Player Matchup

Thoth
Thoth
PinkFluffy02
Thoth
Level 48
God Stats
3W - 2L
1,670 SR
Queue Stats
48W - 50L
1,436 Elo+
Party 2
Heimdallr
Heimdallr
Reyvax007
Heimdallr
Level 15
God Stats
2W - 5L
1,384 SR
Queue Stats
2W - 6L
1,351 Elo+
Party 2
King Arthur
King Arthur
axipu32
King Arthur
Level 26
God Stats
5W - 4L
1,570 SR
Queue Stats
27W - 28L
1,452 Elo+
Party 2
Team Averages
Level 30
1,541 SR
1,413 Elo+

VS

Team Averages
Level 109
1,591 SR
1,728 Elo+
Danzaburou
Danzaburou
MonkeyAgentBoo
Danzaburou
Level 29
God Stats
5W - 0L
1,649 SR
Queue Stats
23W - 9L
1,597 Elo+
Party 1
Thoth
Thoth
SaderV3
Thoth
Level 141
God Stats
2W - 1L
1,546 SR
Queue Stats
128W - 70L
1,706 Elo+
Party 1
Bacchus
Bacchus
XA290
Bacchus
Level 158
God Stats
2W - 4L
1,577 SR
Queue Stats
280W - 184L
1,881 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 4
6,962
696
4,543
8,549
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Reyvax007
Heimdallr
10
1 / 8 / 4
7,103
710
3,165
10,485
3,219
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
axipu32
King Arthur
12
4 / 4 / 3
8,176
818
3,369
14,697
13,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MonkeyAgentBoo
Danzaburou
13
5 / 2 / 15
8,621
862
8,465
7,570
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
SaderV3
Thoth
14
10 / 2 / 10
9,389
939
12,488
6,422
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
XA290
Bacchus
12
5 / 3 / 14
8,962
896
6,482
9,556
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
6
Kills
20
20
Deaths
7
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
MonkeyAgentBoo
Danzaburou
5
2
15
6.25
L
1
8
4
0.38
L
Heimdallr
Reyvax007
Heimdallr
1
8
4
0.38
W
Thoth
SaderV3
Thoth
10
2
10
7.5
W
Bacchus
XA290
Bacchus
5
3
14
4
L
King Arthur
axipu32
King Arthur
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,077
Damage
27,435
33,731
Taken
23,548
18,459
Mitigated
15,363
2,289
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
MonkeyAgentBoo
Danzaburou
8,465
4,419
0
2,802
7,570
2,645
1,275
2,154
5,173
0
26,241
L
4,543
224
125
355
8,549
1,923
0
5,048
3,501
14,775
0
L
Heimdallr
Reyvax007
Heimdallr
3,165
749
173
370
10,485
3,219
0
6,535
3,950
0
15,116
W
Thoth
SaderV3
Thoth
12,488
159
0
1,207
6,422
1,967
1,490
921
5,295
49,009
0
W
Bacchus
XA290
Bacchus
6,482
675
0
3,107
9,556
10,751
150
1,525
7,470
11,535
0
L
King Arthur
axipu32
King Arthur
3,369
147
65
1,201
14,697
13,317
0
7,571
7,126
0
18,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,241
Gold Earned
26,972
75
Minions Killed
112
3
Camps Cleared
6
499,350
Distance Traveled
602,439
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,621
862
36
4
1
173,196
1
L
Thoth
6,962
696
29
3
2
161,582
3
L
Heimdallr
7,103
710
24
2
0
149,356
2
W
Thoth
9,389
939
71
7
5
183,812
2
W
Bacchus
8,962
896
5
1
0
245,431
1
L
King Arthur
8,176
818
22
2
1
188,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role