Player Matchup

Atlas
Atlas
BeingNaughty
Atlas
Level 68
God Stats
1W - 1L
1,803 SR
Queue Stats
12W - 13L
1,425 Elo+
Party 1
Neith
Neith
ChickenPotGuy
Neith
Level 7
God Stats
1W - 1L
1,293 SR
Queue Stats
1W - 1L
1,288 Elo+
Party 1
Achilles
Achilles
ScarySausage
Achilles
Level 81
God Stats
2W - 3L
1,496 SR
Queue Stats
37W - 33L
1,501 Elo+
Party 1
Ravana
Ravana
Thatdirtbag
Ravana
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 36L
1,500 Elo+
Solo
Olorun
Olorun
ZayxSlayz
Olorun
Level 17
God Stats
1W - 3L
1,462 SR
Queue Stats
2W - 3L
1,138 Elo+
Party 1
Team Averages
Level 42
1,511 SR
1,371 Elo+

VS

Team Averages
Level 41
1,504 SR
1,490 Elo+
Hou Yi
Hou Yi
CrazyCashew
Hou Yi
Level 41
God Stats
3W - 2L
1,584 SR
Queue Stats
183W - 181L
1,467 Elo+
Solo
Thor
Thor
PorousThund5r
Thor
Level 68
God Stats
16W - 20L
1,413 SR
Queue Stats
69W - 61L
1,523 Elo+
Party 2
Geb
Geb
TheFlautaMan
Geb
Level 47
God Stats
1W - 2L
1,523 SR
Queue Stats
70W - 73L
1,565 Elo+
Solo
Tyr
Tyr
YaSoyBoy
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,429 Elo+
Party 2
Zeus
Zeus
irondeathstroke
Zeus
Level 36
God Stats
4W - 5L
1,500 SR
Queue Stats
108W - 105L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
8,095
506
6,614
10,657
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 4 / 0
7,496
469
3,976
7,939
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
ScarySausage
Achilles
15
4 / 1 / 1
9,009
563
7,739
8,942
6,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
15
5 / 4 / 5
9,177
574
10,105
10,323
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
ZayxSlayz
Olorun
15
3 / 2 / 5
9,290
581
9,303
10,572
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
7 / 3 / 0
8,782
549
8,461
9,158
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 3 / 0
8,071
504
4,922
11,996
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 4
6,626
414
4,693
10,817
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 4 / 0
7,408
463
3,598
10,361
7,536
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 3
7,646
478
9,201
9,462
3,132
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
19
Kills
11
11
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
4
4
0
1
L
Hou Yi
7
3
0
2.33
L
3
3
0
1
W
Achilles
ScarySausage
Achilles
4
1
1
4.5
W
Ravana
5
4
5
1.88
L
0
3
4
0.67
L
1
4
0
0.25
W
Olorun
ZayxSlayz
Olorun
3
2
5
2.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,737
Damage
30,875
48,433
Taken
51,794
28,135
Mitigated
25,779
12,448
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,614
3,184
0
2,253
10,657
10,076
0
4,372
6,285
20,718
0
W
3,976
1,790
0
691
7,939
1,133
958
1,226
6,713
0
23,367
L
Hou Yi
8,461
4,735
0
3,875
9,158
2,778
965
1,563
7,595
0
59,699
L
4,922
669
0
3,994
11,996
4,038
0
3,824
7,992
0
55,622
W
Achilles
ScarySausage
Achilles
7,739
2,202
0
2,192
8,942
6,762
0
1,160
7,782
3,016
50,847
W
Ravana
10,105
3,338
0
2,225
10,323
5,828
98
2,696
7,627
0
59,640
L
4,693
413
0
953
10,817
8,295
27
4,838
5,775
9,598
0
L
3,598
1,038
0
2,076
10,361
7,536
196
922
8,754
0
35,582
W
Olorun
ZayxSlayz
Olorun
9,303
5,153
306
4,781
10,572
4,336
2,748
4,440
6,132
59,439
0
L
9,201
2,546
0
1,719
9,462
3,132
0
4,749
4,555
51,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,067
Gold Earned
38,533
387
Minions Killed
380
0
Camps Cleared
0
1,493,874
Distance Traveled
1,508,325
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,095
506
23
1
0
309,842
1
W
Neith
7,496
469
36
2
0
260,308
3
L
Hou Yi
8,782
549
105
7
0
250,376
0
L
Thor
8,071
504
95
6
0
338,981
2
W
Achilles
9,009
563
110
7
0
323,796
5
W
Ravana
9,177
574
99
6
0
320,009
5
L
Geb
6,626
414
10
1
0
307,579
0
L
Tyr
7,408
463
75
5
0
334,297
2
W
Olorun
9,290
581
119
7
0
279,919
1
L
Zeus
7,646
478
95
6
0
277,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role