Player Matchup

Ymir
Ymir
BellPepperMan
Ymir
Level 18
God Stats
88W - 11L
1,960 SR
Queue Stats
159W - 20L
1,902 Elo+
Party 1
Charybdis
Charybdis
DoctorProffesor
Charybdis
Level 156
God Stats
43W - 2L
1,909 SR
Queue Stats
285W - 93L
1,800 Elo+
Party 1
Kukulkan
Kukulkan
DyIan_TG
Kukulkan
Level 126
God Stats
13W - 1L
1,763 SR
Queue Stats
339W - 116L
1,808 Elo+
Party 1
Atlas
Atlas
FLINTGIVEN
Atlas
Level 157
God Stats
43W - 3L
1,969 SR
Queue Stats
1,395W - 308L
1,794 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gilgamesh225
Morgan Le Fay
Level 118
God Stats
58W - 9L
1,874 SR
Queue Stats
244W - 54L
1,854 Elo+
Party 1
Team Averages
Level 115
1,895 SR
1,832 Elo+

VS

Team Averages
Level 40
1,573 SR
1,468 Elo+
Nu Wa
Nu Wa
Goode-San
Nu Wa
Level 42
God Stats
9W - 13L
1,526 SR
Queue Stats
94W - 86L
1,446 Elo+
Party 2
Odin
Odin
Mmericaaa
Odin
Level 88
God Stats
1W - 3L
1,478 SR
Queue Stats
93W - 110L
1,513 Elo+
Party 3
Cthulhu
Cthulhu
ShadowSonic702
Cthulhu
Level 24
God Stats
1W - 1L
1,862 SR
Queue Stats
71W - 70L
1,545 Elo+
Party 3
Anhur
Anhur
XxWasBannedXx
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,556 Elo+
Party 3
He Bo
He Bo
sober_Russian_1
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 20
10,519
1,052
5,317
8,818
10,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
DoctorProffesor
Charybdis
18
9 / 0 / 14
10,285
1,029
20,317
5,817
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
DyIan_TG
Kukulkan
17
4 / 0 / 19
10,533
1,053
23,286
3,564
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
17
4 / 0 / 21
11,236
1,124
14,768
10,840
14,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Gilgamesh225
Morgan Le Fay
17
8 / 0 / 12
11,156
1,116
13,248
6,563
2,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

339

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Goode-San
Nu Wa
14
0 / 8 / 0
8,484
848
8,457
13,385
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
14
0 / 6 / 0
8,431
843
5,130
18,219
13,832
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 1 / 0
8,669
867
5,514
19,845
18,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 5 / 0
8,450
845
4,695
16,490
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 7 / 0
8,164
816
4,487
14,133
5,063
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
0
27
Kills
0
0
Deaths
27
86
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
20
12
W
Charybdis
DoctorProffesor
Charybdis
9
0
14
16
W
Kukulkan
DyIan_TG
Kukulkan
4
0
19
13.5
W
Atlas
4
0
21
14.5
W
Morgan Le Fay
Gilgamesh225
Morgan Le Fay
8
0
12
14
L
Nu Wa
Goode-San
Nu Wa
0
8
0
0
L
Odin
0
6
0
0
L
0
1
0
0
L
0
5
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,936
Damage
28,283
35,602
Taken
82,072
32,301
Mitigated
48,092
4,755
Healing
3,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,317
163
0
1,871
8,818
10,237
0
4,641
4,177
13,522
0
W
Charybdis
DoctorProffesor
Charybdis
20,317
11,153
0
727
5,817
3,077
0
2,719
3,098
0
45,069
W
Kukulkan
DyIan_TG
Kukulkan
23,286
1,574
0
237
3,564
1,642
0
1,760
1,804
53,317
0
W
Atlas
14,768
6,014
0
1,075
10,840
14,650
0
5,710
5,130
23,112
0
W
Morgan Le Fay
Gilgamesh225
Morgan Le Fay
13,248
389
0
845
6,563
2,695
0
3,628
2,935
49,053
0
L
Nu Wa
Goode-San
Nu Wa
8,457
3,382
0
0
13,385
4,434
0
9,859
3,526
33,159
0
L
Odin
5,130
714
363
449
18,219
13,832
0
12,538
5,681
0
16,473
L
5,514
284
0
866
19,845
18,485
0
13,723
6,122
10,179
0
L
4,695
1,311
522
960
16,490
6,278
0
11,117
5,373
0
18,560
L
4,487
86
0
253
14,133
5,063
0
9,382
4,751
14,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,729
Gold Earned
42,198
248
Minions Killed
150
11
Camps Cleared
5
1,018,590
Distance Traveled
811,514
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,519
1,052
23
2
1
207,024
0
W
Charybdis
10,285
1,029
56
6
5
184,897
1
W
Kukulkan
10,533
1,053
76
8
1
215,415
3
W
Atlas
11,236
1,124
6
1
1
208,921
3
W
Morgan Le Fay
11,156
1,116
87
9
3
202,333
0
L
Nu Wa
8,484
848
47
5
0
161,295
0
L
Odin
8,431
843
26
3
3
174,664
2
L
Cthulhu
8,669
867
25
3
0
160,184
0
L
Anhur
8,450
845
35
4
1
154,375
3
L
He Bo
8,164
816
17
2
1
160,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role