Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
MrSuzaku
Fenrir
Level 36
God Stats
3W - 3L
1,524 SR
Queue Stats
38W - 49L
1,399 Elo+
Party 2
Geb
Geb
OBELYSKO7
Geb
Level 126
God Stats
6W - 10L
1,363 SR
Queue Stats
186W - 247L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
ThECiVeLeS
Baron Samedi
Level 117
God Stats
32W - 30L
1,510 SR
Queue Stats
128W - 183L
1,450 Elo+
Party 2
Anhur
Anhur
killerpro90146
Anhur
Level 121
God Stats
1W - 2L
1,508 SR
Queue Stats
233W - 256L
1,487 Elo+
Party 2
Team Averages
Level 105
1,481 SR
1,450 Elo+

VS

Team Averages
Level 58
1,585 SR
1,533 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DynamiteODST
Loki
Level 25
God Stats
12W - 10L
1,457 SR
Queue Stats
32W - 45L
1,412 Elo+
Party 3
Artemis
Artemis
JL_Woodnaldinho
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
LowIQWeeb
Sun Wukong
Level 42
God Stats
4W - 0L
1,900 SR
Queue Stats
179W - 51L
1,742 Elo+
Party 1
Geb
Geb
bruhmomentt
Geb
Level 84
God Stats
53W - 41L
1,567 SR
Queue Stats
307W - 351L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 5 / 0
4,185
419
2,708
7,290
2,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
MrSuzaku
Fenrir
8
1 / 3 / 0
4,896
490
2,006
6,689
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 0 / 0
4,685
469
824
3,536
2,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
ThECiVeLeS
Baron Samedi
9
0 / 2 / 0
5,247
525
2,008
3,117
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 0
5,198
520
2,880
6,381
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
3 / 0 / 0
6,047
605
1,472
4,050
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 0 / 2
5,091
509
1,445
4,796
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 0
5,406
541
4,418
4,533
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
LowIQWeeb
Sun Wukong
12
6 / 0 / 2
7,239
724
7,373
7,636
3,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 0 / 2
5,384
538
1,014
3,334
1,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
11
11
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
5
0
0
W
Aphrodite
 
Aphrodite
3
0
0
3
W
0
0
2
1
W
2
1
0
2
W
Sun Wukong
LowIQWeeb
Sun Wukong
6
0
2
7
L
Fenrir
MrSuzaku
Fenrir
1
3
0
0.33
L
0
0
0
0
L
Baron Samedi
ThECiVeLeS
Baron Samedi
0
2
0
0
W
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,426
Damage
15,722
27,013
Taken
24,349
8,887
Mitigated
8,454
9,331
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,708
408
0
2,816
7,290
2,318
0
0
6,754
0
13,660
W
Aphrodite
 
Aphrodite
1,472
397
721
2,853
4,050
1,146
0
1,367
2,442
31,415
0
W
1,445
409
0
388
4,796
1,158
0
333
4,396
0
30,387
W
4,418
1,360
0
1,734
4,533
832
0
379
4,154
0
30,752
W
Sun Wukong
LowIQWeeb
Sun Wukong
7,373
1,855
0
3,329
7,636
3,888
28
0
7,274
0
40,332
L
Fenrir
MrSuzaku
Fenrir
2,006
181
0
2,241
6,689
2,136
47
436
6,137
0
19,495
L
824
0
247
958
3,536
2,000
0
128
3,408
6,225
0
L
Baron Samedi
ThECiVeLeS
Baron Samedi
2,008
171
48
911
3,117
1,035
0
1,484
1,633
22,733
0
W
1,014
39
0
1,368
3,334
1,430
0
445
2,889
11,939
0
L
2,880
1,593
0
2,110
6,381
1,398
0
438
5,943
0
38,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,211
Gold Earned
29,167
209
Minions Killed
323
0
Camps Cleared
0
953,707
Distance Traveled
1,020,755
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,185
419
18
2
0
168,279
1
W
Aphrodite
6,047
605
85
9
0
183,674
5
W
Loki
5,091
509
61
6
0
238,999
0
W
Artemis
5,406
541
63
6
0
172,882
3
W
Sun Wukong
7,239
724
103
10
0
217,932
2
L
Fenrir
4,896
490
50
5
0
222,334
1
L
Geb
4,685
469
6
1
0
205,364
4
L
Baron Samedi
5,247
525
56
6
0
180,159
2
W
Geb
5,384
538
11
1
0
207,268
3
L
Anhur
5,198
520
79
8
0
177,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role