Player Matchup

Medusa
Medusa
Mixifyy
Medusa
Level 158
God Stats
1W - 1L
1,728 SR
Queue Stats
73W - 34L
1,889 Elo+
Party 2
Ah Puch
Ah Puch
SendLewds
Ah Puch
Level 157
God Stats
1W - 1L
1,858 SR
Queue Stats
220W - 66L
1,982 Elo+
Party 2
Horus
Horus
crayoneater2564
Horus
Level 67
God Stats
5W - 2L
1,803 SR
Queue Stats
159W - 33L
1,945 Elo+
Party 2
Team Averages
Level 127
1,796 SR
1,939 Elo+

VS

Team Averages
Level 152
1,783 SR
2,012 Elo+
Odin
Odin
BMBryce
Odin
Level 159
God Stats
9W - 3L
1,708 SR
Queue Stats
298W - 84L
2,010 Elo+
Party 1
Vulcan
Vulcan
Nibstahh
Vulcan
Level 154
God Stats
14W - 2L
1,801 SR
Queue Stats
527W - 168L
2,014 Elo+
Party 1
Artio
Artio
Sugmedic
Artio
Level 143
God Stats
10W - 2L
1,842 SR
Queue Stats
497W - 160L
2,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mixifyy
Medusa
16
5 / 6 / 7
11,499
676
16,044
18,302
7,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
SendLewds
Ah Puch
15
4 / 6 / 8
11,025
649
16,993
13,103
7,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 3 / 8
11,246
662
13,598
24,588
26,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BMBryce
Odin
18
5 / 1 / 10
12,270
722
13,735
21,005
18,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Nibstahh
Vulcan
18
8 / 6 / 7
13,493
794
25,817
10,412
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Sugmedic
Artio
15
2 / 8 / 8
11,229
661
8,662
21,908
25,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
15
Kills
15
15
Deaths
15
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Odin
BMBryce
Odin
5
1
10
10
L
Medusa
Mixifyy
Medusa
5
6
7
1.42
W
Vulcan
Nibstahh
Vulcan
8
6
7
1.92
L
Ah Puch
SendLewds
Ah Puch
4
6
8
1.33
W
Artio
Sugmedic
Artio
2
8
8
0.75
L
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,635
Damage
48,214
55,993
Taken
53,325
41,031
Mitigated
47,524
19,113
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
BMBryce
Odin
13,735
3,309
0
3,412
21,005
18,751
542
7,332
13,348
1,868
35,276
L
Medusa
Mixifyy
Medusa
16,044
8,181
0
2,503
18,302
7,940
47
12,184
5,596
0
72,923
W
Vulcan
Nibstahh
Vulcan
25,817
3,979
0
1,086
10,412
3,684
1,259
2,654
7,549
84,055
0
L
Ah Puch
SendLewds
Ah Puch
16,993
715
0
3,313
13,103
7,039
567
7,490
4,939
50,133
0
W
Artio
Sugmedic
Artio
8,662
335
1,513
3,612
21,908
25,089
149
7,189
14,144
21,632
0
L
13,598
5,739
2,857
10,440
24,588
26,052
118
15,047
8,650
0
20,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,770
Gold Earned
36,992
233
Minions Killed
213
10
Camps Cleared
6
946,715
Distance Traveled
953,330
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,270
722
54
3
4
341,625
3
L
Medusa
11,499
676
106
6
6
291,551
5
W
Vulcan
13,493
794
131
8
2
320,748
0
L
Ah Puch
11,025
649
103
6
2
305,952
4
W
Artio
11,229
661
28
2
0
290,957
0
L
Horus
11,246
662
24
1
2
349,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role