Player Matchup

Ao Kuang
Ao Kuang
Juan_Barr
Ao Kuang
Level 126
God Stats
2W - 0L
1,737 SR
Queue Stats
7W - 5L
1,443 Elo+
Party 2
Zeus
Zeus
Lavallee635
Zeus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,388 Elo+
Party 3
Izanami
Izanami
PacoPacoChoppa
Izanami
Level 130
God Stats
2W - 0L
1,604 SR
Queue Stats
9W - 6L
1,497 Elo+
Party 2
Hel
Hel
arcanum65
Hel
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,355 Elo+
Party 3
Ne Zha
Ne Zha
yourmumswife
Ne Zha
Level 154
God Stats
16W - 10L
1,614 SR
Queue Stats
605W - 608L
1,472 Elo+
Solo
Team Averages
Level 122
1,591 SR
1,431 Elo+

VS

Team Averages
Level 80
1,518 SR
1,465 Elo+
Zhong Kui
Zhong Kui
Delabroseph
Zhong Kui
Level 84
God Stats
0W - 1L
1,556 SR
Queue Stats
16W - 14L
1,468 Elo+
Party 1
Hades
Hades
OG_CASANOVA24
Hades
Level 125
God Stats
0W - 1L
1,560 SR
Queue Stats
25W - 30L
1,426 Elo+
Party 1
Yemoja
Yemoja
Snukomizu
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,537 Elo+
Solo
Heimdallr
Heimdallr
TheRookieCookie1
Heimdallr
Level 40
God Stats
2W - 3L
1,556 SR
Queue Stats
158W - 182L
1,443 Elo+
Party 1
Nox
Nox
panini467
Nox
Level 85
God Stats
3W - 4L
1,416 SR
Queue Stats
234W - 244L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Juan_Barr
Ao Kuang
16
6 / 5 / 10
10,088
841
12,766
17,409
7,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
5 / 1 / 6
10,600
883
9,463
6,695
2,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 2 / 15
10,333
861
16,537
19,535
9,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 8
9,825
819
5,323
12,453
5,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
18
5 / 4 / 14
10,553
879
18,637
20,527
20,691
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Delabroseph
Zhong Kui
15
1 / 4 / 8
8,425
702
12,695
15,753
10,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 6 / 4
10,465
872
16,353
17,805
9,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Snukomizu
Yemoja
16
2 / 3 / 8
8,639
720
10,310
13,262
10,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
14
0 / 7 / 8
8,476
706
9,828
12,976
5,383
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 6
8,942
745
9,408
10,830
4,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
49
23
Kills
15
15
Deaths
23
53
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Delabroseph
Zhong Kui
1
4
8
1.25
W
Ao Kuang
Juan_Barr
Ao Kuang
6
5
10
2.2
W
5
1
6
8
L
9
6
4
1.83
W
1
2
15
4.25
L
Yemoja
Snukomizu
Yemoja
2
3
8
2
L
Heimdallr
0
7
8
0.57
W
6
3
8
3.33
L
3
3
6
2
W
Ne Zha
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,726
Damage
58,594
76,619
Taken
70,626
46,350
Mitigated
39,550
47,983
Healing
27,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Delabroseph
Zhong Kui
12,695
995
1,366
4,525
15,753
10,564
0
7,433
8,320
17,812
0
W
Ao Kuang
Juan_Barr
Ao Kuang
12,766
2,469
0
6,841
17,409
7,253
485
10,658
6,751
16,026
0
W
9,463
837
889
1,068
6,695
2,693
972
3,510
3,185
21,880
0
L
16,353
655
2,284
6,909
17,805
9,215
379
7,139
10,666
27,422
0
W
16,537
10,584
1,366
7,826
19,535
9,831
3,186
11,959
7,576
0
47,694
L
Yemoja
Snukomizu
Yemoja
10,310
1,597
5,628
1,207
13,262
10,128
241
4,407
8,855
17,893
0
L
Heimdallr
9,828
2,505
357
134
12,976
5,383
299
4,793
8,183
0
21,512
W
5,323
553
16,921
6,963
12,453
5,882
502
9,249
3,204
8,662
0
L
9,408
658
3,130
1,931
10,830
4,260
561
3,959
6,871
24,142
0
W
Ne Zha
18,637
2,681
1,316
4,793
20,527
20,691
174
13,390
7,137
368
31,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,399
Gold Earned
44,947
127
Minions Killed
108
0
Camps Cleared
0
1,136,131
Distance Traveled
1,033,836
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,425
702
16
1
0
216,157
0
W
Ao Kuang
10,088
841
7
1
0
266,375
0
W
Zeus
10,600
883
22
2
0
119,848
1
L
Hades
10,465
872
31
3
0
185,256
1
W
Izanami
10,333
861
68
6
0
245,394
2
L
Yemoja
8,639
720
17
1
0
198,111
0
L
Heimdallr
8,476
706
16
1
0
196,663
0
W
Hel
9,825
819
8
1
0
234,883
0
L
Nox
8,942
745
28
2
0
237,649
1
W
Ne Zha
10,553
879
22
2
0
269,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role