Player Matchup

Odin
Odin
Cooozz
Odin
Level 125
God Stats
0W - 1L
1,691 SR
Queue Stats
18W - 24L
1,488 Elo+
Party 2
Vulcan
Vulcan
Lockmydotbud
Vulcan
Level 29
God Stats
5W - 2L
1,667 SR
Queue Stats
157W - 151L
1,407 Elo+
Party 1
Ares
Ares
Paranoiá
Ares
Level 26
God Stats
3W - 2L
1,485 SR
Queue Stats
17W - 27L
1,355 Elo+
Party 1
Artemis
Artemis
masterwaffle72
Artemis
Level 23
God Stats
1W - 3L
1,369 SR
Queue Stats
28W - 36L
1,465 Elo+
Party 2
Thor
Thor
tagurazz
Thor
Level 79
God Stats
0W - 3L
1,360 SR
Queue Stats
425W - 445L
1,430 Elo+
Party 1
Team Averages
Level 56
1,515 SR
1,429 Elo+

VS

Team Averages
Level 55
1,462 SR
1,464 Elo+
Bacchus
Bacchus
Cam223
Bacchus
Level 45
God Stats
26W - 22L
1,555 SR
Queue Stats
181W - 187L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrispyFunk
Morgan Le Fay
Level 27
God Stats
1W - 6L
1,137 SR
Queue Stats
112W - 108L
1,475 Elo+
Party 3
Skadi
Skadi
FulminareXII
Skadi
Level 108
God Stats
5W - 5L
1,568 SR
Queue Stats
316W - 311L
1,443 Elo+
Party 3
Cliodhna
Cliodhna
LJ SWIZZLE345
Cliodhna
Level 71
God Stats
36W - 22L
1,574 SR
Queue Stats
78W - 75L
1,470 Elo+
Party 3
Hachiman
Hachiman
Shewzie
Hachiman
Level 25
God Stats
14W - 9L
1,477 SR
Queue Stats
75W - 77L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cooozz
Odin
8
0 / 2 / 1
4,568
415
1,754
5,281
2,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
8
0 / 7 / 0
5,071
461
2,801
6,582
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
7
1 / 5 / 2
4,920
447
843
6,939
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 4 / 1
5,263
478
4,126
5,257
1,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
9
1 / 4 / 0
5,231
476
3,115
7,261
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cam223
Bacchus
9
2 / 0 / 8
6,219
565
2,550
5,059
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
CrispyFunk
Morgan Le Fay
10
2 / 1 / 5
6,220
565
4,035
4,709
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 1 / 2
6,988
635
5,731
4,741
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
LJ SWIZZLE345
Cliodhna
12
6 / 0 / 3
7,016
638
4,495
6,002
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Shewzie
Hachiman
10
8 / 2 / 1
6,600
600
6,304
5,544
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
22
22
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cam223
Bacchus
2
0
8
6
L
Odin
Cooozz
Odin
0
2
1
0.25
W
Morgan Le Fay
CrispyFunk
Morgan Le Fay
2
1
5
4.5
W
4
1
2
5
W
Cliodhna
LJ SWIZZLE345
Cliodhna
6
0
3
7.5
L
Vulcan
0
7
0
0
L
Ares
1
5
2
0.4
W
Hachiman
Shewzie
Hachiman
8
2
1
4.25
L
1
4
1
0.38
L
Thor
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,639
Damage
23,115
31,320
Taken
26,055
12,636
Mitigated
10,807
3,513
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cam223
Bacchus
2,550
414
0
1,686
5,059
4,158
124
874
4,130
14,518
0
L
Odin
Cooozz
Odin
1,754
659
0
500
5,281
2,517
0
206
5,065
0
14,016
W
Morgan Le Fay
CrispyFunk
Morgan Le Fay
4,035
359
0
1,520
4,709
1,456
245
1,468
3,109
27,431
0
W
5,731
2,768
0
1,373
4,741
1,742
0
260
4,441
0
42,008
W
Cliodhna
LJ SWIZZLE345
Cliodhna
4,495
703
0
3,753
6,002
1,786
0
267
5,715
0
39,885
L
Vulcan
2,801
409
0
290
6,582
2,019
0
2,533
3,819
22,452
0
L
Ares
843
75
100
984
6,939
4,210
0
1,835
5,086
5,865
0
W
Hachiman
Shewzie
Hachiman
6,304
3,058
0
1,602
5,544
1,665
1,332
638
4,906
0
31,918
L
4,126
1,515
0
510
5,257
1,065
0
842
4,389
0
18,923
L
Thor
3,115
747
0
1,129
7,261
2,825
0
821
6,376
0
24,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,053
Gold Earned
33,043
194
Minions Killed
307
0
Camps Cleared
0
950,168
Distance Traveled
1,055,993
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,219
565
22
2
0
214,919
1
L
Odin
4,568
415
38
3
0
191,980
2
W
Morgan Le Fay
6,220
565
62
6
0
191,946
6
W
Skadi
6,988
635
86
8
0
204,087
4
W
Cliodhna
7,016
638
79
7
0
261,942
0
L
Vulcan
5,071
461
53
5
0
196,913
1
L
Ares
4,920
447
11
1
0
182,510
0
W
Hachiman
6,600
600
58
5
0
183,099
2
L
Artemis
5,263
478
37
3
0
184,830
0
L
Thor
5,231
476
55
5
0
193,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role