Player Matchup

Achilles
Achilles
Blissality
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,488 Elo+
Party 1
He Bo
He Bo
Not_Jaiden05
He Bo
Level 57
God Stats
2W - 2L
1,502 SR
Queue Stats
10W - 10L
1,488 Elo+
Party 1
Ra
Ra
Wyohming_
Ra
Level 98
God Stats
1W - 0L
1,282 SR
Queue Stats
8W - 5L
1,637 Elo+
Party 1
Team Averages
Level 61
1,428 SR
1,537 Elo+

VS

Team Averages
Level 88
1,531 SR
1,412 Elo+
Tyr
Tyr
FOXWORXX
Tyr
Level 107
God Stats
14W - 22L
1,445 SR
Queue Stats
150W - 156L
1,293 Elo+
Solo
Raijin
Raijin
KesseSo
Raijin
Level 155
God Stats
3W - 7L
1,427 SR
Queue Stats
153W - 253L
1,289 Elo+
Party 2
Ymir
Ymir
my-Jim93
Ymir
Level 3
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 3L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blissality
Achilles
15
20 / 0 / 11
11,413
951
19,074
10,844
10,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 5 / 23
8,907
742
7,927
7,779
2,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
11 / 1 / 22
10,447
871
18,399
7,525
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 9 / 3
7,839
653
4,415
15,749
6,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
KesseSo
Raijin
10
3 / 12 / 1
7,645
637
6,759
13,887
5,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
0 / 13 / 4
7,109
592
2,010
22,399
17,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
14
34
Kills
6
6
Deaths
34
56
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
Blissality
Achilles
20
0
11
25.5
L
3
9
3
0.5
L
Raijin
KesseSo
Raijin
3
12
1
0.29
W
3
5
23
2.9
W
11
1
22
22
L
Ymir
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,400
Damage
13,184
26,148
Taken
52,035
15,281
Mitigated
28,300
9,792
Healing
3,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Blissality
Achilles
19,074
6,767
0
2,437
10,844
10,118
500
3,246
7,598
5,106
31,809
L
4,415
279
0
1,568
15,749
6,133
0
8,051
6,858
0
9,126
L
Raijin
KesseSo
Raijin
6,759
510
11
1,184
13,887
5,093
0
8,208
5,231
30,805
0
W
7,927
1,460
0
943
7,779
2,372
705
2,541
5,238
13,984
0
W
18,399
2,519
2,572
3,840
7,525
2,791
893
3,282
4,243
46,183
0
L
Ymir
2,010
774
0
458
22,399
17,074
0
10,533
11,012
8,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,767
Gold Earned
22,593
126
Minions Killed
63
7
Camps Cleared
0
619,884
Distance Traveled
445,354
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,413
951
43
4
3
221,983
0
L
Tyr
7,839
653
2
0
0
140,290
0
L
Raijin
7,645
637
46
4
0
156,050
0
W
He Bo
8,907
742
13
1
1
196,780
0
W
Ra
10,447
871
70
6
3
201,121
1
L
Ymir
7,109
592
15
1
0
149,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role