Player Matchup

Ah Puch
Ah Puch
AnneFetamine
Ah Puch
Level 99
God Stats
5W - 2L
1,520 SR
Queue Stats
255W - 236L
1,462 Elo+
Party 2
Atlas
Atlas
Dyefat
Atlas
Level 109
God Stats
3W - 2L
1,299 SR
Queue Stats
444W - 477L
1,460 Elo+
Solo
Jing Wei
Jing Wei
delainapls
Jing Wei
Level 78
God Stats
1W - 2L
1,282 SR
Queue Stats
91W - 89L
1,486 Elo+
Party 2
Bastet
Bastet
juicycupcakke
Bastet
Level 118
God Stats
10W - 4L
1,527 SR
Queue Stats
294W - 271L
1,471 Elo+
Party 2
Chronos
Chronos
solly8517
Chronos
Level 145
God Stats
17W - 9L
1,659 SR
Queue Stats
1,025W - 1,006L
1,427 Elo+
Solo
Team Averages
Level 110
1,457 SR
1,461 Elo+

VS

Team Averages
Level 120
1,452 SR
1,494 Elo+
Sol
Sol
DarkWizard66
Sol
Level 75
God Stats
1W - 2L
1,379 SR
Queue Stats
18W - 22L
1,456 Elo+
Party 1
Tiamat
Tiamat
JaxedoxELIT3x
Tiamat
Level 157
God Stats
7W - 9L
1,428 SR
Queue Stats
480W - 503L
1,519 Elo+
Solo
Xbalanque
Xbalanque
Radiohitman
Xbalanque
Level 156
God Stats
1W - 2L
1,515 SR
Queue Stats
270W - 293L
1,465 Elo+
Solo
Rama
Rama
Stahlfakt
Rama
Level 105
God Stats
1W - 2L
1,425 SR
Queue Stats
38W - 37L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
roseforhall
Ah Puch
Level 106
God Stats
6W - 7L
1,515 SR
Queue Stats
480W - 498L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AnneFetamine
Ah Puch
18
6 / 3 / 15
11,198
800
17,394
13,493
5,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
Dyefat
Atlas
17
0 / 4 / 24
11,452
818
12,138
20,185
19,894
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
delainapls
Jing Wei
17
4 / 3 / 13
10,623
759
8,991
11,545
5,180
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 3 / 9
12,639
903
19,595
14,302
6,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
solly8517
Chronos
20
12 / 3 / 10
12,508
893
14,224
16,440
8,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 8
9,084
649
7,116
10,214
2,970
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
6 / 8 / 4
10,857
776
13,943
19,280
11,307
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
Radiohitman
Xbalanque
14
2 / 11 / 6
8,699
621
12,401
16,885
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
18
3 / 6 / 7
10,630
759
8,892
13,640
4,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
roseforhall
Ah Puch
19
4 / 7 / 6
11,400
814
14,886
14,307
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
47
37
Kills
16
16
Deaths
37
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AnneFetamine
Ah Puch
6
3
15
4.5
L
1
5
8
1
W
Atlas
Dyefat
Atlas
0
4
24
3
L
6
8
4
1
L
Xbalanque
Radiohitman
Xbalanque
2
11
6
0.45
L
Rama
3
6
7
1.08
W
Jing Wei
delainapls
Jing Wei
4
3
13
3.5
W
15
3
9
6.5
L
Ah Puch
roseforhall
Ah Puch
4
7
6
1
W
Chronos
solly8517
Chronos
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,342
Damage
57,238
75,965
Taken
74,326
45,629
Mitigated
28,850
36,692
Healing
19,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AnneFetamine
Ah Puch
17,394
953
1,959
4,116
13,493
5,752
829
8,306
5,187
33,078
0
L
7,116
892
1,199
1,808
10,214
2,970
0
6,882
3,332
21,171
0
W
Atlas
Dyefat
Atlas
12,138
3,838
5,364
4,336
20,185
19,894
0
8,777
11,408
22,934
0
L
13,943
522
441
4,979
19,280
11,307
0
10,760
8,520
23,755
0
L
Xbalanque
Radiohitman
Xbalanque
12,401
3,565
1,219
1,444
16,885
5,373
0
9,648
7,237
0
19,226
L
Rama
8,892
5,890
1,340
3,093
13,640
4,322
0
7,135
6,505
0
25,172
W
Jing Wei
delainapls
Jing Wei
8,991
6,820
4,714
3,051
11,545
5,180
2,311
5,819
5,726
0
18,381
W
19,595
3,167
762
3,546
14,302
6,732
513
6,102
8,200
0
24,254
L
Ah Puch
roseforhall
Ah Puch
14,886
331
1,630
2,539
14,307
4,878
0
9,331
4,976
35,940
0
W
Chronos
solly8517
Chronos
14,224
3,468
2,618
6,226
16,440
8,071
2,204
6,941
9,499
44,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,420
Gold Earned
50,670
182
Minions Killed
173
0
Camps Cleared
0
1,395,441
Distance Traveled
1,133,458
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,198
800
36
3
0
268,707
0
L
Sol
9,084
649
38
3
0
254,869
0
W
Atlas
11,452
818
20
1
0
281,098
0
L
Tiamat
10,857
776
21
2
0
213,196
1
L
Xbalanque
8,699
621
17
1
0
203,866
0
L
Rama
10,630
759
55
4
0
238,899
1
W
Jing Wei
10,623
759
41
3
0
261,997
0
W
Bastet
12,639
903
17
1
0
296,187
0
L
Ah Puch
11,400
814
42
3
0
222,628
3
W
Chronos
12,508
893
68
5
0
287,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role