Player Matchup

Sylvanus
Sylvanus
ImagineRazer
Sylvanus
Level 145
God Stats
5W - 3L
1,678 SR
Queue Stats
182W - 142L
1,580 Elo+
Party 3
King Arthur
King Arthur
MoKoJoJo23
King Arthur
Level 80
God Stats
11W - 20L
1,412 SR
Queue Stats
383W - 357L
1,454 Elo+
Party 1
Atlas
Atlas
Seraph_619
Atlas
Level 113
God Stats
4W - 2L
1,927 SR
Queue Stats
443W - 359L
1,575 Elo+
Party 1
Artemis
Artemis
raphsean1000
Artemis
Level 81
God Stats
22W - 18L
1,611 SR
Queue Stats
347W - 313L
1,591 Elo+
Party 1
Serqet
Serqet
xXREDBLOOD01Xx
Serqet
Level 147
God Stats
2W - 2L
1,629 SR
Queue Stats
122W - 111L
1,542 Elo+
Party 3
Team Averages
Level 113
1,652 SR
1,548 Elo+

VS

Team Averages
Level 104
1,599 SR
1,535 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
GrainedGibbon0
Zeus
Level 104
God Stats
242W - 147L
1,699 SR
Queue Stats
571W - 536L
1,579 Elo+
Solo
Chang'e
Chang'e
MisterBeefy
Chang'e
Level 148
God Stats
56W - 41L
1,635 SR
Queue Stats
442W - 420L
1,527 Elo+
Solo
Ravana
Ravana
ThatsANeck
Ravana
Level 64
God Stats
24W - 19L
1,603 SR
Queue Stats
225W - 191L
1,598 Elo+
Party 2
Atlas
Atlas
ii2legit2ii
Atlas
Level 101
God Stats
96W - 70L
1,559 SR
Queue Stats
473W - 441L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ImagineRazer
Sylvanus
11
2 / 4 / 1
6,610
551
5,435
8,181
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
MoKoJoJo23
King Arthur
11
0 / 2 / 0
5,967
497
2,797
9,653
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
9
1 / 1 / 1
5,073
423
6,521
8,402
4,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
raphsean1000
Artemis
10
1 / 3 / 2
5,710
476
4,722
6,903
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 3 / 1
6,018
502
2,550
7,167
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 2 / 1
6,089
507
4,151
7,233
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 3
7,329
611
6,913
6,628
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
MisterBeefy
Chang'e
12
1 / 0 / 1
6,875
573
5,200
5,974
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
ThatsANeck
Ravana
12
7 / 0 / 2
7,324
610
7,397
2,865
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 1 / 4
6,180
515
3,503
10,192
4,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
12
13
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
1
0.75
W
2
3
3
1.17
L
Sylvanus
ImagineRazer
Sylvanus
2
4
1
0.63
W
Chang'e
MisterBeefy
Chang'e
1
0
1
1.5
L
King Arthur
MoKoJoJo23
King Arthur
0
2
0
0
L
Atlas
1
1
1
1.5
W
Ravana
ThatsANeck
Ravana
7
0
2
8
W
1
1
4
3
L
Artemis
raphsean1000
Artemis
1
3
2
0.67
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,025
Damage
27,164
40,306
Taken
32,892
18,784
Mitigated
12,988
12,629
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,151
1,336
0
2,256
7,233
1,594
0
2,088
4,693
0
36,768
W
6,913
798
63
1,559
6,628
1,795
0
3,702
2,892
49,315
0
L
Sylvanus
ImagineRazer
Sylvanus
5,435
1,196
259
1,780
8,181
3,723
0
3,827
4,354
30,708
6,211
W
Chang'e
MisterBeefy
Chang'e
5,200
377
106
3,034
5,974
4,445
462
0
5,468
42,875
0
L
King Arthur
MoKoJoJo23
King Arthur
2,797
507
0
2,556
9,653
6,646
78
4,617
5,036
0
31,963
L
Atlas
6,521
1,371
284
3,017
8,402
4,597
0
3,270
5,132
16,997
0
W
Ravana
ThatsANeck
Ravana
7,397
2,795
0
1,176
2,865
916
0
325
2,470
0
27,734
W
3,503
1,154
1,980
4,138
10,192
4,238
0
4,725
5,166
12,995
0
L
Artemis
raphsean1000
Artemis
4,722
1,752
81
2,348
6,903
1,713
0
2,285
4,618
0
31,586
L
2,550
418
0
2,304
7,167
2,105
0
1,617
5,550
0
27,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,378
Gold Earned
33,797
296
Minions Killed
347
0
Camps Cleared
0
1,150,280
Distance Traveled
1,193,665
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,089
507
72
6
0
222,609
2
W
Zeus
7,329
611
113
9
0
230,198
5
L
Sylvanus
6,610
551
86
7
0
221,645
4
W
Chang'e
6,875
573
92
8
0
215,703
2
L
King Arthur
5,967
497
67
6
0
243,227
1
L
Atlas
5,073
423
17
1
0
225,939
1
W
Ravana
7,324
610
54
5
0
278,129
3
W
Atlas
6,180
515
16
1
0
247,026
4
L
Artemis
5,710
476
66
6
0
208,096
1
L
Serqet
6,018
502
60
5
0
251,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role