Player Matchup

Ravana
Ravana
ACDolan12
Ravana
Level 124
God Stats
12W - 16L
1,562 SR
Queue Stats
434W - 407L
1,528 Elo+
Party 3
Cthulhu
Cthulhu
Cthulu iG
Cthulhu
Level 18
God Stats
18W - 12L
1,558 SR
Queue Stats
20W - 21L
1,444 Elo+
Party 4
Baba Yaga
Baba Yaga
LDC bizarre
Baba Yaga
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,425 Elo+
Party 4
Izanami
Izanami
Vixnh
Izanami
Level 44
God Stats
10W - 7L
1,636 SR
Queue Stats
120W - 109L
1,466 Elo+
Party 4
Ares
Ares
coja72
Ares
Level 29
God Stats
7W - 5L
1,715 SR
Queue Stats
112W - 100L
1,519 Elo+
Party 3
Team Averages
Level 46
1,594 SR
1,477 Elo+

VS

Team Averages
Level 78
1,484 SR
1,479 Elo+
Anubis
Anubis
Ganta Delra DOD
Anubis
Level 157
God Stats
4W - 3L
1,504 SR
Queue Stats
438W - 384L
1,528 Elo+
Party 1
Olorun
Olorun
PokeRed08
Olorun
Level 26
God Stats
5W - 6L
1,476 SR
Queue Stats
19W - 19L
1,528 Elo+
Party 1
Artio
Artio
TigerShark101m
Artio
Level 88
God Stats
6W - 3L
1,440 SR
Queue Stats
236W - 255L
1,465 Elo+
Party 2
Achilles
Achilles
lIlIIlIIlIlv
Achilles
Level 98
God Stats
8W - 8L
1,727 SR
Queue Stats
621W - 601L
1,531 Elo+
Party 1
Freya
Freya
revivor-man
Freya
Level 22
God Stats
2W - 5L
1,272 SR
Queue Stats
16W - 27L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ACDolan12
Ravana
12
4 / 3 / 3
6,618
662
7,286
6,745
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Cthulu iG
Cthulhu
7
1 / 10 / 1
4,979
498
2,923
10,170
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
LDC bizarre
Baba Yaga
8
1 / 7 / 4
5,192
519
3,305
6,930
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Vixnh
Izanami
9
2 / 3 / 0
5,397
540
6,659
6,059
2,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ares
coja72
Ares
8
1 / 1 / 2
5,801
580
3,250
8,307
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 2 / 4
8,229
823
11,349
8,857
3,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
PokeRed08
Olorun
10
3 / 4 / 5
6,126
613
3,935
6,568
1,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 2 / 3
5,772
577
3,009
11,339
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
lIlIIlIIlIlv
Achilles
11
5 / 1 / 4
6,703
670
5,411
7,406
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 0 / 1
5,611
561
4,499
5,925
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
24
24
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
ACDolan12
Ravana
4
3
3
1.83
L
Cthulhu
Cthulu iG
Cthulhu
1
10
1
0.15
W
12
2
4
7
L
Baba Yaga
LDC bizarre
Baba Yaga
1
7
4
0.43
W
Olorun
PokeRed08
Olorun
3
4
5
1.38
W
1
2
3
1.25
L
Izanami
Vixnh
Izanami
2
3
0
0.67
L
Ares
coja72
Ares
1
1
2
2
W
Achilles
lIlIIlIIlIlv
Achilles
5
1
4
7
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,423
Damage
28,203
38,211
Taken
40,095
16,923
Mitigated
15,138
8,319
Healing
19,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
ACDolan12
Ravana
7,286
2,754
0
2,182
6,745
2,121
0
3,323
3,422
0
32,539
L
Cthulhu
Cthulu iG
Cthulhu
2,923
716
0
814
10,170
4,612
0
6,506
3,664
13,342
0
W
11,349
1,196
0
6,047
8,857
3,946
1,509
2,936
5,448
42,680
0
L
Baba Yaga
LDC bizarre
Baba Yaga
3,305
356
0
1,049
6,930
2,417
120
4,534
2,396
13,672
0
W
Olorun
PokeRed08
Olorun
3,935
1,611
83
1,832
6,568
1,930
999
1,981
4,369
24,167
0
W
3,009
662
969
4,714
11,339
5,442
0
1,956
9,383
13,000
0
L
Izanami
Vixnh
Izanami
6,659
5,076
0
1,100
6,059
2,182
0
3,825
2,234
0
36,494
L
Ares
coja72
Ares
3,250
581
457
2,717
8,307
5,591
0
4,865
3,442
12,770
0
W
Achilles
lIlIIlIIlIlv
Achilles
5,411
1,966
0
3,570
7,406
2,374
1,207
1,287
6,063
0
27,140
W
4,499
1,795
0
2,313
5,925
1,446
64
571
5,354
27,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
32,441
187
Minions Killed
235
0
Camps Cleared
0
952,516
Distance Traveled
934,480
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,618
662
72
7
0
216,729
0
L
Cthulhu
4,979
498
22
2
0
168,618
0
W
Anubis
8,229
823
84
8
0
155,246
2
L
Baba Yaga
5,192
519
16
2
0
174,420
1
W
Olorun
6,126
613
36
4
0
171,930
1
W
Artio
5,772
577
17
2
0
193,999
1
L
Izanami
5,397
540
60
6
0
179,801
2
L
Ares
5,801
580
17
2
0
212,948
3
W
Achilles
6,703
670
55
6
0
199,177
1
W
Freya
5,611
561
43
4
0
214,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role