Player Matchup

Mulan
Mulan
Be1randon
Mulan
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 71L
1,333 Elo+
Solo
Thanatos
Thanatos
ChaelStorm
Thanatos
Level 58
God Stats
9W - 14L
1,284 SR
Queue Stats
155W - 177L
1,296 Elo+
Party 1
Hou Yi
Hou Yi
KinshipMonstie1
Hou Yi
Level 39
God Stats
2W - 4L
1,265 SR
Queue Stats
107W - 133L
1,287 Elo+
Party 1
Baron Samedi
Baron Samedi
Sandy444
Baron Samedi
Level 68
God Stats
18W - 21L
1,371 SR
Queue Stats
296W - 348L
1,287 Elo+
Party 1
Sylvanus
Sylvanus
youkilledme7
Sylvanus
Level 15
God Stats
3W - 4L
1,366 SR
Queue Stats
10W - 13L
1,276 Elo+
Party 1
Team Averages
Level 52
1,357 SR
1,296 Elo+

VS

Team Averages
Level 99
1,442 SR
1,349 Elo+
Atlas
Atlas
AthleticReaper
Atlas
Level 104
God Stats
3W - 1L
1,509 SR
Queue Stats
337W - 519L
1,321 Elo+
Party 2
Loki
Loki
BBRobot247
Loki
Level 67
God Stats
5W - 8L
1,396 SR
Queue Stats
304W - 365L
1,439 Elo+
Solo
Kali
Kali
NBT DRAGO
Kali
Level 106
God Stats
10W - 14L
1,452 SR
Queue Stats
391W - 392L
1,347 Elo+
Solo
Agni
Agni
abstractwall_21
Agni
Level 116
God Stats
1W - 1L
1,465 SR
Queue Stats
399W - 592L
1,330 Elo+
Party 2
Skadi
Skadi
unicornnohorn
Skadi
Level 102
God Stats
91W - 134L
1,385 SR
Queue Stats
317W - 477L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Be1randon
Mulan
10
1 / 8 / 1
7,055
470
5,630
16,436
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
ChaelStorm
Thanatos
13
4 / 2 / 2
8,273
552
4,915
9,723
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 1
6,645
443
4,875
10,080
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Sandy444
Baron Samedi
13
5 / 3 / 4
8,765
584
8,348
8,255
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
youkilledme7
Sylvanus
10
0 / 2 / 1
6,281
419
2,847
8,588
6,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
6,976
465
5,764
8,269
5,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
11 / 3 / 3
8,915
594
10,797
9,627
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kali
15
5 / 2 / 6
9,185
612
10,837
12,149
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 5 / 7
7,457
497
6,376
8,590
2,540
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

1
0 / 0 / 0
4,639
309
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
19
20
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
11
3
3
4.17
L
Mulan
Be1randon
Mulan
1
8
1
0.19
L
Thanatos
ChaelStorm
Thanatos
4
2
2
2.5
L
0
5
1
0.1
W
Kali
5
2
6
4
L
Baron Samedi
Sandy444
Baron Samedi
5
3
4
2.33
W
2
5
7
1.1
W
0
0
0
0
L
Sylvanus
youkilledme7
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,615
Damage
33,774
53,082
Taken
38,635
24,080
Mitigated
17,946
20,525
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,764
2,167
0
2,568
8,269
5,762
543
2,259
5,933
24,148
0
W
10,797
2,565
0
786
9,627
3,688
1,066
1,656
7,944
0
49,160
L
Mulan
Be1randon
Mulan
5,630
1,006
0
3,154
16,436
7,836
0
4,123
12,148
0
23,187
L
Thanatos
ChaelStorm
Thanatos
4,915
913
219
9,397
9,723
3,251
0
1,389
8,254
0
51,126
L
4,875
738
260
1,851
10,080
2,769
670
1,938
7,919
0
41,315
W
Kali
10,837
4,390
0
6,847
12,149
5,956
0
2,772
8,955
0
51,972
L
Baron Samedi
Sandy444
Baron Samedi
8,348
624
177
3,563
8,255
3,754
544
2,066
6,106
44,051
0
W
6,376
942
0
1,247
8,590
2,540
295
4,363
4,227
31,412
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
youkilledme7
Sylvanus
2,847
434
524
1,380
8,588
6,470
116
2,231
6,195
18,065
6,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,019
Gold Earned
37,172
340
Minions Killed
272
0
Camps Cleared
0
1,329,880
Distance Traveled
1,201,119
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,976
465
42
3
0
286,768
3
W
Loki
8,915
594
84
6
0
325,802
1
L
Mulan
7,055
470
47
3
0
231,276
0
L
Thanatos
8,273
552
101
7
0
310,932
1
L
Hou Yi
6,645
443
66
4
0
246,070
1
W
Kali
9,185
612
91
6
0
293,015
3
L
Baron Samedi
8,765
584
77
5
0
265,975
2
W
Agni
7,457
497
55
4
0
295,534
2
W
Skadi
4,639
309
0
0
0
0
0
L
Sylvanus
6,281
419
49
3
0
275,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role