Player Matchup

Atlas
Atlas
B00M_KiIIshot_
Atlas
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 5L
1,771 Elo+
Party 1
Artemis
Artemis
ThineSeeker
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 4L
1,771 Elo+
Party 1
Ra
Ra
xFLUFFYxBUNZx
Ra
Level 143
God Stats
4W - 7L
1,473 SR
Queue Stats
93W - 96L
1,414 Elo+
Party 1
Team Averages
Level 76
1,491 SR
1,652 Elo+

VS

Team Averages
Level 97
1,502 SR
1,393 Elo+
Ares
Ares
MegaBecker
Ares
Level 84
God Stats
2W - 6L
1,409 SR
Queue Stats
92W - 141L
1,370 Elo+
Party 2
Fenrir
Fenrir
Piranha75
Fenrir
Level 120
God Stats
54W - 39L
1,614 SR
Queue Stats
285W - 314L
1,464 Elo+
Solo
Eset
Eset
Ski1less
Eset
Level 87
God Stats
28W - 30L
1,485 SR
Queue Stats
90W - 121L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 19
9,273
843
6,308
12,993
9,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
ThineSeeker
Artemis
13
10 / 3 / 13
9,924
902
13,903
9,160
2,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
11 / 3 / 13
10,232
930
11,426
9,316
3,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 6
8,695
790
3,432
17,789
17,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Piranha75
Fenrir
10
3 / 8 / 1
7,909
719
4,814
12,002
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
13
4 / 8 / 2
8,632
785
12,453
10,349
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
24
Kills
8
8
Deaths
24
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
L
1
8
6
0.5
L
Fenrir
Piranha75
Fenrir
3
8
1
0.44
L
Eset
4
8
2
0.63
W
Artemis
ThineSeeker
Artemis
10
3
13
5.5
W
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,637
Damage
20,699
31,469
Taken
40,140
14,917
Mitigated
27,030
9,826
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,308
2,194
436
2,095
12,993
9,093
467
7,614
4,837
13,333
0
L
3,432
80
0
792
17,789
17,088
0
6,418
11,371
15,169
0
L
Fenrir
Piranha75
Fenrir
4,814
705
0
1,094
12,002
6,220
188
6,280
5,722
0
10,235
L
Eset
12,453
777
1,192
982
10,349
3,722
695
5,402
4,947
32,426
0
W
Artemis
ThineSeeker
Artemis
13,903
8,892
296
2,680
9,160
2,773
981
3,727
3,992
0
26,997
W
11,426
1,330
1,970
2,349
9,316
3,051
1,158
3,760
4,955
42,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
25,236
111
Minions Killed
87
5
Camps Cleared
2
584,825
Distance Traveled
514,234
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,273
843
19
2
0
203,514
3
L
Ares
8,695
790
13
1
1
168,641
0
L
Fenrir
7,909
719
16
1
0
174,995
2
L
Eset
8,632
785
58
5
1
170,598
2
W
Artemis
9,924
902
24
2
2
182,076
0
W
Ra
10,232
930
68
6
3
199,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role