Player Matchup

Bacchus
Bacchus
AlythAmazon
Bacchus
Level 111
God Stats
16W - 10L
1,693 SR
Queue Stats
276W - 290L
1,541 Elo+
Solo
Hou Yi
Hou Yi
DadKisser
Hou Yi
Level 64
God Stats
1W - 0L
1,903 SR
Queue Stats
78W - 47L
1,624 Elo+
Party 1
Chang'e
Chang'e
Zendro
Chang'e
Level 148
God Stats
5W - 4L
1,630 SR
Queue Stats
58W - 30L
1,666 Elo+
Party 1
Team Averages
Level 108
1,742 SR
1,610 Elo+

VS

Team Averages
Level 108
1,672 SR
1,501 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
ELMAXTERPRO
Zeus
Level 39
God Stats
1W - 1L
1,820 SR
Queue Stats
6W - 11L
1,493 Elo+
Solo
Fenrir
Fenrir
TheXDhunter117
Fenrir
Level 126
God Stats
4W - 3L
1,696 SR
Queue Stats
161W - 178L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlythAmazon
Bacchus
11
0 / 1 / 10
8,102
737
5,551
13,262
16,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
DadKisser
Hou Yi
13
8 / 4 / 4
9,317
847
9,189
10,343
3,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Zendro
Chang'e
13
4 / 0 / 7
8,272
752
6,040
8,132
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 6 / 4
6,797
618
3,975
8,766
2,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 2 / 1
7,591
690
14,797
4,577
1,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 3
6,513
592
2,659
9,879
6,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
5
5
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
4
0.5
W
Bacchus
AlythAmazon
Bacchus
0
1
10
5
W
Hou Yi
DadKisser
Hou Yi
8
4
4
2.5
L
4
2
1
2.25
L
0
4
3
0.38
W
Chang'e
Zendro
Chang'e
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,780
Damage
21,431
31,737
Taken
23,222
23,233
Mitigated
10,790
15,228
Healing
4,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,975
519
22
615
8,766
2,538
0
4,726
4,040
0
13,384
W
Bacchus
AlythAmazon
Bacchus
5,551
735
0
2,618
13,262
16,289
0
5,344
7,580
15,671
0
W
Hou Yi
DadKisser
Hou Yi
9,189
4,993
0
1,296
10,343
3,750
2,110
4,992
4,847
0
31,812
L
14,797
2,007
0
940
4,577
1,671
0
1,696
2,881
36,439
0
L
2,659
653
0
2,925
9,879
6,581
0
5,900
3,979
0
7,709
W
Chang'e
Zendro
Chang'e
6,040
228
6,096
5,218
8,132
3,194
937
4,190
3,879
31,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,691
Gold Earned
20,901
124
Minions Killed
97
7
Camps Cleared
2
582,784
Distance Traveled
524,837
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,797
618
22
2
0
154,566
1
W
Bacchus
8,102
737
16
1
1
212,367
5
W
Hou Yi
9,317
847
65
6
2
155,458
0
L
Zeus
7,591
690
62
6
0
169,267
1
L
Fenrir
6,513
592
13
1
2
201,004
2
W
Chang'e
8,272
752
43
4
4
214,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role