Player Matchup

Cthulhu
Cthulhu
ApocaIsBlack
Cthulhu
Level 36
God Stats
22W - 16L
1,573 SR
Queue Stats
123W - 123L
1,509 Elo+
Solo
Neith
Neith
R3ndezvous
Neith
Level 32
God Stats
1W - 0L
1,490 SR
Queue Stats
14W - 11L
1,493 Elo+
Solo
Scylla
Scylla
Skeleton8522
Scylla
Level 86
God Stats
6W - 5L
1,426 SR
Queue Stats
56W - 71L
1,460 Elo+
Party 1
Khepri
Khepri
VOGELL6342
Khepri
Level 90
God Stats
7W - 6L
1,587 SR
Queue Stats
78W - 91L
1,455 Elo+
Party 1
Arachne
Arachne
pgNash
Arachne
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 20L
1,537 Elo+
Party 1
Team Averages
Level 50
1,515 SR
1,491 Elo+

VS

Team Averages
Level 46
1,593 SR
1,542 Elo+
Nike
Nike
Adarr01
Nike
Level 45
God Stats
7W - 4L
1,692 SR
Queue Stats
157W - 129L
1,532 Elo+
Party 2
Artemis
Artemis
Mis5Artemis
Artemis
Level 29
God Stats
19W - 11L
1,684 SR
Queue Stats
111W - 84L
1,557 Elo+
Party 2
Bastet
Bastet
ProfessorNeez
Bastet
Level 41
God Stats
2W - 3L
1,529 SR
Queue Stats
123W - 97L
1,572 Elo+
Party 2
Poseidon
Poseidon
XavKiller32
Poseidon
Level 49
God Stats
11W - 11L
1,523 SR
Queue Stats
153W - 173L
1,483 Elo+
Solo
Athena
Athena
scimp
Athena
Level 68
God Stats
5W - 3L
1,538 SR
Queue Stats
329W - 269L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApocaIsBlack
Cthulhu
15
2 / 2 / 3
9,751
488
5,895
13,517
12,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
16
2 / 0 / 8
10,152
508
7,529
8,501
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
19
11 / 1 / 3
12,018
601
20,236
7,601
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
VOGELL6342
Khepri
14
1 / 2 / 8
9,188
459
2,166
8,943
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
pgNash
Arachne
19
7 / 2 / 11
11,524
576
16,346
16,719
8,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Adarr01
Nike
16
0 / 3 / 1
9,752
488
6,527
15,061
9,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
Mis5Artemis
Artemis
15
0 / 3 / 2
8,947
447
6,772
13,253
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 6 / 2
9,659
483
7,935
14,129
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
XavKiller32
Poseidon
16
4 / 6 / 0
10,287
514
5,029
10,840
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
scimp
Athena
13
1 / 5 / 4
8,575
429
5,217
19,921
16,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
23
Kills
7
7
Deaths
23
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nike
Adarr01
Nike
0
3
1
0.17
W
Cthulhu
ApocaIsBlack
Cthulhu
2
2
3
1.75
L
Artemis
Mis5Artemis
Artemis
0
3
2
0.33
L
2
6
2
0.5
W
Neith
2
0
8
6
W
Scylla
11
1
3
12.5
W
Khepri
VOGELL6342
Khepri
1
2
8
2.5
L
Poseidon
XavKiller32
Poseidon
4
6
0
0.67
W
Arachne
pgNash
Arachne
7
2
11
6.25
L
Athena
scimp
Athena
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,172
Damage
31,480
55,281
Taken
73,204
34,286
Mitigated
38,518
20,836
Healing
17,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Adarr01
Nike
6,527
1,222
0
3,074
15,061
9,152
0
5,950
9,105
9,607
60,095
W
Cthulhu
ApocaIsBlack
Cthulhu
5,895
893
176
4,673
13,517
12,119
264
941
11,939
51,221
0
L
Artemis
Mis5Artemis
Artemis
6,772
3,039
0
5,526
13,253
4,491
0
4,769
8,402
0
65,269
L
7,935
2,067
0
5,478
14,129
4,406
0
3,760
10,277
0
75,378
W
Neith
7,529
4,183
0
3,608
8,501
3,564
916
1,866
6,568
0
72,653
W
Scylla
20,236
2,452
0
1,169
7,601
2,557
626
2,816
4,427
83,270
0
W
Khepri
VOGELL6342
Khepri
2,166
216
0
1,616
8,943
7,337
454
1,553
7,341
22,158
0
L
Poseidon
XavKiller32
Poseidon
5,029
773
0
1,846
10,840
3,492
0
5,683
4,851
66,650
0
W
Arachne
pgNash
Arachne
16,346
11,946
0
9,594
16,719
8,709
0
4,151
12,453
0
105,141
L
Athena
scimp
Athena
5,217
1,688
0
1,731
19,921
16,977
0
7,365
12,272
35,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,633
Gold Earned
47,220
564
Minions Killed
592
0
Camps Cleared
0
1,931,391
Distance Traveled
1,778,615
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,752
488
147
7
0
335,052
7
W
Cthulhu
9,751
488
115
6
0
350,155
5
L
Artemis
8,947
447
114
6
0
359,187
7
L
Bastet
9,659
483
122
6
0
386,909
5
W
Neith
10,152
508
132
7
0
347,960
9
W
Scylla
12,018
601
150
8
0
385,047
1
W
Khepri
9,188
459
25
1
0
389,149
1
L
Poseidon
10,287
514
148
7
0
342,006
1
W
Arachne
11,524
576
142
7
0
459,080
9
L
Athena
8,575
429
61
3
0
355,461
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role