Player Matchup

Chaac
Chaac
Mr GrownAsMan
Chaac
Level 62
God Stats
20W - 14L
1,555 SR
Queue Stats
351W - 507L
1,295 Elo+
Party 1
Cthulhu
Cthulhu
TW0NS BANK
Cthulhu
Level 67
God Stats
3W - 7L
1,357 SR
Queue Stats
150W - 222L
1,278 Elo+
Party 1
Neith
Neith
pop6LuSCeee22
Neith
Level 3
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 44
1,394 SR
1,358 Elo+

VS

Team Averages
Level 117
1,416 SR
1,433 Elo+
Thanatos
Thanatos
BONE_BREAKER_10
Thanatos
Level 97
God Stats
9W - 6L
1,341 SR
Queue Stats
352W - 343L
1,489 Elo+
Party 2
Olorun
Olorun
Usatells
Olorun
Level 106
God Stats
5W - 1L
1,617 SR
Queue Stats
163W - 138L
1,507 Elo+
Party 2
Jormungandr
Jormungandr
frosty_ice_04
Jormungandr
Level 147
God Stats
10W - 23L
1,290 SR
Queue Stats
232W - 350L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,364
636
4,898
9,361
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
TW0NS BANK
Cthulhu
10
1 / 3 / 1
7,224
722
6,054
10,036
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 1
5,793
579
2,476
5,382
828
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
8 / 1 / 7
8,092
809
9,150
7,356
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Usatells
Olorun
11
4 / 1 / 9
7,533
753
6,073
6,789
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
frosty_ice_04
Jormungandr
11
3 / 1 / 10
7,374
737
5,223
9,590
7,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
15
15
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
1
7
11.5
L
1
6
0
0.17
L
Cthulhu
TW0NS BANK
Cthulhu
1
3
1
0.5
W
Olorun
Usatells
Olorun
4
1
9
8.5
W
Jormungandr
frosty_ice_04
Jormungandr
3
1
10
8
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,428
Damage
20,446
24,779
Taken
23,735
9,939
Mitigated
12,361
4,385
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
9,150
2,974
0
4,985
7,356
2,719
605
2,038
5,219
0
21,499
L
4,898
1,201
297
2,133
9,361
4,749
0
5,326
4,035
0
20,492
L
Cthulhu
TW0NS BANK
Cthulhu
6,054
1,094
107
1,604
10,036
4,362
0
5,109
4,927
12,635
0
W
Olorun
Usatells
Olorun
6,073
2,904
202
2,383
6,789
2,637
819
1,726
4,838
28,400
0
W
Jormungandr
frosty_ice_04
Jormungandr
5,223
1,810
183
3,661
9,590
7,005
164
2,704
6,485
16,913
0
L
2,476
973
0
244
5,382
828
0
1,392
3,990
0
4,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,381
Gold Earned
22,999
60
Minions Killed
118
2
Camps Cleared
7
456,934
Distance Traveled
549,428
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,092
809
31
3
4
193,520
0
L
Chaac
6,364
636
40
4
1
162,701
1
L
Cthulhu
7,224
722
13
1
0
179,406
1
W
Olorun
7,533
753
51
5
3
170,754
1
W
Jormungandr
7,374
737
36
4
0
185,154
1
L
Neith
5,793
579
7
1
1
114,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role