Player Matchup

Thoth
Thoth
CarlySlayJ
Thoth
Level 125
God Stats
5W - 14L
1,506 SR
Queue Stats
435W - 426L
1,589 Elo+
Party 2
Janus
Janus
Rapidd
Janus
Level 138
God Stats
4W - 7L
1,443 SR
Queue Stats
352W - 345L
1,536 Elo+
Solo
Rama
Rama
SirHotbod
Rama
Level 157
God Stats
2W - 4L
1,507 SR
Queue Stats
378W - 367L
1,580 Elo+
Party 2
Danzaburou
Danzaburou
Swordinferno
Danzaburou
Level 75
God Stats
1W - 2L
1,549 SR
Queue Stats
285W - 278L
1,566 Elo+
Party 2
Sun Wukong
Sun Wukong
Tobi2131
Sun Wukong
Level 156
God Stats
2W - 4L
1,571 SR
Queue Stats
146W - 147L
1,532 Elo+
Solo
Team Averages
Level 130
1,515 SR
1,560 Elo+

VS

Team Averages
Level 119
1,680 SR
1,562 Elo+
Danzaburou
Danzaburou
BUDBUD_2005
Danzaburou
Level 129
God Stats
15W - 7L
1,717 SR
Queue Stats
783W - 790L
1,557 Elo+
Solo
Cthulhu
Cthulhu
ConfinedBeauty
Cthulhu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,521 Elo+
Party 1
Bastet
Bastet
Maze4497
Bastet
Level 127
God Stats
7W - 5L
1,653 SR
Queue Stats
328W - 338L
1,521 Elo+
Solo
Medusa
Medusa
issormit
Medusa
Level 99
God Stats
3W - 3L
1,622 SR
Queue Stats
222W - 183L
1,616 Elo+
Solo
Mulan
Mulan
xNorseAmericanx
Mulan
Level 141
God Stats
5W - 0L
1,908 SR
Queue Stats
248W - 248L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
1 / 3 / 1
6,474
925
2,493
3,829
787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Rapidd
Janus
9
0 / 4 / 0
5,370
767
4,354
5,258
1,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
11
1 / 4 / 2
6,030
861
5,540
5,951
1,777
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Swordinferno
Danzaburou
10
1 / 5 / 2
6,053
865
2,820
6,871
2,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Tobi2131
Sun Wukong
9
0 / 5 / 2
5,478
783
6,819
9,251
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BUDBUD_2005
Danzaburou
14
3 / 0 / 13
7,946
1,135
2,823
3,046
1,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 1 / 17
7,228
1,033
2,525
8,295
7,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Maze4497
Bastet
13
6 / 1 / 13
7,681
1,097
11,060
5,050
2,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
issormit
Medusa
13
4 / 0 / 12
7,507
1,072
5,100
4,535
2,043
Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
7 / 2 / 13
7,912
1,130
7,099
11,213
8,865
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
89
3
Kills
21
21
Deaths
4
7
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BUDBUD_2005
Danzaburou
3
0
13
9.5
L
Thoth
1
3
1
0.5
W
1
1
17
9.5
W
Bastet
Maze4497
Bastet
6
1
13
12.5
L
Janus
Rapidd
Janus
0
4
0
0
L
Rama
1
4
2
0.5
L
Danzaburou
Swordinferno
Danzaburou
1
5
2
0.4
L
Sun Wukong
Tobi2131
Sun Wukong
0
5
2
0.2
W
Medusa
issormit
Medusa
4
0
12
10
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,026
Damage
28,607
31,160
Taken
32,139
14,035
Mitigated
22,464
4,537
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BUDBUD_2005
Danzaburou
2,823
1,071
11
664
3,046
1,515
1,450
587
2,459
0
15,468
L
Thoth
2,493
118
466
220
3,829
787
0
143
3,686
7,789
0
W
2,525
177
1,325
2,553
8,295
7,874
576
2,197
5,956
6,813
0
W
Bastet
Maze4497
Bastet
11,060
2,163
656
913
5,050
2,167
1,407
1,261
3,644
0
14,023
L
Janus
Rapidd
Janus
4,354
0
0
90
5,258
1,214
0
428
4,745
13,551
0
L
Rama
5,540
3,318
311
753
5,951
1,777
0
733
5,139
0
10,954
L
Danzaburou
Swordinferno
Danzaburou
2,820
923
268
789
6,871
2,049
0
503
6,256
0
6,081
L
Sun Wukong
Tobi2131
Sun Wukong
6,819
557
11
1,629
9,251
8,208
0
1,012
8,010
0
8,310
W
Medusa
issormit
Medusa
5,100
2,169
1,113
651
4,535
2,043
2,051
1,579
2,789
0
20,156
W
7,099
1,467
1,711
3,512
11,213
8,865
461
1,109
9,773
785
11,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,405
Gold Earned
38,274
66
Minions Killed
82
0
Camps Cleared
0
624,686
Distance Traveled
712,950
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,946
1,135
29
4
0
124,187
1
L
Thoth
6,474
925
10
1
0
110,049
3
W
Cthulhu
7,228
1,033
10
1
0
132,976
0
W
Bastet
7,681
1,097
3
0
0
156,672
0
L
Janus
5,370
767
21
3
0
125,202
3
L
Rama
6,030
861
15
2
0
113,820
2
L
Danzaburou
6,053
865
10
1
0
141,028
2
L
Sun Wukong
5,478
783
10
1
0
134,587
0
W
Medusa
7,507
1,072
38
5
0
143,755
0
W
Mulan
7,912
1,130
2
0
0
155,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role