Player Matchup

Tiamat
Tiamat
My 3ggs lol
Tiamat
Level 45
God Stats
0W - 1L
1,343 SR
Queue Stats
4W - 28L
1,060 Elo+
Party 1
Medusa
Medusa
Wolfpedrinho
Medusa
Level 29
God Stats
0W - 2L
1,288 SR
Queue Stats
10W - 45L
1,140 Elo+
Party 1
Hades
Hades
xxDarknessxx394
Hades
Level 25
God Stats
0W - 7L
1,383 SR
Queue Stats
4W - 36L
1,110 Elo+
Party 1
Team Averages
Level 33
1,338 SR
1,103 Elo+

VS

Team Averages
Level 121
1,510 SR
1,433 Elo+
Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
eloy-estebaneloy
Kukulkan
Level 69
God Stats
9W - 11L
1,529 SR
Queue Stats
67W - 135L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 8 / 0
6,487
590
4,186
11,776
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
1 / 4 / 1
7,727
702
3,372
11,182
3,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 9 / 1
7,434
676
6,067
15,106
8,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
11 / 1 / 4
10,166
924
14,188
10,062
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
 
Sol
15
10 / 1 / 8
10,088
917
17,799
9,122
3,268
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 0 / 0
4,642
422
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
21
21
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
1
4
13
W
Sol
 
Sol
10
1
8
14
L
Tiamat
0
8
0
0
L
Medusa
1
4
1
0.38
W
0
0
0
0
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,625
Damage
31,987
38,064
Taken
19,184
16,591
Mitigated
6,838
4,621
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,188
10,633
0
2,449
10,062
3,570
743
5,018
4,834
0
55,842
W
Sol
 
Sol
17,799
8,245
0
5,012
9,122
3,268
2,197
5,256
3,664
40,232
0
L
Tiamat
4,186
312
0
948
11,776
4,862
442
6,516
5,260
16,571
0
L
Medusa
3,372
1,327
0
721
11,182
3,589
460
5,558
5,624
0
16,674
W
0
0
0
0
0
0
0
0
0
0
0
L
6,067
769
55
2,897
15,106
8,140
564
6,272
8,834
21,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,648
Gold Earned
24,896
96
Minions Killed
137
4
Camps Cleared
7
520,840
Distance Traveled
382,412
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,166
924
86
8
4
191,731
3
W
Sol
10,088
917
51
5
3
190,681
1
L
Tiamat
6,487
590
31
3
0
172,548
0
L
Medusa
7,727
702
28
3
1
202,579
0
W
Kukulkan
4,642
422
0
0
0
0
0
L
Hades
7,434
676
37
3
3
145,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role