Player Matchup

Freya
Freya
Niipp Slapp
Freya
Level 107
God Stats
2W - 2L
1,835 SR
Queue Stats
124W - 227L
1,351 Elo+
Solo
Atlas
Atlas
RazHouse
Atlas
Level 143
God Stats
18W - 27L
1,448 SR
Queue Stats
411W - 485L
1,534 Elo+
Solo
Scylla
Scylla
Scuzcii
Scylla
Level 101
God Stats
7W - 13L
1,412 SR
Queue Stats
579W - 532L
1,612 Elo+
Party 1
Ravana
Ravana
Yosci
Ravana
Level 121
God Stats
4W - 10L
1,359 SR
Queue Stats
1,082W - 952L
1,555 Elo+
Party 1
Hercules
Hercules
plebsevej
Hercules
Level 86
God Stats
13W - 13L
1,495 SR
Queue Stats
360W - 363L
1,541 Elo+
Solo
Team Averages
Level 112
1,510 SR
1,519 Elo+

VS

Team Averages
Level 62
1,270 SR
1,318 Elo+
Bakasura
Bakasura
Muggins2462
Bakasura
Level 75
God Stats
4W - 10L
1,392 SR
Queue Stats
94W - 229L
1,195 Elo+
Party 2
Heimdallr
Heimdallr
YT nugget2533
Heimdallr
Level 29
God Stats
1W - 5L
1,260 SR
Queue Stats
22W - 70L
1,285 Elo+
Party 2
Cthulhu
Cthulhu
fluff ball1254
Cthulhu
Level 41
God Stats
5W - 22L
1,171 SR
Queue Stats
47W - 114L
1,251 Elo+
Party 2
Tiamat
Tiamat
hooogh
Tiamat
Level 160
God Stats
4W - 6L
1,479 SR
Queue Stats
448W - 430L
1,597 Elo+
Solo
Thanatos
Thanatos
udonotrock
Thanatos
Level 4
God Stats
1W - 13L
1,046 SR
Queue Stats
3W - 25L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,810
619
3,581
4,939
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
RazHouse
Atlas
9
3 / 3 / 5
5,811
528
4,408
6,593
3,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Scuzcii
Scylla
11
5 / 2 / 5
6,876
625
6,370
4,324
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Yosci
Ravana
11
6 / 2 / 7
7,066
642
7,517
5,412
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
plebsevej
Hercules
12
4 / 0 / 2
7,178
653
4,849
6,497
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Muggins2462
Bakasura
9
1 / 6 / 0
5,614
510
1,681
8,509
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
YT nugget2533
Heimdallr
8
2 / 4 / 0
5,246
477
1,601
6,311
1,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 4 / 2
5,436
494
1,432
9,257
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
hooogh
Tiamat
9
1 / 4 / 2
5,402
491
3,874
6,381
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
udonotrock
Thanatos
8
0 / 3 / 0
4,990
454
2,901
5,758
2,767
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
21
Kills
5
7
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Muggins2462
Bakasura
1
6
0
0.17
W
3
0
2
4
W
Atlas
RazHouse
Atlas
3
3
5
1.83
W
Scylla
Scuzcii
Scylla
5
2
5
3.75
L
Heimdallr
YT nugget2533
Heimdallr
2
4
0
0.5
W
Ravana
Yosci
Ravana
6
2
7
4.75
L
1
4
2
0.5
L
Tiamat
hooogh
Tiamat
1
4
2
0.5
W
Hercules
plebsevej
Hercules
4
0
2
5
L
Thanatos
udonotrock
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,725
Damage
11,489
27,765
Taken
36,216
13,694
Mitigated
15,809
9,538
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Muggins2462
Bakasura
1,681
1,087
0
2,115
8,509
3,406
0
2,687
5,742
0
22,896
W
3,581
1,207
0
3,172
4,939
2,172
1,301
180
4,759
33,819
6,200
W
Atlas
RazHouse
Atlas
4,408
796
78
1,195
6,593
3,207
226
1,781
4,775
16,043
0
W
Scylla
Scuzcii
Scylla
6,370
1,032
0
1,186
4,324
1,360
578
1,724
2,580
38,207
0
L
Heimdallr
YT nugget2533
Heimdallr
1,601
554
0
511
6,311
1,824
0
3,463
2,848
0
15,560
W
Ravana
Yosci
Ravana
7,517
3,041
0
551
5,412
2,205
0
979
4,358
0
38,280
L
1,432
0
0
1,282
9,257
5,258
0
4,801
4,407
15,606
0
L
Tiamat
hooogh
Tiamat
3,874
532
0
990
6,381
2,554
122
2,525
3,856
27,062
0
W
Hercules
plebsevej
Hercules
4,849
1,529
0
3,356
6,497
4,750
0
642
5,541
0
40,895
L
Thanatos
udonotrock
Thanatos
2,901
431
0
3,331
5,758
2,767
0
480
5,081
0
20,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,741
Gold Earned
26,688
345
Minions Killed
239
0
Camps Cleared
0
1,110,263
Distance Traveled
1,031,250
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,614
510
64
6
0
218,676
1
W
Freya
6,810
619
90
8
0
204,205
2
W
Atlas
5,811
528
13
1
0
232,497
3
W
Scylla
6,876
625
76
7
0
199,243
3
L
Heimdallr
5,246
477
33
3
0
203,365
0
W
Ravana
7,066
642
65
6
0
260,816
2
L
Cthulhu
5,436
494
26
2
0
218,096
0
L
Tiamat
5,402
491
61
6
0
206,588
2
W
Hercules
7,178
653
101
9
0
213,502
4
L
Thanatos
4,990
454
55
5
0
184,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role