Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
A DRAG RACER
Chiron
Level 146
God Stats
1W - 3L
1,465 SR
Queue Stats
126W - 111L
1,646 Elo+
Party 2
Danzaburou
Danzaburou
ITzToxicOG
Danzaburou
Level 28
God Stats
0W - 1L
1,264 SR
Queue Stats
31W - 44L
1,413 Elo+
Party 2
Merlin
Merlin
MaickJNCole
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Trypophobics
Ganesha
Level 132
God Stats
0W - 2L
1,285 SR
Queue Stats
381W - 383L
1,543 Elo+
Solo
Team Averages
Level 94
1,403 SR
1,520 Elo+

VS

Team Averages
Level 77
1,629 SR
1,580 Elo+
Amaterasu
Amaterasu
Juraiyah
Amaterasu
Level 28
God Stats
4W - 0L
1,916 SR
Queue Stats
16W - 11L
1,655 Elo+
Party 1
Achilles
Achilles
Kalani2016
Achilles
Level 156
God Stats
4W - 0L
1,574 SR
Queue Stats
137W - 91L
1,642 Elo+
Party 1
Hades
Hades
Tachidomatte
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 87L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
The1TrueMorty
Sun Wukong
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 52L
1,612 Elo+
Solo
Sol
Sol
YungMar
Sol
Level 145
God Stats
11W - 7L
1,657 SR
Queue Stats
740W - 752L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 6 / 3
7,320
610
5,133
11,939
5,107
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
16
4 / 7 / 4
9,570
798
18,326
15,107
6,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ITzToxicOG
Danzaburou
16
4 / 7 / 6
9,877
823
11,635
14,592
5,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
14
0 / 8 / 7
8,126
677
8,289
13,107
4,835
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Trypophobics
Ganesha
15
1 / 8 / 8
8,147
679
7,864
17,124
19,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Juraiyah
Amaterasu
17
11 / 2 / 19
11,658
972
17,758
20,785
12,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
Kalani2016
Achilles
19
15 / 3 / 15
11,565
964
19,777
20,439
23,668
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 3 / 16
9,695
808
11,394
11,396
7,355
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
The1TrueMorty
Sun Wukong
17
2 / 2 / 26
9,929
827
8,757
15,920
17,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
16
2 / 1 / 17
9,552
796
9,248
5,513
1,849
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
129
10
Kills
36
36
Deaths
11
28
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
6
3
0.42
L
Chiron
4
7
4
0.86
L
Danzaburou
ITzToxicOG
Danzaburou
4
7
6
1
W
Amaterasu
Juraiyah
Amaterasu
11
2
19
10.25
W
Achilles
Kalani2016
Achilles
15
3
15
7.5
L
Merlin
0
8
7
0.44
W
6
3
16
4.67
W
Sun Wukong
The1TrueMorty
Sun Wukong
2
2
26
7.5
L
Ganesha
Trypophobics
Ganesha
1
8
8
0.63
W
Sol
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,247
Damage
66,934
71,869
Taken
74,053
41,480
Mitigated
62,993
16,328
Healing
30,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,133
4,268
793
2,497
11,939
5,107
0
4,496
7,443
0
7,500
L
Chiron
18,326
8,691
2,634
3,331
15,107
6,211
78
4,462
10,607
0
39,329
L
Danzaburou
ITzToxicOG
Danzaburou
11,635
5,377
226
3,296
14,592
5,942
0
5,708
8,884
0
21,094
W
Amaterasu
Juraiyah
Amaterasu
17,758
6,447
3,374
7,890
20,785
12,752
1,621
3,662
16,329
0
26,463
W
Achilles
Kalani2016
Achilles
19,777
3,175
2,213
5,998
20,439
23,668
414
3,934
14,564
15,196
23,883
L
Merlin
8,289
1,019
394
663
13,107
4,835
0
3,825
9,282
20,812
0
W
11,394
1,229
1,785
2,379
11,396
7,355
1,074
3,369
8,027
20,732
0
W
Sun Wukong
The1TrueMorty
Sun Wukong
8,757
1,158
1,830
2,517
15,920
17,369
893
4,186
11,734
0
22,494
L
Ganesha
Trypophobics
Ganesha
7,864
1,647
1,337
1,157
17,124
19,385
0
7,274
9,850
14,749
0
W
Sol
9,248
3,365
890
1,728
5,513
1,849
2,606
1,002
4,511
20,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,040
Gold Earned
52,399
104
Minions Killed
136
0
Camps Cleared
0
887,104
Distance Traveled
1,038,042
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,320
610
10
1
0
195,951
0
L
Chiron
9,570
798
39
3
0
180,669
0
L
Danzaburou
9,877
823
18
2
0
182,098
0
W
Amaterasu
11,658
972
13
1
0
246,221
0
W
Achilles
11,565
964
43
4
0
206,192
1
L
Merlin
8,126
677
35
3
0
160,026
1
W
Hades
9,695
808
27
2
0
198,293
0
W
Sun Wukong
9,929
827
34
3
0
239,169
0
L
Ganesha
8,147
679
2
0
0
168,360
0
W
Sol
9,552
796
19
2
0
148,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role