,251
227
Minions Killed
192
12
Camps Cleared
6
1,050,238
Distance Traveled
988,120
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,776
620
116
6
4
348,223
3
W
Anubis
12,827
675
120
6
5
317,540
7
L
Cthulhu
10,987
578
34
2
1
336,423
3
W
King Arthur
12,065
635
47
2
3
367,071
3
W
Thor
11,728
617
60
3
4
365,627
4
L
Chaac
10,488
552
42
2
1
303,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role