Player Matchup

Neith
Neith
Arcnuss
Neith
Level 65
God Stats
2W - 1L
1,733 SR
Queue Stats
193W - 178L
1,527 Elo+
Party 1
Geb
Geb
DangYouCute
Geb
Level 45
God Stats
13W - 13L
1,572 SR
Queue Stats
145W - 165L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
MCKatNip
Nu Wa
Level 154
God Stats
12W - 12L
1,484 SR
Queue Stats
695W - 613L
1,610 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Moldypop
Ah Muzen Cab
Level 156
God Stats
142W - 101L
1,547 SR
Queue Stats
333W - 324L
1,388 Elo+
Solo
Bakasura
Bakasura
TyDefy
Bakasura
Level 129
God Stats
8W - 4L
1,645 SR
Queue Stats
803W - 721L
1,540 Elo+
Party 1
Team Averages
Level 110
1,596 SR
1,512 Elo+

VS

Team Averages
Level 71
1,632 SR
1,568 Elo+
Thanatos
Thanatos
Dartidecai
Thanatos
Level 77
God Stats
28W - 22L
1,591 SR
Queue Stats
366W - 348L
1,535 Elo+
Party 2
Sol
Sol
Diablo3648
Sol
Level 41
God Stats
7W - 5L
1,686 SR
Queue Stats
102W - 94L
1,482 Elo+
Party 2
Horus
Horus
SoldNebula
Horus
Level 124
God Stats
4W - 8L
1,542 SR
Queue Stats
357W - 311L
1,548 Elo+
Party 2
Artemis
Artemis
Spottlophagus
Artemis
Level 7
God Stats
2W - 1L
1,842 SR
Queue Stats
2W - 2L
1,617 Elo+
Party 3
Geb
Geb
True720
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 93L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arcnuss
Neith
17
5 / 0 / 8
10,884
544
14,988
13,762
5,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 1 / 10
10,005
500
7,332
17,372
18,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
MCKatNip
Nu Wa
16
3 / 3 / 8
10,729
536
15,221
12,475
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Moldypop
Ah Muzen Cab
18
3 / 5 / 0
11,567
578
10,639
13,630
5,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
TyDefy
Bakasura
18
6 / 7 / 8
11,400
570
14,409
18,462
8,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dartidecai
Thanatos
17
9 / 7 / 3
11,077
554
16,995
20,002
8,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 3 / 3
9,365
468
9,619
15,160
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
16
3 / 2 / 6
9,936
497
11,052
21,242
16,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
14
0 / 2 / 1
8,265
413
3,405
9,869
2,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
13
1 / 4 / 5
8,926
446
7,237
18,505
17,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
18
Kills
16
16
Deaths
18
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Arcnuss
Neith
5
0
8
9
W
1
1
10
6
L
Thanatos
Dartidecai
Thanatos
9
7
3
1.5
L
3
3
3
1.5
W
Nu Wa
MCKatNip
Nu Wa
3
3
8
2.33
W
Ah Muzen Cab
Moldypop
Ah Muzen Cab
3
5
0
0.6
L
Horus
3
2
6
3
L
Artemis
0
2
1
0.25
L
Geb
1
4
5
0.88
W
Bakasura
TyDefy
Bakasura
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,589
Damage
48,308
75,701
Taken
84,778
43,073
Mitigated
50,021
27,679
Healing
38,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arcnuss
Neith
14,988
6,360
335
9,506
13,762
5,581
665
3,528
10,146
0
87,037
W
7,332
992
0
4,533
17,372
18,700
313
7,493
9,599
24,113
0
L
Thanatos
Dartidecai
Thanatos
16,995
6,356
0
13,219
20,002
8,992
0
3,659
15,225
0
80,809
L
9,619
1,594
361
8,514
15,160
4,291
316
5,901
8,540
61,701
0
W
Nu Wa
MCKatNip
Nu Wa
15,221
2,981
0
3,628
12,475
4,572
804
4,580
7,895
82,842
0
W
Ah Muzen Cab
Moldypop
Ah Muzen Cab
10,639
4,149
0
4,396
13,630
5,610
3,536
2,405
10,800
0
81,194
L
Horus
11,052
3,870
3,625
9,555
21,242
16,171
36
3,168
17,388
8,825
51,483
L
Artemis
3,405
1,952
0
1,938
9,869
2,625
383
2,681
6,806
0
61,192
L
Geb
7,237
812
0
1,735
18,505
17,942
15
6,158
11,190
21,215
0
W
Bakasura
TyDefy
Bakasura
14,409
8,704
0
5,281
18,462
8,610
0
3,776
14,483
0
70,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,585
Gold Earned
47,569
511
Minions Killed
477
0
Camps Cleared
0
1,879,630
Distance Traveled
1,938,232
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,884
544
115
6
0
352,921
1
W
Geb
10,005
500
23
1
0
385,750
0
L
Thanatos
11,077
554
106
5
0
391,702
0
L
Sol
9,365
468
117
6
0
365,011
5
W
Nu Wa
10,729
536
112
6
0
332,283
0
W
Ah Muzen Cab
11,567
578
155
8
0
378,647
4
L
Horus
9,936
497
116
6
0
397,523
7
L
Artemis
8,265
413
116
6
0
389,086
3
L
Geb
8,926
446
22
1
0
394,910
5
W
Bakasura
11,400
570
106
5
0
430,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role