Player Matchup

Skadi
Skadi
BlueFalke
Skadi
Level 60
God Stats
6W - 7L
1,479 SR
Queue Stats
63W - 73L
1,413 Elo+
Party 4
Hel
Hel
DEPRE117
Hel
Level 83
God Stats
63W - 57L
1,484 SR
Queue Stats
179W - 185L
1,423 Elo+
Solo
Achilles
Achilles
Iritaten
Achilles
Level 107
God Stats
28W - 33L
1,464 SR
Queue Stats
650W - 648L
1,512 Elo+
Party 2
Fenrir
Fenrir
Rsubi
Fenrir
Level 22
God Stats
7W - 3L
1,689 SR
Queue Stats
165W - 173L
1,542 Elo+
Party 2
Ares
Ares
lil_seta_615
Ares
Level 27
God Stats
7W - 8L
1,504 SR
Queue Stats
37W - 49L
1,435 Elo+
Party 4
Team Averages
Level 60
1,524 SR
1,465 Elo+

VS

Team Averages
Level 61
1,567 SR
1,498 Elo+
Tsukuyomi
Tsukuyomi
Bionicpanda911
Tsukuyomi
Level 62
God Stats
21W - 14L
1,676 SR
Queue Stats
115W - 87L
1,522 Elo+
Party 1
Atlas
Atlas
Connendarf
Atlas
Level 43
God Stats
2W - 1L
1,794 SR
Queue Stats
27W - 27L
1,546 Elo+
Party 3
Sol
Sol
GH0DDD
Sol
Level 46
God Stats
55W - 32L
1,617 SR
Queue Stats
120W - 96L
1,515 Elo+
Party 1
Achilles
Achilles
OUPieceOfCANDY5
Achilles
Level 35
God Stats
1W - 6L
1,449 SR
Queue Stats
32W - 46L
1,390 Elo+
Solo
Charybdis
Charybdis
broburrito
Charybdis
Level 120
God Stats
0W - 2L
1,301 SR
Queue Stats
248W - 236L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BlueFalke
Skadi
17
7 / 2 / 8
10,778
513
9,720
12,575
3,968
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 3 / 8
10,852
517
13,670
20,284
11,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Iritaten
Achilles
19
10 / 0 / 10
12,533
597
18,106
16,774
22,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Rsubi
Fenrir
18
13 / 5 / 3
11,929
568
18,540
22,823
10,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 0 / 12
9,430
449
7,841
13,253
6,757
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bionicpanda911
Tsukuyomi
15
5 / 8 / 3
9,895
471
12,121
17,156
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
12
0 / 6 / 1
8,662
412
3,663
18,351
13,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
GH0DDD
Sol
17
3 / 7 / 3
11,271
537
16,039
20,174
6,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
12
0 / 9 / 2
8,377
399
9,658
24,351
18,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
broburrito
Charybdis
12
1 / 6 / 0
8,073
384
11,702
11,985
2,982
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
36
Kills
9
10
Deaths
36
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bionicpanda911
Tsukuyomi
5
8
3
0.81
W
Skadi
BlueFalke
Skadi
7
2
8
5.5
L
Atlas
0
6
1
0.08
W
2
3
8
2
L
Sol
GH0DDD
Sol
3
7
3
0.64
W
Achilles
Iritaten
Achilles
10
0
10
15
L
Achilles
0
9
2
0.11
W
Fenrir
Rsubi
Fenrir
13
5
3
2.9
L
Charybdis
broburrito
Charybdis
1
6
0
0.17
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,877
Damage
53,183
85,709
Taken
92,017
55,373
Mitigated
47,524
43,201
Healing
24,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bionicpanda911
Tsukuyomi
12,121
2,735
0
3,259
17,156
5,889
400
1,153
15,617
0
43,442
W
Skadi
BlueFalke
Skadi
9,720
5,871
507
4,174
12,575
3,968
948
2,122
10,453
0
90,291
L
Atlas
3,663
860
2,223
3,430
18,351
13,114
0
6,102
12,196
27,813
0
W
13,670
633
1,101
13,508
20,284
11,307
1,771
10,271
10,013
74,147
0
L
Sol
GH0DDD
Sol
16,039
8,845
0
10,323
20,174
6,649
714
8,220
11,794
82,671
0
W
Achilles
Iritaten
Achilles
18,106
5,101
0
8,665
16,774
22,707
1,080
4,113
12,661
0
73,220
L
Achilles
9,658
3,954
0
4,647
24,351
18,890
458
1,633
21,715
4,458
38,166
W
Fenrir
Rsubi
Fenrir
18,540
7,009
0
10,481
22,823
10,634
0
3,475
19,348
0
81,079
L
Charybdis
broburrito
Charybdis
11,702
5,765
0
656
11,985
2,982
167
4,596
7,362
0
42,975
W
7,841
82
809
3,956
13,253
6,757
479
1,518
11,735
29,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,522
Gold Earned
46,278
523
Minions Killed
396
0
Camps Cleared
0
2,027,694
Distance Traveled
1,802,273
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,895
471
67
3
0
382,841
7
W
Skadi
10,778
513
107
5
0
369,027
1
L
Atlas
8,662
412
27
1
0
348,695
5
W
Hel
10,852
517
136
6
0
397,335
3
L
Sol
11,271
537
150
7
0
366,281
7
W
Achilles
12,533
597
135
6
0
427,194
2
L
Achilles
8,377
399
70
3
0
356,427
1
W
Fenrir
11,929
568
102
5
0
427,302
2
L
Charybdis
8,073
384
82
4
0
348,029
1
W
Ares
9,430
449
43
2
0
406,836
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role