Player Matchup

Ra
Ra
AbolishedTree59
Ra
Level 26
God Stats
0W - 1L
1,307 SR
Queue Stats
36W - 43L
1,355 Elo+
Party 1
Charybdis
Charybdis
Diamond Snake8
Charybdis
Level 29
God Stats
1W - 1L
1,638 SR
Queue Stats
19W - 30L
1,328 Elo+
Party 1
Ne Zha
Ne Zha
EREN YEAGER47
Ne Zha
Level 82
God Stats
0W - 2L
1,408 SR
Queue Stats
65W - 79L
1,378 Elo+
Party 1
Vamana
Vamana
Epic Narwhal88
Vamana
Level 69
God Stats
1W - 1L
1,754 SR
Queue Stats
42W - 56L
1,382 Elo+
Party 1
Ares
Ares
Mr Potato636
Ares
Level 24
God Stats
18W - 20L
1,530 SR
Queue Stats
29W - 31L
1,363 Elo+
Party 1
Team Averages
Level 46
1,527 SR
1,361 Elo+

VS

Team Averages
Level 95
1,531 SR
1,432 Elo+
The Morrigan
The Morrigan
I_Am_Not_Virgin
The Morrigan
Level 88
God Stats
2W - 0L
1,457 SR
Queue Stats
86W - 80L
1,420 Elo+
Party 2
Guan Yu
Guan Yu
Thindal333
Guan Yu
Level 160
God Stats
1W - 2L
1,382 SR
Queue Stats
77W - 85L
1,401 Elo+
Solo
Izanami
Izanami
WraP_DuTravaille
Izanami
Level 121
God Stats
2W - 0L
1,807 SR
Queue Stats
513W - 495L
1,510 Elo+
Party 2
Sobek
Sobek
WriestCube-03
Sobek
Level 79
God Stats
3W - 0L
1,508 SR
Queue Stats
40W - 31L
1,457 Elo+
Party 2
Kali
Kali
Xx_CANTO_Qc_xX
Kali
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 14L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,151
479
5,990
9,568
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Diamond Snake8
Charybdis
12
0 / 5 / 2
7,630
449
6,599
13,200
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 1
9,149
538
13,846
15,820
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 0
8,577
505
10,832
13,421
9,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 6 / 0
7,057
415
3,838
17,492
15,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
I_Am_Not_Virgin
The Morrigan
16
8 / 2 / 3
9,966
586
14,343
10,593
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Thindal333
Guan Yu
16
1 / 2 / 3
8,762
515
5,037
14,731
14,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
9 / 2 / 4
11,110
654
17,191
13,738
6,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 12
9,979
587
6,987
15,127
20,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 2 / 5
8,450
497
3,249
9,295
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
9
Kills
22
22
Deaths
9
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Charybdis
Diamond Snake8
Charybdis
0
5
2
0.2
L
4
4
1
1.13
L
3
3
0
1
W
The Morrigan
I_Am_Not_Virgin
The Morrigan
8
2
3
4.75
L
0
6
0
0
W
Guan Yu
Thindal333
Guan Yu
1
2
3
1.25
W
9
2
4
5.5
W
2
1
12
8
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,105
Damage
46,807
69,501
Taken
63,484
38,044
Mitigated
49,959
17,786
Healing
24,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,990
270
729
1,747
9,568
4,272
1,023
5,553
3,725
46,013
0
L
Charybdis
Diamond Snake8
Charybdis
6,599
3,165
0
3,245
13,200
3,667
803
4,013
9,089
0
51,648
L
13,846
5,704
106
6,493
15,820
5,672
523
2,888
12,800
0
72,331
L
10,832
5,791
0
3,681
13,421
9,181
975
3,407
9,880
0
47,723
W
The Morrigan
I_Am_Not_Virgin
The Morrigan
14,343
2,791
70
2,406
10,593
4,107
0
2,364
8,043
57,226
7,319
L
3,838
220
138
1,647
17,492
15,252
415
3,588
13,806
26,330
0
W
Guan Yu
Thindal333
Guan Yu
5,037
490
848
8,312
14,731
14,352
352
2,361
11,334
0
49,110
W
17,191
11,990
0
6,136
13,738
6,839
2,178
2,152
11,542
0
108,153
W
6,987
1,284
0
4,774
15,127
20,247
0
2,282
12,831
20,308
0
W
3,249
1,284
0
1,933
9,295
4,414
0
321
8,758
0
39,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,564
Gold Earned
48,267
420
Minions Killed
474
0
Camps Cleared
0
1,624,652
Distance Traveled
1,682,200
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,151
479
93
5
0
319,063
2
L
Charybdis
7,630
449
106
6
0
311,720
3
L
Ne Zha
9,149
538
120
7
0
328,531
0
L
Vamana
8,577
505
84
5
0
332,165
0
W
The Morrigan
9,966
586
108
6
0
335,686
5
L
Ares
7,057
415
17
1
0
333,173
0
W
Guan Yu
8,762
515
81
5
0
302,083
3
W
Izanami
11,110
654
193
11
0
308,091
3
W
Sobek
9,979
587
28
2
0
366,322
1
W
Kali
8,450
497
64
4
0
370,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role