Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ratatoskr
Ratatoskr
HakaiRyooku
Ratatoskr
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
326W - 338L
1,434 Elo+
Solo
Izanami
Izanami
RussHasGoats
Izanami
Level 68
God Stats
103W - 67L
1,495 SR
Queue Stats
343W - 304L
1,539 Elo+
Party 1
Mulan
Mulan
Yosh1313
Mulan
Level 101
God Stats
168W - 119L
1,641 SR
Queue Stats
663W - 625L
1,511 Elo+
Party 1
Ao Kuang
Ao Kuang
ishmaelthesmiter
Ao Kuang
Level 116
God Stats
11W - 9L
1,638 SR
Queue Stats
199W - 175L
1,557 Elo+
Party 4
Team Averages
Level 106
1,555 SR
1,508 Elo+

VS

Team Averages
Level 103
1,585 SR
1,526 Elo+
Thoth
Thoth
Alvergon
Thoth
Level 157
God Stats
0W - 1L
1,272 SR
Queue Stats
65W - 66L
1,570 Elo+
Party 3
Jing Wei
Jing Wei
MadaraUchiha13
Jing Wei
Level 58
God Stats
2W - 5L
1,506 SR
Queue Stats
171W - 192L
1,457 Elo+
Solo
Atlas
Atlas
TheSnowyGhost
Atlas
Level 86
God Stats
1W - 1L
1,727 SR
Queue Stats
279W - 241L
1,538 Elo+
Party 2
Serqet
Serqet
jm7437
Serqet
Level 88
God Stats
0W - 2L
1,715 SR
Queue Stats
199W - 192L
1,478 Elo+
Party 2
Bastet
Bastet
llAikull
Bastet
Level 124
God Stats
7W - 3L
1,704 SR
Queue Stats
14W - 14L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 2 / 1
8,488
566
3,026
7,764
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
HakaiRyooku
Ratatoskr
13
1 / 0 / 1
7,368
491
3,226
7,340
3,438
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
RussHasGoats
Izanami
17
6 / 2 / 3
10,082
672
9,899
9,050
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Yosh1313
Mulan
12
3 / 1 / 6
7,907
527
8,452
11,519
6,388
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 4 / 1
8,689
579
9,015
11,135
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Alvergon
Thoth
14
0 / 3 / 2
8,280
552
1,941
6,855
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
13
2 / 6 / 4
7,580
505
7,407
11,499
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 5
6,502
433
4,053
10,827
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
jm7437
Serqet
13
4 / 4 / 2
7,936
529
6,193
10,359
5,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
llAikull
Bastet
14
3 / 1 / 4
8,367
558
7,852
11,318
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
16
Kills
9
9
Deaths
16
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
1
0.25
L
Thoth
Alvergon
Thoth
0
3
2
0.33
W
Ratatoskr
HakaiRyooku
Ratatoskr
1
0
1
1.5
L
Jing Wei
2
6
4
0.67
W
Izanami
RussHasGoats
Izanami
6
2
3
3.75
L
0
2
5
1.25
W
Mulan
Yosh1313
Mulan
3
1
6
6
W
6
4
1
1.63
L
Serqet
jm7437
Serqet
4
4
2
1.25
L
Bastet
llAikull
Bastet
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,618
Damage
27,446
46,808
Taken
50,858
18,960
Mitigated
20,110
16,308
Healing
16,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,026
508
0
2,026
7,764
2,447
263
1,160
6,604
53,933
0
L
Thoth
Alvergon
Thoth
1,941
42
0
988
6,855
1,899
0
3,210
3,645
59,341
0
W
Ratatoskr
HakaiRyooku
Ratatoskr
3,226
922
0
2,056
7,340
3,438
0
212
6,343
0
36,104
L
Jing Wei
7,407
6,595
0
3,639
11,499
2,246
916
663
10,752
0
40,463
W
Izanami
RussHasGoats
Izanami
9,899
5,527
0
4,247
9,050
2,940
3,013
1,045
8,005
0
82,891
L
4,053
1,600
246
3,276
10,827
6,651
0
3,157
7,670
19,083
0
W
Mulan
Yosh1313
Mulan
8,452
1,091
0
3,554
11,519
6,388
52
3,134
8,301
0
34,095
W
9,015
2,516
0
4,425
11,135
3,747
0
1,464
9,484
42,240
0
L
Serqet
jm7437
Serqet
6,193
745
0
1,954
10,359
5,899
300
2,943
7,416
2,909
24,589
L
Bastet
llAikull
Bastet
7,852
1,771
0
6,378
11,318
3,415
0
2,068
9,250
0
54,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,534
Gold Earned
38,665
482
Minions Killed
382
0
Camps Cleared
0
1,425,362
Distance Traveled
1,522,604
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,488
566
116
8
0
270,392
2
L
Thoth
8,280
552
121
8
0
285,275
2
W
Ratatoskr
7,368
491
76
5
0
259,116
4
L
Jing Wei
7,580
505
80
5
0
274,688
1
W
Izanami
10,082
672
163
11
0
279,471
0
L
Atlas
6,502
433
23
2
0
310,612
6
W
Mulan
7,907
527
48
3
0
310,116
2
W
Ao Kuang
8,689
579
79
5
0
306,267
5
L
Serqet
7,936
529
63
4
0
281,735
3
L
Bastet
8,367
558
95
6
0
370,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role