Player Matchup

Neith
Neith
TheRealTrucha
Neith
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 138L
1,464 Elo+
Party 1
Bacchus
Bacchus
bloodoath555
Bacchus
Level 86
God Stats
4W - 4L
1,356 SR
Queue Stats
344W - 347L
1,412 Elo+
Solo
Zeus
Zeus
naibaf588
Zeus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 65L
1,555 Elo+
Party 1
Team Averages
Level 64
1,452 SR
1,477 Elo+

VS

Team Averages
Level 69
1,508 SR
1,351 Elo+
Cerberus
Cerberus
MrSaltydino
Cerberus
Level 25
God Stats
2W - 2L
1,604 SR
Queue Stats
39W - 54L
1,298 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThePerfectOreo
Tsukuyomi
Level 156
God Stats
0W - 1L
1,433 SR
Queue Stats
42W - 49L
1,430 Elo+
Party 2
Sol
Sol
xXClutchTimeXx
Sol
Level 25
God Stats
7W - 5L
1,486 SR
Queue Stats
77W - 81L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 12
9,885
899
13,125
9,332
3,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
bloodoath555
Bacchus
13
5 / 1 / 13
9,784
889
8,656
12,866
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
14
9 / 3 / 7
9,827
893
12,336
6,936
2,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MrSaltydino
Cerberus
11
0 / 7 / 4
7,596
691
2,341
17,246
13,540
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
ThePerfectOreo
Tsukuyomi
12
4 / 8 / 1
9,040
822
9,738
14,145
4,803
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 9 / 2
8,271
752
4,550
10,832
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
24
Kills
6
6
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
MrSaltydino
Cerberus
0
7
4
0.29
L
Tsukuyomi
ThePerfectOreo
Tsukuyomi
4
8
1
0.56
W
10
2
12
8
W
Bacchus
bloodoath555
Bacchus
5
1
13
11.5
W
Zeus
9
3
7
4.17
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
16,629
29,134
Taken
42,223
20,272
Mitigated
21,702
7,893
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
MrSaltydino
Cerberus
2,341
430
0
1,730
17,246
13,540
0
8,649
8,597
14,201
0
L
Tsukuyomi
ThePerfectOreo
Tsukuyomi
9,738
1,974
0
1,900
14,145
4,803
0
5,699
8,446
0
27,112
W
13,125
4,704
0
1,361
9,332
3,680
1,655
1,000
8,224
0
33,034
W
Bacchus
bloodoath555
Bacchus
8,656
1,226
376
4,918
12,866
14,109
173
4,429
8,182
21,266
0
W
Zeus
12,336
2,780
355
883
6,936
2,483
852
1,337
5,527
36,911
0
L
4,550
746
0
877
10,832
3,359
0
6,930
3,902
17,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,496
Gold Earned
24,907
119
Minions Killed
94
6
Camps Cleared
3
619,142
Distance Traveled
496,983
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,596
691
37
3
0
158,822
1
L
Tsukuyomi
9,040
822
18
2
0
181,195
4
W
Neith
9,885
899
43
4
3
204,626
2
W
Bacchus
9,784
889
18
2
1
231,380
1
W
Zeus
9,827
893
58
5
2
183,136
2
L
Sol
8,271
752
39
4
3
156,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role