Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Asleepingcoyote
Ah Muzen Cab
Level 68
God Stats
18W - 6L
1,576 SR
Queue Stats
40W - 37L
1,473 Elo+
Party 2
Hun Batz
Hun Batz
OmnimonxXx
Hun Batz
Level 108
God Stats
6W - 2L
1,668 SR
Queue Stats
26W - 24L
1,438 Elo+
Party 2
Atlas
Atlas
PajamaSauce
Atlas
Level 26
God Stats
3W - 2L
1,408 SR
Queue Stats
24W - 39L
1,256 Elo+
Party 3
Zeus
Zeus
SuG Zephyr
Zeus
Level 76
God Stats
2W - 0L
1,620 SR
Queue Stats
128W - 149L
1,308 Elo+
Party 3
Nike
Nike
meanjoegreen48
Nike
Level 99
God Stats
22W - 15L
1,470 SR
Queue Stats
209W - 235L
1,373 Elo+
Solo
Team Averages
Level 75
1,548 SR
1,370 Elo+

VS

Team Averages
Level 52
1,589 SR
1,220 Elo+
Bakasura
Bakasura
Distraaack
Bakasura
Level 68
God Stats
5W - 4L
1,588 SR
Queue Stats
100W - 126L
1,293 Elo+
Party 1
Erlang Shen
Erlang Shen
JESuS_CArT3r-_
Erlang Shen
Level 68
God Stats
2W - 1L
1,772 SR
Queue Stats
107W - 139L
1,269 Elo+
Party 1
Ymir
Ymir
imperial156
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
881 Elo+
Party 1
Tiamat
Tiamat
thebatmantyler
Tiamat
Level 89
God Stats
20W - 16L
1,497 SR
Queue Stats
178W - 207L
1,338 Elo+
Solo
Medusa
Medusa
xFOFOx973
Medusa
Level 22
God Stats
5W - 5L
1,590 SR
Queue Stats
18W - 30L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Asleepingcoyote
Ah Muzen Cab
16
3 / 3 / 7
10,347
575
10,994
10,488
3,688
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
OmnimonxXx
Hun Batz
17
7 / 0 / 4
10,498
583
4,956
8,111
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 1 / 8
9,164
509
7,933
13,697
11,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 2 / 0
9,435
524
12,013
8,847
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 1 / 2
10,713
595
9,277
11,847
9,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Distraaack
Bakasura
13
4 / 4 / 3
8,518
473
8,747
11,816
4,098
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
JESuS_CArT3r-_
Erlang Shen
13
0 / 6 / 1
7,656
425
5,437
16,007
11,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 2
6,798
378
1,984
12,623
8,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 6 / 1
8,785
488
3,368
11,755
5,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
xFOFOx973
Medusa
12
2 / 2 / 1
7,724
429
4,975
8,954
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
23
Kills
6
7
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Asleepingcoyote
Ah Muzen Cab
3
3
7
2.17
L
Bakasura
Distraaack
Bakasura
4
4
3
1.38
L
Erlang Shen
JESuS_CArT3r-_
Erlang Shen
0
6
1
0.08
W
Hun Batz
OmnimonxXx
Hun Batz
7
0
4
9
W
0
1
8
4
W
8
2
0
4
L
0
5
2
0.2
W
5
1
2
6
L
0
6
1
0.08
L
Medusa
xFOFOx973
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,173
Damage
24,511
52,990
Taken
61,155
29,719
Mitigated
32,307
19,260
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Asleepingcoyote
Ah Muzen Cab
10,994
3,547
0
2,735
10,488
3,688
2,678
2,523
7,494
0
79,161
L
Bakasura
Distraaack
Bakasura
8,747
6,586
0
2,736
11,816
4,098
0
3,257
8,559
0
39,823
L
Erlang Shen
JESuS_CArT3r-_
Erlang Shen
5,437
1,739
0
3,201
16,007
11,162
224
1,294
14,713
10,423
31,228
W
Hun Batz
OmnimonxXx
Hun Batz
4,956
2,221
0
5,021
8,111
3,328
322
829
7,210
0
67,804
W
7,933
2,840
2,382
4,932
13,697
11,018
111
2,030
11,442
32,443
0
W
12,013
2,268
0
2,020
8,847
2,599
639
430
8,245
56,979
0
L
1,984
382
0
1,247
12,623
8,316
28
9,050
3,573
14,942
0
W
9,277
1,306
0
2,170
11,847
9,086
878
779
10,470
9,010
54,898
L
3,368
135
0
3,126
11,755
5,690
726
0
11,755
53,128
0
L
Medusa
xFOFOx973
Medusa
4,975
2,538
0
1,641
8,954
3,041
0
8,055
899
0
31,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,157
Gold Earned
39,481
546
Minions Killed
378
0
Camps Cleared
0
1,758,744
Distance Traveled
1,632,944
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,347
575
156
9
0
356,375
2
L
Bakasura
8,518
473
90
5
0
429,677
2
L
Erlang Shen
7,656
425
76
4
0
331,838
5
W
Hun Batz
10,498
583
117
7
0
390,252
0
W
Atlas
9,164
509
48
3
0
333,777
1
W
Zeus
9,435
524
94
5
0
323,100
1
L
Ymir
6,798
378
24
1
0
245,103
0
W
Nike
10,713
595
131
7
0
355,240
0
L
Tiamat
8,785
488
136
8
0
329,204
2
L
Medusa
7,724
429
52
3
0
297,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role