Player Matchup

Zhong Kui
Zhong Kui
CapitatePants84
Zhong Kui
Level 68
God Stats
9W - 10L
1,456 SR
Queue Stats
129W - 148L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
Ghostman677
Danzaburou
Level 57
God Stats
2W - 3L
1,493 SR
Queue Stats
170W - 240L
1,253 Elo+
Party 3
Terra
Terra
UnknownXDark
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 68L
1,339 Elo+
Party 3
Mercury
Mercury
bananerchad
Mercury
Level 106
God Stats
4W - 4L
1,523 SR
Queue Stats
375W - 383L
1,382 Elo+
Party 1
Geb
Geb
iiiExplicit
Geb
Level 114
God Stats
10W - 7L
1,801 SR
Queue Stats
257W - 287L
1,386 Elo+
Party 1
Team Averages
Level 74
1,555 SR
1,346 Elo+

VS

Team Averages
Level 95
1,494 SR
1,364 Elo+
Atlas
Atlas
CosmeCal
Atlas
Level 109
God Stats
11W - 12L
1,595 SR
Queue Stats
293W - 349L
1,345 Elo+
Party 2
Chiron
Chiron
OpTiC_Bomar
Chiron
Level 109
God Stats
4W - 2L
1,522 SR
Queue Stats
445W - 600L
1,329 Elo+
Party 2
Fenrir
Fenrir
Vague1n
Fenrir
Level 113
God Stats
9W - 5L
1,536 SR
Queue Stats
240W - 279L
1,399 Elo+
Party 2
Achilles
Achilles
ZaddyRey
Achilles
Level 101
God Stats
9W - 13L
1,379 SR
Queue Stats
349W - 461L
1,349 Elo+
Party 2
Scylla
Scylla
gringo522
Scylla
Level 43
God Stats
4W - 3L
1,437 SR
Queue Stats
59W - 71L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CapitatePants84
Zhong Kui
9
4 / 1 / 0
5,186
741
3,279
3,734
2,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ghostman677
Danzaburou
7
0 / 4 / 0
3,918
560
5,843
5,926
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 5 / 0
3,722
532
1,295
6,250
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
bananerchad
Mercury
1
0 / 0 / 0
3,003
429
0
0
0
9
2 / 1 / 0
4,983
712
3,675
5,731
3,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CosmeCal
Atlas
7
2 / 0 / 6
5,133
733
2,622
6,200
2,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
8
5 / 0 / 4
5,219
746
4,387
4,077
766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Vague1n
Fenrir
8
2 / 2 / 1
4,978
711
3,012
5,455
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
ZaddyRey
Achilles
7
1 / 1 / 0
4,375
625
3,717
5,270
2,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
gringo522
Scylla
7
1 / 3 / 0
3,947
564
941
3,891
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
6
Kills
11
11
Deaths
6
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CapitatePants84
Zhong Kui
4
1
0
4
W
Atlas
CosmeCal
Atlas
2
0
6
5
L
Danzaburou
Ghostman677
Danzaburou
0
4
0
0
W
Chiron
5
0
4
7
L
0
5
0
0
W
Fenrir
Vague1n
Fenrir
2
2
1
1.25
W
Achilles
ZaddyRey
Achilles
1
1
0
1
L
Mercury
bananerchad
Mercury
0
0
0
0
W
Scylla
gringo522
Scylla
1
3
0
0.33
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,092
Damage
14,679
21,641
Taken
24,893
9,926
Mitigated
8,339
6,162
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CapitatePants84
Zhong Kui
3,279
544
0
2,092
3,734
2,198
690
713
3,021
23,682
0
W
Atlas
CosmeCal
Atlas
2,622
1,282
1,252
2,070
6,200
2,136
27
457
5,743
13,222
0
L
Danzaburou
Ghostman677
Danzaburou
5,843
2,898
0
1,499
5,926
1,387
0
1,112
4,814
0
22,655
W
Chiron
4,387
2,343
444
709
4,077
766
495
682
3,395
0
17,981
L
1,295
607
171
534
6,250
3,143
0
1,738
4,512
3,882
0
W
Fenrir
Vague1n
Fenrir
3,012
724
0
2,976
5,455
1,561
0
1,139
4,217
0
25,991
W
Achilles
ZaddyRey
Achilles
3,717
1,710
0
2,124
5,270
2,676
0
2,541
2,300
0
15,656
L
Mercury
bananerchad
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
gringo522
Scylla
941
36
0
840
3,891
1,200
238
2,902
989
14,143
0
L
3,675
995
0
1,866
5,731
3,198
0
0
5,390
22,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,812
Gold Earned
23,652
133
Minions Killed
159
0
Camps Cleared
0
550,801
Distance Traveled
722,125
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,186
741
42
6
0
134,525
1
W
Atlas
5,133
733
15
2
0
138,033
3
L
Danzaburou
3,918
560
42
6
0
131,644
2
W
Chiron
5,219
746
39
6
0
155,095
1
L
Terra
3,722
532
2
0
0
153,714
0
W
Fenrir
4,978
711
58
8
0
164,738
0
W
Achilles
4,375
625
24
3
0
122,847
3
L
Mercury
3,003
429
0
0
0
0
0
W
Scylla
3,947
564
23
3
0
141,412
2
L
Geb
4,983
712
47
7
0
130,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role