Player Matchup

Hou Yi
Hou Yi
Fearthelord_
Hou Yi
Level 107
God Stats
5W - 5L
1,550 SR
Queue Stats
115W - 135L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Silver_Phoenix64
Cthulhu
Level 126
God Stats
0W - 1L
1,586 SR
Queue Stats
4W - 8L
1,462 Elo+
Solo
Janus
Janus
bacchus18
Janus
Level 137
God Stats
9W - 5L
1,440 SR
Queue Stats
183W - 242L
1,349 Elo+
Solo
Team Averages
Level 123
1,526 SR
1,405 Elo+

VS

Team Averages
Level 99
1,641 SR
1,457 Elo+
Morgan Le Fay
Morgan Le Fay
Polar_1102
Morgan Le Fay
Level 89
God Stats
13W - 6L
1,646 SR
Queue Stats
836W - 829L
1,579 Elo+
Solo
Neith
Neith
changguito
Neith
Level 140
God Stats
49W - 69L
1,538 SR
Queue Stats
1,350W - 1,593L
1,458 Elo+
Solo
Cthulhu
Cthulhu
sgt_walker9999
Cthulhu
Level 68
God Stats
1W - 0L
1,739 SR
Queue Stats
9W - 15L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 5 / 5
6,283
628
4,009
9,131
3,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 2
6,798
680
8,599
10,634
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Janus
bacchus18
Janus
10
2 / 4 / 2
6,831
683
6,937
8,423
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Polar_1102
Morgan Le Fay
13
4 / 1 / 6
7,873
787
9,025
6,851
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
13
6 / 1 / 4
7,914
791
10,993
8,013
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 8
6,887
689
4,743
11,461
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
11
11
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
5
5
0.5
W
Morgan Le Fay
Polar_1102
Morgan Le Fay
4
1
6
7
L
3
2
2
2
L
Janus
bacchus18
Janus
2
4
2
0.75
W
Neith
6
1
4
8
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,545
Damage
24,761
28,188
Taken
26,325
14,269
Mitigated
10,406
3,945
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
4,009
805
0
0
9,131
3,115
0
5,454
3,395
0
14,978
W
Morgan Le Fay
Polar_1102
Morgan Le Fay
9,025
404
0
2,681
6,851
2,312
175
4,360
2,279
37,603
0
L
8,599
481
328
2,230
10,634
8,251
0
3,346
7,026
18,990
0
L
Janus
bacchus18
Janus
6,937
278
177
1,210
8,423
2,903
0
4,573
3,678
23,880
0
W
Neith
10,993
4,160
491
3,767
8,013
2,840
269
5,330
2,217
0
24,058
W
4,743
217
203
3,580
11,461
5,254
0
5,872
5,325
10,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,912
Gold Earned
22,674
96
Minions Killed
121
3
Camps Cleared
7
519,010
Distance Traveled
585,640
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,283
628
22
2
1
160,389
1
W
Morgan Le Fay
7,873
787
65
7
5
207,129
3
L
Cthulhu
6,798
680
18
2
1
197,255
2
L
Janus
6,831
683
56
6
1
161,366
5
W
Neith
7,914
791
41
4
2
185,797
3
W
Cthulhu
6,887
689
15
2
0
192,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role