Player Matchup

Chaac
Chaac
 
Chaac
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
FREE MELLY 223
Loki
Level 33
God Stats
8W - 11L
1,578 SR
Queue Stats
21W - 24L
1,582 Elo+
Solo
Cerberus
Cerberus
TMGood
Cerberus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 140L
1,602 Elo+
Party 1
Ra
Ra
Toxic12k
Ra
Level 49
God Stats
1W - 0L
1,754 SR
Queue Stats
53W - 25L
1,616 Elo+
Party 3
Apollo
Apollo
Voidcerberu5
Apollo
Level 42
God Stats
8W - 4L
1,460 SR
Queue Stats
176W - 141L
1,603 Elo+
Party 1
Team Averages
Level 41
1,558 SR
1,581 Elo+

VS

Team Averages
Level 79
1,758 SR
1,721 Elo+
Cu Chulainn
Cu Chulainn
Caderaider343
Cu Chulainn
Level 118
God Stats
24W - 12L
1,768 SR
Queue Stats
211W - 82L
1,795 Elo+
Party 2
Hachiman
Hachiman
MixerMan
Hachiman
Level 29
God Stats
9W - 5L
1,835 SR
Queue Stats
172W - 59L
1,770 Elo+
Party 2
Nu Wa
Nu Wa
R3ndezvous
Nu Wa
Level 32
God Stats
0W - 1L
1,687 SR
Queue Stats
14W - 11L
1,516 Elo+
Solo
Sol
Sol
RoofVertibird
Sol
Level 101
God Stats
32W - 15L
1,729 SR
Queue Stats
72W - 40L
1,697 Elo+
Party 2
Yemoja
Yemoja
SnakeyBusiness
Yemoja
Level 113
God Stats
1W - 1L
1,770 SR
Queue Stats
183W - 75L
1,826 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 2 / 5
8,013
534
10,957
15,724
9,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 0 / 4
8,994
600
6,428
10,228
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
TMGood
Cerberus
11
1 / 4 / 4
6,886
459
4,872
14,347
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 3 / 4
8,552
570
7,682
8,500
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
14
3 / 2 / 3
8,269
551
7,573
13,459
3,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Caderaider343
Cu Chulainn
14
3 / 2 / 0
8,244
550
9,433
13,723
9,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
MixerMan
Hachiman
12
5 / 4 / 1
7,887
526
11,845
11,610
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
10
1 / 5 / 4
6,511
434
8,152
7,517
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 2
7,124
475
7,571
10,620
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 8
7,089
473
4,876
9,382
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
15
Kills
11
11
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
5
1.75
L
Cu Chulainn
Caderaider343
Cu Chulainn
3
2
0
1.5
W
5
0
4
7
L
Hachiman
MixerMan
Hachiman
5
4
1
1.38
L
Nu Wa
1
5
4
0.6
L
2
3
2
1
L
0
1
8
4
W
Cerberus
TMGood
Cerberus
1
4
4
0.75
W
5
3
4
2.33
W
Apollo
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,512
Damage
41,877
62,258
Taken
52,852
31,215
Mitigated
26,070
24,412
Healing
18,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,957
2,600
0
9,458
15,724
9,790
320
4,425
11,150
2,785
50,649
L
Cu Chulainn
Caderaider343
Cu Chulainn
9,433
2,450
0
5,387
13,723
9,697
0
1,250
11,430
8,468
42,721
W
6,428
710
0
4,673
10,228
3,298
317
3,481
6,558
0
64,092
L
Hachiman
MixerMan
Hachiman
11,845
6,301
0
3,478
11,610
3,018
395
2,532
9,078
0
52,610
L
Nu Wa
8,152
1,444
0
596
7,517
2,116
26
1,952
5,396
31,918
0
L
7,571
2,299
0
5,325
10,620
4,068
0
4,211
6,097
40,931
9,983
L
4,876
2,065
1,530
2,589
9,382
7,171
63
2,895
6,309
19,220
0
W
Cerberus
TMGood
Cerberus
4,872
591
0
2,116
14,347
11,142
0
4,434
9,746
23,973
0
W
7,682
621
900
2,442
8,500
3,134
195
5,555
2,668
47,152
0
W
Apollo
7,573
4,385
0
4,823
13,459
3,851
444
3,235
10,057
0
53,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
36,855
461
Minions Killed
380
0
Camps Cleared
0
1,512,129
Distance Traveled
1,356,580
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,013
534
92
6
0
303,969
2
L
Cu Chulainn
8,244
550
110
7
0
285,754
8
W
Loki
8,994
600
128
9
0
324,242
4
L
Hachiman
7,887
526
98
7
0
235,028
6
L
Nu Wa
6,511
434
62
4
0
254,109
4
L
Sol
7,124
475
90
6
0
317,543
1
L
Yemoja
7,089
473
20
1
0
264,146
0
W
Cerberus
6,886
459
46
3
0
276,398
1
W
Ra
8,552
570
101
7
0
318,254
4
W
Apollo
8,269
551
94
6
0
289,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role