Player Matchup

Hou Yi
Hou Yi
BerzerkerIceman
Hou Yi
Level 123
God Stats
1W - 5L
1,598 SR
Queue Stats
307W - 300L
1,410 Elo+
Party 1
Ah Puch
Ah Puch
Grimpup13
Ah Puch
Level 146
God Stats
7W - 13L
1,543 SR
Queue Stats
311W - 345L
1,515 Elo+
Party 1
Bacchus
Bacchus
chikenWiiing
Bacchus
Level 144
God Stats
3W - 7L
1,567 SR
Queue Stats
230W - 195L
1,555 Elo+
Party 1
Team Averages
Level 138
1,569 SR
1,493 Elo+

VS

Team Averages
Level 97
1,766 SR
1,710 Elo+
Baron Samedi
Baron Samedi
AoA Unrated
Baron Samedi
Level 141
God Stats
18W - 4L
1,852 SR
Queue Stats
578W - 342L
1,672 Elo+
Party 2
Neith
Neith
NV Scythe
Neith
Level 122
God Stats
21W - 14L
1,640 SR
Queue Stats
491W - 300L
1,685 Elo+
Party 2
Geb
Geb
SemiMantis
Geb
Level 29
God Stats
17W - 4L
1,807 SR
Queue Stats
93W - 21L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 1
10,069
629
7,089
14,743
5,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Grimpup13
Ah Puch
15
1 / 6 / 5
10,081
630
13,859
12,404
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
chikenWiiing
Bacchus
5
0 / 3 / 1
7,869
492
0
4,679
1,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AoA Unrated
Baron Samedi
15
3 / 5 / 11
10,802
675
10,127
13,772
7,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
NV Scythe
Neith
17
9 / 0 / 4
11,884
743
11,908
5,059
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 12
11,646
728
7,485
15,169
16,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
14
14
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AoA Unrated
Baron Samedi
3
5
11
1.7
L
5
5
1
1.1
L
Ah Puch
Grimpup13
Ah Puch
1
6
5
0.58
W
Neith
NV Scythe
Neith
9
0
4
11
W
2
1
12
8
L
Bacchus
chikenWiiing
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,948
Damage
29,520
31,826
Taken
34,000
11,989
Mitigated
25,626
3,000
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AoA Unrated
Baron Samedi
10,127
60
1,061
4,674
13,772
7,083
655
6,388
7,384
48,598
0
L
7,089
2,559
0
1,454
14,743
5,477
0
8,819
5,590
0
32,537
L
Ah Puch
Grimpup13
Ah Puch
13,859
111
0
1,522
12,404
4,644
0
6,693
5,375
44,378
0
W
Neith
NV Scythe
Neith
11,908
2,383
0
2,292
5,059
2,388
1,000
2,718
2,341
0
51,312
W
7,485
1,055
1,336
4,233
15,169
16,155
326
5,278
9,891
16,654
0
L
Bacchus
chikenWiiing
Bacchus
0
0
0
24
4,679
1,868
0
1,362
3,249
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,019
Gold Earned
34,332
133
Minions Killed
207
2
Camps Cleared
12
512,429
Distance Traveled
877,764
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,802
675
86
5
6
274,052
3
L
Hou Yi
10,069
629
49
3
1
277,071
3
L
Ah Puch
10,081
630
84
5
1
235,074
4
W
Neith
11,884
743
106
7
5
311,235
3
W
Geb
11,646
728
15
1
1
292,477
1
L
Bacchus
7,869
492
0
0
0
284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role