Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MaMaMalicious
Izanami
Level 158
God Stats
1W - 4L
1,478 SR
Queue Stats
150W - 146L
1,524 Elo+
Solo
Odin
Odin
U_Stuuuupid_20
Odin
Level 68
God Stats
0W - 1L
1,721 SR
Queue Stats
8W - 17L
1,355 Elo+
Solo
Thoth
Thoth
XIT T3d XIT
Thoth
Level 89
God Stats
0W - 4L
1,127 SR
Queue Stats
106W - 115L
1,477 Elo+
Solo
Team Averages
Level 120
1,465 SR
1,471 Elo+

VS

Team Averages
Level 126
1,444 SR
1,473 Elo+
Zhong Kui
Zhong Kui
EdgeGrave
Zhong Kui
Level 144
God Stats
3W - 2L
1,537 SR
Queue Stats
281W - 271L
1,527 Elo+
Solo
Chaac
Chaac
FutaCream
Chaac
Level 146
God Stats
1W - 2L
1,427 SR
Queue Stats
126W - 116L
1,421 Elo+
Solo
Sol
Sol
LijiTower
Sol
Level 108
God Stats
5W - 4L
1,565 SR
Queue Stats
276W - 270L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZxViRAL
Ah Muzen Cab
Level 97
God Stats
3W - 1L
1,430 SR
Queue Stats
111W - 121L
1,486 Elo+
Solo
Baba Yaga
Baba Yaga
lmage
Baba Yaga
Level 136
God Stats
4W - 9L
1,262 SR
Queue Stats
696W - 776L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
3 / 3 / 4
9,458
860
10,142
20,559
14,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
 
Morgan Le Fay
15
1 / 7 / 8
8,779
798
11,238
13,627
5,429
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
15
3 / 5 / 6
8,704
791
10,607
10,673
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 6 / 4
7,827
712
3,576
20,280
12,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 5 / 6
8,404
764
6,601
11,036
4,016
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EdgeGrave
Zhong Kui
17
10 / 3 / 6
10,432
948
15,792
11,760
11,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
FutaCream
Chaac
14
0 / 3 / 18
9,288
844
5,399
16,776
14,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 1 / 15
10,176
925
18,645
10,375
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
ZxViRAL
Ah Muzen Cab
17
6 / 1 / 10
9,876
898
14,500
7,663
3,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
lmage
Baba Yaga
17
4 / 2 / 17
9,937
903
13,542
8,558
3,229
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
10
Kills
26
26
Deaths
10
28
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
3
4
1.67
L
Morgan Le Fay
 
Morgan Le Fay
1
7
8
0.71
W
Zhong Kui
EdgeGrave
Zhong Kui
10
3
6
4.33
W
Chaac
FutaCream
Chaac
0
3
18
3
W
6
1
15
13.5
L
Izanami
3
5
6
1.2
L
1
6
4
0.5
L
2
5
6
1
W
Ah Muzen Cab
ZxViRAL
Ah Muzen Cab
6
1
10
11
W
Baba Yaga
lmage
Baba Yaga
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,164
Damage
67,878
76,175
Taken
55,132
40,796
Mitigated
37,681
26,651
Healing
28,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,142
563
1,694
8,912
20,559
14,683
174
10,401
9,884
17,347
0
L
Morgan Le Fay
 
Morgan Le Fay
11,238
956
1,125
2,395
13,627
5,429
170
9,079
4,430
27,332
0
W
Zhong Kui
EdgeGrave
Zhong Kui
15,792
280
1,468
3,530
11,760
11,789
110
5,262
6,498
22,656
0
W
Chaac
FutaCream
Chaac
5,399
1,087
4,779
6,779
16,776
14,984
483
7,938
8,838
0
8,616
W
18,645
6,670
2,117
3,400
10,375
4,377
2,507
6,104
4,271
29,188
0
L
Izanami
10,607
4,946
1,175
2,559
10,673
4,316
1,669
5,833
4,780
0
28,496
L
3,576
1,161
175
5,703
20,280
12,352
140
13,349
6,633
0
6,754
L
6,601
458
691
2,222
11,036
4,016
161
8,329
2,469
11,816
0
W
Ah Muzen Cab
ZxViRAL
Ah Muzen Cab
14,500
4,364
590
2,664
7,663
3,302
1,496
3,484
4,179
0
32,242
W
Baba Yaga
lmage
Baba Yaga
13,542
203
621
2,343
8,558
3,229
616
5,193
3,365
29,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,172
Gold Earned
49,709
109
Minions Killed
129
0
Camps Cleared
0
985,679
Distance Traveled
1,084,316
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,458
860
14
1
0
191,923
3
L
Morgan Le Fay
8,779
798
24
2
0
192,176
0
W
Zhong Kui
10,432
948
23
2
0
206,470
0
W
Chaac
9,288
844
3
0
0
207,197
1
W
Sol
10,176
925
33
3
0
219,720
0
L
Izanami
8,704
791
38
3
0
191,194
0
L
Odin
7,827
712
20
2
0
225,557
0
L
Thoth
8,404
764
13
1
0
184,829
0
W
Ah Muzen Cab
9,876
898
34
3
0
227,024
0
W
Baba Yaga
9,937
903
36
3
0
223,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role