Player Matchup

Bellona
Bellona
 
Bellona
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
AlphaFX8026
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,127 Elo+
Party 2
Olorun
Olorun
HeadyPetty
Olorun
Level 142
God Stats
4W - 4L
1,399 SR
Queue Stats
101W - 114L
1,419 Elo+
Party 2
Cliodhna
Cliodhna
MetallicAura497
Cliodhna
Level 118
God Stats
1W - 3L
1,509 SR
Queue Stats
72W - 71L
1,465 Elo+
Party 2
Tyr
Tyr
SlothicRage
Tyr
Level 120
God Stats
2W - 4L
1,434 SR
Queue Stats
100W - 104L
1,464 Elo+
Party 2
Team Averages
Level 95
1,469 SR
1,395 Elo+

VS

Team Averages
Level 93
1,471 SR
1,416 Elo+
Raijin
Raijin
Jotai
Raijin
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
123W - 135L
1,521 Elo+
Party 1
Bakasura
Bakasura
Memphii
Bakasura
Level 121
God Stats
1W - 6L
1,178 SR
Queue Stats
845W - 808L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
OhDougeeboy
Baron Samedi
Level 156
God Stats
3W - 0L
1,622 SR
Queue Stats
77W - 91L
1,472 Elo+
Party 3
Cernunnos
Cernunnos
Remlap_von_gamer
Cernunnos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 3
Hercules
Hercules
henkaori
Hercules
Level 144
God Stats
9W - 6L
1,557 SR
Queue Stats
181W - 212L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
9 / 3 / 14
12,453
692
15,189
20,018
20,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
AlphaFX8026
Camazotz
16
0 / 8 / 11
10,184
566
8,719
21,428
12,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
HeadyPetty
Olorun
19
5 / 5 / 13
11,686
649
16,968
17,351
8,010
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
20
10 / 7 / 14
13,628
757
26,031
22,379
10,265
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 8 / 15
12,331
685
15,207
28,947
40,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jotai
Raijin
20
8 / 9 / 14
14,263
792
18,049
17,600
13,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Memphii
Bakasura
18
1 / 9 / 15
12,075
671
9,345
25,408
18,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
OhDougeeboy
Baron Samedi
20
16 / 4 / 9
15,113
840
34,101
17,405
8,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
19
3 / 6 / 14
12,116
673
11,509
13,362
5,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
henkaori
Hercules
20
3 / 4 / 14
12,124
674
18,853
26,063
33,252
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
97
32
Kills
31
31
Deaths
32
67
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
9
3
14
5.33
L
Camazotz
AlphaFX8026
Camazotz
0
8
11
0.69
L
Olorun
HeadyPetty
Olorun
5
5
13
2.3
W
Raijin
Jotai
Raijin
8
9
14
1.67
W
Bakasura
Memphii
Bakasura
1
9
15
0.94
L
Cliodhna
10
7
14
2.43
W
Baron Samedi
OhDougeeboy
Baron Samedi
16
4
9
5.13
W
Cernunnos
3
6
14
1.67
L
8
8
15
1.94
W
Hercules
henkaori
Hercules
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,114
Damage
91,857
110,123
Taken
99,838
91,167
Mitigated
79,777
42,660
Healing
41,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
15,189
1,415
1,851
4,206
20,018
20,319
158
9,875
10,013
0
27,171
L
Camazotz
AlphaFX8026
Camazotz
8,719
1,086
908
4,629
21,428
12,016
0
11,707
9,641
0
12,955
L
Olorun
HeadyPetty
Olorun
16,968
8,287
4,456
6,146
17,351
8,010
3,287
7,332
9,689
36,550
0
W
Raijin
Jotai
Raijin
18,049
1,908
343
2,114
17,600
13,986
0
4,537
12,901
40,032
0
W
Bakasura
Memphii
Bakasura
9,345
5,655
2,789
7,564
25,408
18,287
1,961
5,612
19,631
0
17,998
L
Cliodhna
26,031
1,770
5,001
5,882
22,379
10,265
193
9,353
12,965
0
54,365
W
Baron Samedi
OhDougeeboy
Baron Samedi
34,101
680
8,145
7,490
17,405
8,690
1,076
2,270
14,913
53,540
0
W
Cernunnos
11,509
4,968
281
1,646
13,362
5,562
1,355
2,135
11,188
0
27,477
L
15,207
940
2,041
7,540
28,947
40,557
840
13,883
14,573
0
26,771
W
Hercules
henkaori
Hercules
18,853
2,992
1,226
10,339
26,063
33,252
573
2,414
23,076
0
30,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,282
Gold Earned
65,691
161
Minions Killed
174
0
Camps Cleared
0
1,668,172
Distance Traveled
1,464,610
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,453
692
19
1
0
366,959
0
L
Camazotz
10,184
566
12
1
0
307,559
2
L
Olorun
11,686
649
38
2
0
312,741
0
W
Raijin
14,263
792
38
2
0
251,708
1
W
Bakasura
12,075
671
42
2
0
303,017
0
L
Cliodhna
13,628
757
71
4
0
352,545
1
W
Baron Samedi
15,113
840
50
3
0
303,739
0
W
Cernunnos
12,116
673
26
1
0
245,112
1
L
Tyr
12,331
685
21
1
0
328,368
0
W
Hercules
12,124
674
18
1
0
361,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role