Player Matchup

Thor
Thor
BeingNaughty
Thor
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,243 Elo+
Party 2
Olorun
Olorun
ChickenPotGuy
Olorun
Level 6
God Stats
2W - 5L
1,756 SR
Queue Stats
4W - 7L
1,368 Elo+
Party 2
Achilles
Achilles
ScarySausage
Achilles
Level 81
God Stats
3W - 4L
1,478 SR
Queue Stats
51W - 54L
1,490 Elo+
Party 2
Neith
Neith
ZayxSlayz
Neith
Level 17
God Stats
1W - 0L
1,159 SR
Queue Stats
3W - 9L
1,200 Elo+
Party 2
Zhong Kui
Zhong Kui
uri42
Zhong Kui
Level 95
God Stats
39W - 33L
1,568 SR
Queue Stats
439W - 469L
1,515 Elo+
Solo
Team Averages
Level 53
1,492 SR
1,363 Elo+

VS

Team Averages
Level 52
1,411 SR
1,489 Elo+
Bakasura
Bakasura
ElbowKnees
Bakasura
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 187L
1,590 Elo+
Solo
Discordia
Discordia
HeAvYmEnTaLX
Discordia
Level 38
God Stats
6W - 7L
1,432 SR
Queue Stats
151W - 206L
1,349 Elo+
Party 1
Izanami
Izanami
Lordhighmonk
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,638 Elo+
Party 1
Amaterasu
Amaterasu
Lyynkx
Amaterasu
Level 105
God Stats
1W - 3L
1,149 SR
Queue Stats
171W - 216L
1,450 Elo+
Party 1
Athena
Athena
evile143
Athena
Level 69
God Stats
0W - 2L
1,477 SR
Queue Stats
30W - 41L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 9 / 14
16,005
1,143
22,560
21,285
10,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 6 / 19
14,436
1,031
12,832
17,959
10,076
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
ScarySausage
Achilles
20
11 / 8 / 18
16,122
1,152
37,778
28,835
15,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
ZayxSlayz
Neith
20
2 / 2 / 23
14,346
1,025
24,223
14,642
5,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
uri42
Zhong Kui
20
7 / 5 / 19
15,281
1,092
32,545
19,143
11,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElbowKnees
Bakasura
20
9 / 9 / 14
15,938
1,138
19,403
29,335
14,455
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
HeAvYmEnTaLX
Discordia
20
2 / 8 / 12
13,031
931
9,507
17,224
8,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Lordhighmonk
Izanami
20
10 / 8 / 17
15,956
1,140
26,179
26,960
12,882
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
Lyynkx
Amaterasu
20
7 / 10 / 21
16,723
1,195
23,949
39,473
36,853
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
evile143
Athena
20
2 / 5 / 23
14,234
1,017
16,085
25,152
30,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
117
40
Kills
30
30
Deaths
40
93
Assists
87
Player
Kills
Deaths
Assists
KDA
W
16
9
14
2.56
W
4
6
19
2.25
L
Bakasura
ElbowKnees
Bakasura
9
9
14
1.78
L
Discordia
HeAvYmEnTaLX
Discordia
2
8
12
1
L
Izanami
Lordhighmonk
Izanami
10
8
17
2.31
L
Amaterasu
Lyynkx
Amaterasu
7
10
21
1.75
W
Achilles
ScarySausage
Achilles
11
8
18
2.5
W
Neith
ZayxSlayz
Neith
2
2
23
6.75
L
Athena
evile143
Athena
2
5
23
2.7
W
Zhong Kui
uri42
Zhong Kui
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,938
Damage
95,123
101,864
Taken
138,144
53,599
Mitigated
103,844
15,475
Healing
22,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,560
7,249
0
856
21,285
10,636
0
3,963
16,764
0
35,456
W
12,832
8,818
0
1,300
17,959
10,076
0
4,334
13,068
25,750
0
L
Bakasura
ElbowKnees
Bakasura
19,403
14,316
0
2,812
29,335
14,455
0
10,012
19,149
0
42,649
L
Discordia
HeAvYmEnTaLX
Discordia
9,507
1,200
0
573
17,224
8,830
0
3,962
13,013
21,688
1,837
L
Izanami
Lordhighmonk
Izanami
26,179
20,426
79
4,460
26,960
12,882
0
9,492
17,170
0
74,313
L
Amaterasu
Lyynkx
Amaterasu
23,949
9,839
2,861
7,778
39,473
36,853
0
12,288
26,697
937
37,373
W
Achilles
ScarySausage
Achilles
37,778
10,080
0
5,005
28,835
15,855
0
8,798
19,619
0
57,824
W
Neith
ZayxSlayz
Neith
24,223
11,583
0
5,784
14,642
5,091
0
4,732
9,576
0
68,163
L
Athena
evile143
Athena
16,085
4,064
868
2,687
25,152
30,824
0
9,623
15,120
28,027
0
W
Zhong Kui
uri42
Zhong Kui
32,545
9,204
0
2,530
19,143
11,941
0
3,933
14,764
63,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,190
Gold Earned
75,882
283
Minions Killed
265
13
Camps Cleared
8
1,272,296
Distance Traveled
1,406,400
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
16,005
1,143
34
2
4
250,949
0
W
Olorun
14,436
1,031
27
2
0
241,581
0
L
Bakasura
15,938
1,138
58
4
6
354,602
1
L
Discordia
13,031
931
37
3
2
234,168
0
L
Izanami
15,956
1,140
101
7
0
248,136
1
L
Amaterasu
16,723
1,195
31
2
0
302,856
0
W
Achilles
16,122
1,152
45
3
4
283,763
3
W
Neith
14,346
1,025
119
9
0
258,218
0
L
Athena
14,234
1,017
38
3
0
266,638
0
W
Zhong Kui
15,281
1,092
58
4
5
237,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role