Player Matchup

Vulcan
Vulcan
AoA Unrated
Vulcan
Level 141
God Stats
111W - 49L
1,726 SR
Queue Stats
578W - 342L
1,667 Elo+
Party 2
Skadi
Skadi
NV Scythe
Skadi
Level 122
God Stats
6W - 4L
1,497 SR
Queue Stats
491W - 300L
1,679 Elo+
Party 2
Cerberus
Cerberus
SemiMantis
Cerberus
Level 29
God Stats
4W - 0L
1,924 SR
Queue Stats
93W - 21L
1,769 Elo+
Party 2
Team Averages
Level 97
1,716 SR
1,705 Elo+

VS

Team Averages
Level 65
1,711 SR
1,462 Elo+
Ra
Ra
AlmondTax
Ra
Level 7
God Stats
6W - 5L
1,583 SR
Queue Stats
7W - 6L
1,444 Elo+
Party 1
Zhong Kui
Zhong Kui
Glib JoeMAMA
Zhong Kui
Level 101
God Stats
10W - 1L
2,051 SR
Queue Stats
21W - 19L
1,548 Elo+
Party 1
Bakasura
Bakasura
ShibbyMiTimbers
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
14 / 2 / 9
11,137
857
18,365
8,950
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
NV Scythe
Skadi
14
11 / 0 / 8
10,582
814
11,483
4,590
2,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SemiMantis
Cerberus
14
4 / 1 / 20
10,090
776
7,788
8,980
9,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 3
7,294
561
5,125
12,134
3,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Glib JoeMAMA
Zhong Kui
11
2 / 8 / 1
8,594
661
4,493
14,893
6,585
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
11
1 / 12 / 2
8,004
616
3,617
16,668
4,302
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
29
Kills
3
3
Deaths
29
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
Vulcan
14
2
9
9.25
L
Zhong Kui
Glib JoeMAMA
Zhong Kui
2
8
1
0.31
W
Skadi
NV Scythe
Skadi
11
0
8
15
W
Cerberus
SemiMantis
Cerberus
4
1
20
14
L
Bakasura
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,636
Damage
13,235
22,520
Taken
43,695
15,615
Mitigated
14,336
6,726
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,125
196
959
833
12,134
3,449
0
8,037
3,755
18,983
0
W
Vulcan
18,365
2,360
87
1,781
8,950
3,670
422
3,430
5,148
48,770
0
L
Zhong Kui
Glib JoeMAMA
Zhong Kui
4,493
366
0
1,298
14,893
6,585
0
7,466
6,916
23,730
0
W
Skadi
NV Scythe
Skadi
11,483
4,017
0
1,212
4,590
2,099
1,548
1,510
2,970
0
44,962
W
Cerberus
SemiMantis
Cerberus
7,788
486
412
3,234
8,980
9,846
262
5,024
3,821
15,988
0
L
Bakasura
3,617
2,322
0
1,497
16,668
4,302
31
9,833
6,138
0
8,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,809
Gold Earned
23,892
154
Minions Killed
83
11
Camps Cleared
0
679,957
Distance Traveled
533,461
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,294
561
33
3
0
187,821
0
W
Vulcan
11,137
857
67
5
2
246,056
1
L
Zhong Kui
8,594
661
23
2
0
157,810
3
W
Skadi
10,582
814
66
5
8
239,129
1
W
Cerberus
10,090
776
21
2
1
194,772
1
L
Bakasura
8,004
616
27
2
0
187,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role