Player Matchup

Thoth
Thoth
ARGrizzly
Thoth
Level 154
God Stats
1W - 0L
1,361 SR
Queue Stats
34W - 24L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
Cre09
Cthulhu
Level 16
God Stats
11W - 8L
1,524 SR
Queue Stats
13W - 9L
1,485 Elo+
Party 1
Skadi
Skadi
iwantUtoShutUP
Skadi
Level 160
God Stats
1W - 1L
1,555 SR
Queue Stats
54W - 47L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
o Unoriginal o
Gilgamesh
Level 160
God Stats
23W - 14L
1,703 SR
Queue Stats
396W - 368L
1,589 Elo+
Party 1
Ymir
Ymir
radiopumpkin
Ymir
Level 94
God Stats
21W - 24L
1,470 SR
Queue Stats
935W - 1,126L
1,421 Elo+
Solo
Team Averages
Level 117
1,523 SR
1,530 Elo+

VS

Team Averages
Level 96
1,430 SR
1,421 Elo+
King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Massacre1031
Cliodhna
Level 100
God Stats
19W - 21L
1,407 SR
Queue Stats
243W - 297L
1,366 Elo+
Party 2
Merlin
Merlin
XeronianCharmer
Merlin
Level 56
God Stats
55W - 63L
1,479 SR
Queue Stats
58W - 69L
1,421 Elo+
Solo
Izanami
Izanami
bigcity206
Izanami
Level 42
God Stats
1W - 4L
1,269 SR
Queue Stats
48W - 50L
1,392 Elo+
Party 2
Vulcan
Vulcan
jethrothat
Vulcan
Level 160
God Stats
87W - 76L
1,494 SR
Queue Stats
2,062W - 2,244L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ARGrizzly
Thoth
17
10 / 2 / 11
11,379
1,138
13,907
6,112
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Cre09
Cthulhu
18
5 / 1 / 23
11,616
1,162
12,372
17,722
20,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 1 / 19
11,143
1,114
17,810
8,444
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
o Unoriginal o
Gilgamesh
18
15 / 3 / 18
12,807
1,281
23,635
15,424
19,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 1 / 15
10,285
1,029
1,796
10,737
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

288

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 7 / 5
9,794
979
12,183
21,303
16,576
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
Massacre1031
Cliodhna
16
3 / 11 / 5
10,651
1,065
11,810
20,197
6,899
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 8 / 4
9,458
946
11,336
12,491
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
bigcity206
Izanami
15
2 / 9 / 4
9,768
977
10,541
17,171
5,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
jethrothat
Vulcan
14
0 / 2 / 1
8,138
814
5,543
3,109
927
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
27
37
Kills
8
8
Deaths
37
86
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
7
5
0.64
W
Thoth
ARGrizzly
Thoth
10
2
11
7.75
W
Cthulhu
Cre09
Cthulhu
5
1
23
16.5
L
Cliodhna
Massacre1031
Cliodhna
3
11
5
0.5
L
1
8
4
0.38
L
Izanami
bigcity206
Izanami
2
9
4
0.44
W
7
1
19
16.5
L
Vulcan
jethrothat
Vulcan
0
2
1
0.25
W
Gilgamesh
o Unoriginal o
Gilgamesh
15
3
18
8
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,520
Damage
51,413
58,439
Taken
74,271
59,244
Mitigated
34,117
14,242
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,183
815
0
125
21,303
16,576
0
8,084
12,354
3,635
18,076
W
Thoth
ARGrizzly
Thoth
13,907
1,000
0
196
6,112
2,681
0
1,367
4,745
33,269
0
W
Cthulhu
Cre09
Cthulhu
12,372
1,751
1,092
7,145
17,722
20,468
0
6,233
11,489
27,217
0
L
Cliodhna
Massacre1031
Cliodhna
11,810
1,830
482
1,797
20,197
6,899
0
9,075
10,355
0
24,305
L
11,336
1,402
0
424
12,491
4,375
0
4,193
7,956
33,382
0
L
Izanami
bigcity206
Izanami
10,541
4,325
0
277
17,171
5,340
0
8,646
8,193
0
24,190
W
17,810
7,110
0
260
8,444
4,720
0
2,260
6,184
0
33,396
L
Vulcan
jethrothat
Vulcan
5,543
2,475
16
531
3,109
927
0
1,842
1,171
12,827
0
W
Gilgamesh
o Unoriginal o
Gilgamesh
23,635
6,354
0
4,510
15,424
19,140
0
4,335
11,089
7,332
20,684
W
1,796
254
0
1,039
10,737
12,235
0
4,760
5,977
13,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,230
Gold Earned
47,809
186
Minions Killed
159
4
Camps Cleared
4
938,838
Distance Traveled
796,649
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,794
979
24
2
1
199,411
0
W
Thoth
11,379
1,138
75
8
2
169,392
0
W
Cthulhu
11,616
1,162
28
3
0
210,902
0
L
Cliodhna
10,651
1,065
28
3
2
176,733
0
L
Merlin
9,458
946
55
6
0
166,791
0
L
Izanami
9,768
977
40
4
0
163,662
1
W
Skadi
11,143
1,114
39
4
1
187,493
1
L
Vulcan
8,138
814
12
1
1
90,052
1
W
Gilgamesh
12,807
1,281
19
2
1
175,513
1
W
Ymir
10,285
1,029
25
3
0
195,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role