Player Matchup

Bastet
Bastet
Dess3447
Bastet
Level 82
God Stats
10W - 9L
1,523 SR
Queue Stats
141W - 159L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
Dj_Vicheee
Sylvanus
Level 82
God Stats
7W - 7L
1,453 SR
Queue Stats
131W - 144L
1,503 Elo+
Party 1
Sol
Sol
Efestuus
Sol
Level 61
God Stats
2W - 1L
1,480 SR
Queue Stats
73W - 98L
1,481 Elo+
Party 1
Odin
Odin
NinjaSaurio-420
Odin
Level 100
God Stats
16W - 6L
1,612 SR
Queue Stats
292W - 286L
1,550 Elo+
Party 1
Neith
Neith
crazyjomar21
Neith
Level 66
God Stats
5W - 11L
1,452 SR
Queue Stats
81W - 116L
1,448 Elo+
Party 1
Team Averages
Level 78
1,504 SR
1,507 Elo+

VS

Team Averages
Level 88
1,550 SR
1,526 Elo+
Charybdis
Charybdis
DMS72
Charybdis
Level 85
God Stats
35W - 44L
1,548 SR
Queue Stats
516W - 507L
1,528 Elo+
Party 2
Cliodhna
Cliodhna
IceMage101
Cliodhna
Level 89
God Stats
5W - 4L
1,484 SR
Queue Stats
60W - 48L
1,550 Elo+
Solo
Camazotz
Camazotz
OPpeakfiction
Camazotz
Level 97
God Stats
45W - 41L
1,551 SR
Queue Stats
603W - 642L
1,531 Elo+
Party 2
Olorun
Olorun
SgtOof
Olorun
Level 105
God Stats
10W - 5L
1,516 SR
Queue Stats
144W - 138L
1,525 Elo+
Solo
Bacchus
Bacchus
Tobibh
Bacchus
Level 64
God Stats
7W - 6L
1,653 SR
Queue Stats
252W - 254L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dess3447
Bastet
8
4 / 2 / 1
5,210
651
4,058
5,223
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Dj_Vicheee
Sylvanus
7
2 / 2 / 2
4,908
614
2,002
5,452
2,519
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 3 / 2
4,827
603
2,505
5,230
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 1
5,737
717
3,711
4,654
1,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 1 / 2
4,105
513
4,024
3,482
932
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DMS72
Charybdis
7
2 / 2 / 4
4,562
570
3,387
4,395
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
IceMage101
Cliodhna
8
3 / 1 / 2
5,086
636
4,240
4,430
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
OPpeakfiction
Camazotz
7
0 / 3 / 0
4,141
518
2,331
7,058
2,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
SgtOof
Olorun
11
1 / 1 / 3
5,710
714
2,839
3,689
1,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Tobibh
Bacchus
8
2 / 1 / 2
4,919
615
2,829
7,405
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
8
8
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DMS72
Charybdis
2
2
4
2
W
Bastet
Dess3447
Bastet
4
2
1
2.25
W
Sylvanus
Dj_Vicheee
Sylvanus
2
2
2
1.5
W
0
3
2
0.33
L
Cliodhna
IceMage101
Cliodhna
3
1
2
4
W
2
0
1
2.5
L
Camazotz
OPpeakfiction
Camazotz
0
3
0
0
L
Olorun
SgtOof
Olorun
1
1
3
2.5
L
Bacchus
Tobibh
Bacchus
2
1
2
3
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,300
Damage
15,626
24,041
Taken
26,977
8,124
Mitigated
9,597
9,950
Healing
11,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DMS72
Charybdis
3,387
1,746
0
2,032
4,395
898
16
454
3,941
0
25,977
W
Bastet
Dess3447
Bastet
4,058
1,017
0
1,714
5,223
1,211
0
1,001
4,222
0
18,016
W
Sylvanus
Dj_Vicheee
Sylvanus
2,002
661
1,494
1,838
5,452
2,519
0
1,014
4,438
9,131
0
W
2,505
677
0
2,096
5,230
1,674
0
2,291
2,939
23,213
2,468
L
Cliodhna
IceMage101
Cliodhna
4,240
597
0
1,697
4,430
1,222
0
765
3,629
0
19,355
W
3,711
817
0
2,238
4,654
1,788
0
0
4,245
0
31,906
L
Camazotz
OPpeakfiction
Camazotz
2,331
374
0
3,593
7,058
2,309
0
0
6,591
0
16,759
L
Olorun
SgtOof
Olorun
2,839
1,684
0
1,876
3,689
1,417
0
1,603
2,086
34,479
3,238
L
Bacchus
Tobibh
Bacchus
2,829
187
0
2,780
7,405
3,751
0
1,463
5,942
9,398
0
W
4,024
1,621
0
570
3,482
932
0
979
2,503
0
17,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,787
Gold Earned
24,418
225
Minions Killed
225
0
Camps Cleared
0
823,471
Distance Traveled
774,120
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,562
570
52
7
0
147,385
2
W
Bastet
5,210
651
41
5
0
188,882
2
W
Sylvanus
4,908
614
14
2
0
149,874
2
W
Sol
4,827
603
58
7
0
161,204
0
L
Cliodhna
5,086
636
44
6
0
171,130
2
W
Odin
5,737
717
71
9
0
164,175
1
L
Camazotz
4,141
518
35
4
0
125,922
0
L
Olorun
5,710
714
77
10
0
157,534
3
L
Bacchus
4,919
615
17
2
0
172,149
4
W
Neith
4,105
513
41
5
0
159,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role