Player Matchup

Gilgamesh
Gilgamesh
AFatGoblin
Gilgamesh
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,433 Elo+
Solo
Awilix
Awilix
AloneZion 2010
Awilix
Level 150
God Stats
1W - 3L
1,584 SR
Queue Stats
133W - 130L
1,474 Elo+
Solo
Agni
Agni
SpITShieSty
Agni
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,511 Elo+
Party 2
Terra
Terra
TJC10
Terra
Level 123
God Stats
1W - 2L
1,465 SR
Queue Stats
83W - 94L
1,513 Elo+
Solo
Fenrir
Fenrir
xTekShieSty
Fenrir
Level 159
God Stats
2W - 1L
1,689 SR
Queue Stats
69W - 61L
1,552 Elo+
Party 2
Team Averages
Level 129
1,548 SR
1,497 Elo+

VS

Team Averages
Level 102
1,460 SR
1,485 Elo+
Tyr
Tyr
DK Ru6X
Tyr
Level 148
God Stats
1W - 0L
1,406 SR
Queue Stats
3W - 4L
1,309 Elo+
Party 1
Terra
Terra
Goldenwind91
Terra
Level 18
God Stats
1W - 1L
1,263 SR
Queue Stats
25W - 21L
1,564 Elo+
Solo
King Arthur
King Arthur
TacosGoBoom
King Arthur
Level 105
God Stats
1W - 1L
1,262 SR
Queue Stats
462W - 478L
1,494 Elo+
Solo
Sol
Sol
Vlon3 KinG
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,549 Elo+
Party 1
Geb
Geb
WOKENBEAST12
Geb
Level 116
God Stats
1W - 1L
1,868 SR
Queue Stats
9W - 6L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AFatGoblin
Gilgamesh
16
2 / 7 / 11
9,863
658
12,490
20,026
14,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 5 / 13
9,586
639
13,666
16,198
9,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 7 / 7
9,961
664
23,135
15,133
6,576
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
TJC10
Terra
18
2 / 2 / 16
10,387
692
9,545
16,610
20,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
17
10 / 3 / 8
10,859
724
15,106
16,626
19,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
19
11 / 6 / 12
12,858
857
16,822
25,195
28,370
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 3 / 12
12,204
814
8,969
18,253
23,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
TacosGoBoom
King Arthur
16
0 / 5 / 10
9,790
653
10,340
17,108
22,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
8 / 6 / 10
11,807
787
18,836
17,418
8,476
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 1 / 20
11,239
749
19,796
19,245
24,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
88
20
Kills
24
24
Deaths
21
55
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AFatGoblin
Gilgamesh
2
7
11
1.07
L
1
5
13
1.5
W
Tyr
11
6
12
2.83
W
4
3
12
3.33
L
5
7
7
1.21
L
Terra
TJC10
Terra
2
2
16
5
W
King Arthur
TacosGoBoom
King Arthur
0
5
10
1
W
8
6
10
2.17
W
1
1
20
11
L
Fenrir
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,942
Damage
74,763
84,593
Taken
97,219
69,854
Mitigated
107,309
31,696
Healing
45,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AFatGoblin
Gilgamesh
12,490
2,865
2,790
2,739
20,026
14,389
55
11,965
7,773
0
21,847
L
13,666
4,980
2,024
2,182
16,198
9,042
0
7,945
7,969
0
27,920
W
Tyr
16,822
2,923
2,421
6,591
25,195
28,370
1,855
8,199
16,651
609
26,890
W
8,969
1,500
8,307
6,579
18,253
23,422
531
8,176
9,841
23,442
0
L
23,135
1,373
320
2,411
15,133
6,576
488
7,626
7,429
40,838
0
L
Terra
TJC10
Terra
9,545
908
5,698
4,838
16,610
20,185
160
10,911
5,450
16,220
0
W
King Arthur
TacosGoBoom
King Arthur
10,340
1,310
3,808
2,292
17,108
22,963
455
5,429
11,534
0
22,602
W
18,836
8,563
826
5,056
17,418
8,476
1,348
4,690
12,518
44,720
0
W
19,796
2,298
3,701
6,191
19,245
24,078
145
6,186
12,753
29,566
0
L
Fenrir
15,106
3,109
3,864
4,830
16,626
19,662
689
9,558
6,660
0
18,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,656
Gold Earned
57,898
110
Minions Killed
144
0
Camps Cleared
0
1,245,512
Distance Traveled
1,397,826
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,863
658
23
2
0
244,700
0
L
Awilix
9,586
639
32
2
0
263,848
0
W
Tyr
12,858
857
14
1
0
286,768
1
W
Terra
12,204
814
32
2
0
279,606
4
L
Agni
9,961
664
35
2
0
241,975
1
L
Terra
10,387
692
17
1
0
282,921
0
W
King Arthur
9,790
653
30
2
0
285,260
2
W
Sol
11,807
787
45
3
0
232,965
0
W
Geb
11,239
749
23
2
0
313,227
2
L
Fenrir
10,859
724
3
0
0
212,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role