Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ConfinedBeauty
Nox
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,547 Elo+
Party 1
The Morrigan
The Morrigan
Maze4497
The Morrigan
Level 127
God Stats
3W - 6L
1,451 SR
Queue Stats
328W - 338L
1,545 Elo+
Solo
Sol
Sol
xNorseAmericanx
Sol
Level 141
God Stats
5W - 10L
1,395 SR
Queue Stats
248W - 248L
1,617 Elo+
Party 1
Cerberus
Cerberus
xxMortbide
Cerberus
Level 158
God Stats
16W - 12L
1,652 SR
Queue Stats
1,353W - 1,349L
1,533 Elo+
Solo
Team Averages
Level 137
1,499 SR
1,549 Elo+

VS

Team Averages
Level 137
1,542 SR
1,553 Elo+
Apollo
Apollo
Icydude
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 55L
1,577 Elo+
Solo
Zeus
Zeus
Kahlinite
Zeus
Level 145
God Stats
1W - 0L
1,816 SR
Queue Stats
21W - 22L
1,502 Elo+
Party 2
Fenrir
Fenrir
MattyFCO
Fenrir
Level 153
God Stats
2W - 3L
1,315 SR
Queue Stats
171W - 203L
1,549 Elo+
Solo
Athena
Athena
Slimewise
Athena
Level 140
God Stats
1W - 1L
1,568 SR
Queue Stats
36W - 31L
1,554 Elo+
Party 2
Ah Puch
Ah Puch
ihaverona
Ah Puch
Level 117
God Stats
4W - 3L
1,512 SR
Queue Stats
170W - 161L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 5 / 7
9,427
673
5,712
12,994
9,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 7 / 13
9,630
688
5,551
9,244
4,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Maze4497
The Morrigan
15
4 / 8 / 5
9,591
685
16,001
9,648
4,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 6 / 8
11,073
791
15,717
13,200
6,118
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
xxMortbide
Cerberus
19
3 / 4 / 15
11,376
813
11,442
19,164
24,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Icydude
Apollo
17
4 / 4 / 11
10,558
754
9,236
12,396
4,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
17
7 / 6 / 13
11,278
806
17,690
13,035
4,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MattyFCO
Fenrir
17
2 / 3 / 22
10,198
728
6,309
15,803
13,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
Slimewise
Athena
17
7 / 6 / 15
11,298
807
9,918
16,104
8,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
ihaverona
Ah Puch
20
10 / 2 / 13
12,583
899
15,956
10,210
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
104
21
Kills
30
30
Deaths
21
48
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
5
7
1.7
L
2
7
13
1.21
W
Apollo
Icydude
Apollo
4
4
11
2.38
W
Zeus
7
6
13
2.25
W
Fenrir
MattyFCO
Fenrir
2
3
22
4.33
L
The Morrigan
Maze4497
The Morrigan
4
8
5
0.81
W
Athena
Slimewise
Athena
7
6
15
2.42
W
Ah Puch
ihaverona
Ah Puch
10
2
13
8.25
L
7
6
8
1.83
L
Cerberus
xxMortbide
Cerberus
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,423
Damage
59,109
64,250
Taken
67,548
49,664
Mitigated
34,043
19,893
Healing
29,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,712
2,270
896
2,977
12,994
9,819
602
6,437
6,557
0
16,094
L
5,551
1,113
2,057
231
9,244
4,611
0
7,182
2,062
16,869
0
W
Apollo
Icydude
Apollo
9,236
7,292
1,578
3,640
12,396
4,473
2,415
8,861
3,535
0
36,973
W
Zeus
17,690
2,702
893
2,538
13,035
4,450
1,049
9,910
3,125
34,042
0
W
Fenrir
MattyFCO
Fenrir
6,309
1,265
2,232
3,909
15,803
13,228
766
9,759
6,044
194
12,389
L
The Morrigan
Maze4497
The Morrigan
16,001
857
565
1,146
9,648
4,739
0
7,407
1,971
23,926
0
W
Athena
Slimewise
Athena
9,918
3,305
3,909
3,356
16,104
8,822
235
12,152
3,952
18,533
0
W
Ah Puch
ihaverona
Ah Puch
15,956
459
2,602
4,898
10,210
3,070
411
8,029
2,181
38,446
0
L
15,717
4,418
0
3,424
13,200
6,118
1,092
9,821
3,379
34,533
0
L
Cerberus
xxMortbide
Cerberus
11,442
593
1,952
6,645
19,164
24,377
0
12,656
6,508
22,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,097
Gold Earned
55,915
158
Minions Killed
161
0
Camps Cleared
0
1,163,051
Distance Traveled
1,283,242
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,427
673
23
2
0
206,979
0
L
Nox
9,630
688
34
2
0
218,940
0
W
Apollo
10,558
754
46
3
0
259,540
0
W
Zeus
11,278
806
38
3
0
217,595
1
W
Fenrir
10,198
728
11
1
0
264,935
3
L
The Morrigan
9,591
685
30
2
0
222,823
0
W
Athena
11,298
807
20
1
0
277,463
3
W
Ah Puch
12,583
899
46
3
0
263,709
0
L
Sol
11,073
791
49
4
0
236,740
4
L
Cerberus
11,376
813
22
2
0
277,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role