Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
BrewFireBerry7
Neith
Level 38
God Stats
56W - 63L
1,468 SR
Queue Stats
60W - 70L
1,431 Elo+
Party 1
Ra
Ra
Tipsy_Eskimo-_-
Ra
Level 10
God Stats
3W - 5L
1,532 SR
Queue Stats
4W - 8L
1,554 Elo+
Party 3
Geb
Geb
l o RAZOR o l
Geb
Level 135
God Stats
2W - 0L
1,691 SR
Queue Stats
8W - 6L
1,607 Elo+
Party 1
Hun Batz
Hun Batz
xXTCxINFINITIx
Hun Batz
Level 144
God Stats
2W - 3L
1,491 SR
Queue Stats
35W - 32L
1,571 Elo+
Party 1
Team Averages
Level 79
1,537 SR
1,533 Elo+

VS

Team Averages
Level 54
1,551 SR
1,507 Elo+
Odin
Odin
CybearEX
Odin
Level 62
God Stats
19W - 9L
1,649 SR
Queue Stats
265W - 298L
1,528 Elo+
Party 2
Bacchus
Bacchus
EXT Necromancer
Bacchus
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
368W - 383L
1,591 Elo+
Party 2
Fenrir
Fenrir
LordWolfeVadam
Fenrir
Level 49
God Stats
168W - 175L
1,530 SR
Queue Stats
327W - 328L
1,488 Elo+
Party 2
Zeus
Zeus
lil dee147
Zeus
Level 58
God Stats
66W - 67L
1,525 SR
Queue Stats
331W - 386L
1,466 Elo+
Party 2
Ao Kuang
Ao Kuang
zaytoocut
Ao Kuang
Level 37
God Stats
86W - 63L
1,552 SR
Queue Stats
193W - 176L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 1 / 4
7,577
1,263
6,972
5,987
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 4
6,539
1,090
3,204
1,620
613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 2 / 3
6,816
1,136
2,085
2,362
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 3
6,862
1,144
3,636
4,807
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
13
4 / 0 / 3
7,640
1,273
6,894
4,445
1,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

358

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 2 / 4
6,707
1,118
4,444
6,380
5,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 5
7,039
1,173
3,576
8,445
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 2 / 1
6,671
1,112
4,268
6,101
3,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 3 / 0
6,854
1,142
4,273
5,652
1,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
zaytoocut
Ao Kuang
10
0 / 0 / 0
4,040
673
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
10
Kills
5
5
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
4
6
W
1
0
4
3
L
Odin
1
2
4
1.5
L
0
3
5
0.83
L
2
2
1
1.25
W
1
2
3
1.25
W
0
2
3
0.75
L
2
3
0
0.67
W
Hun Batz
4
0
3
5.5
L
Ao Kuang
zaytoocut
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,791
Damage
16,561
19,221
Taken
26,578
10,002
Mitigated
19,424
2,821
Healing
722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,972
1,870
0
1,753
5,987
2,776
0
2,119
3,868
10,443
960
W
3,204
1,594
0
242
1,620
613
0
357
1,263
0
14,126
L
Odin
4,444
287
0
0
6,380
5,528
0
3,539
2,841
0
13,594
L
3,576
393
0
601
8,445
9,215
0
3,095
5,350
7,484
0
L
4,268
1,185
0
121
6,101
3,314
0
3,618
2,483
0
11,034
W
2,085
238
220
130
2,362
998
0
1,268
1,094
8,480
0
W
3,636
367
0
476
4,807
3,975
0
2,467
2,340
16,061
0
L
4,273
313
0
0
5,652
1,367
0
2,002
3,650
26,575
0
W
Hun Batz
6,894
2,833
0
0
4,445
1,640
0
1,638
2,807
0
17,404
L
Ao Kuang
zaytoocut
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
31,311
96
Minions Killed
91
9
Camps Cleared
2
624,476
Distance Traveled
512,697
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,577
1,263
12
2
1
123,180
0
W
Neith
6,539
1,090
26
4
2
116,969
0
L
Odin
6,707
1,118
20
3
0
131,296
0
L
Bacchus
7,039
1,173
9
2
1
123,909
0
L
Fenrir
6,671
1,112
21
4
1
143,362
0
W
Ra
6,816
1,136
10
2
2
123,698
0
W
Geb
6,862
1,144
25
4
0
121,504
0
L
Zeus
6,854
1,142
41
7
0
114,130
1
W
Hun Batz
7,640
1,273
23
4
4
139,125
0
L
Ao Kuang
4,040
673
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role