Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DestroyerBR4790
Bastet
Level 117
God Stats
20W - 13L
1,582 SR
Queue Stats
439W - 469L
1,549 Elo+
Party 2
Nu Wa
Nu Wa
Heidern77
Nu Wa
Level 50
God Stats
23W - 23L
1,446 SR
Queue Stats
156W - 177L
1,389 Elo+
Solo
Kukulkan
Kukulkan
forroboys13
Kukulkan
Level 23
God Stats
54W - 64L
1,513 SR
Queue Stats
71W - 87L
1,482 Elo+
Party 1
Charybdis
Charybdis
yMaroLadiNy
Charybdis
Level 124
God Stats
1W - 2L
1,523 SR
Queue Stats
289W - 325L
1,493 Elo+
Party 2
Team Averages
Level 85
1,513 SR
1,483 Elo+

VS

Team Averages
Level 77
1,536 SR
1,481 Elo+
Da Ji
Da Ji
Darkmaker7642
Da Ji
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,481 Elo+
Party 3
Ares
Ares
Franquito19
Ares
Level 151
God Stats
11W - 10L
1,580 SR
Queue Stats
317W - 357L
1,477 Elo+
Solo
Izanami
Izanami
NoctisQueen
Izanami
Level 63
God Stats
4W - 1L
1,468 SR
Queue Stats
13W - 12L
1,491 Elo+
Party 3
Discordia
Discordia
Tolokomeu
Discordia
Level 82
God Stats
12W - 13L
1,515 SR
Queue Stats
134W - 145L
1,482 Elo+
Party 4
Zeus
Zeus
fermoster
Zeus
Level 29
God Stats
23W - 14L
1,620 SR
Queue Stats
172W - 145L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
20
0 / 12 / 18
13,870
867
10,736
40,084
59,189
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 2 / 11
16,747
1,047
30,788
19,929
7,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
Heidern77
Nu Wa
20
3 / 10 / 14
15,765
985
19,846
26,683
9,468
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
forroboys13
Kukulkan
20
4 / 8 / 10
15,357
960
20,969
20,258
7,679
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
yMaroLadiNy
Charybdis
20
8 / 6 / 10
15,815
988
25,617
26,723
9,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 17
14,986
937
15,928
24,427
9,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 0 / 27
15,472
967
16,213
29,831
45,102
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
NoctisQueen
Izanami
20
7 / 2 / 19
15,788
987
25,411
22,573
6,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Tolokomeu
Discordia
20
13 / 5 / 14
16,866
1,054
34,826
19,274
6,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
20
10 / 4 / 21
17,623
1,101
35,000
18,547
6,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
136
22
Kills
38
38
Deaths
22
63
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
12
18
0.75
W
5
11
17
1.23
L
7
2
11
6.25
W
3
0
27
16.5
L
Nu Wa
Heidern77
Nu Wa
3
10
14
1
W
Izanami
NoctisQueen
Izanami
7
2
19
8.25
W
Discordia
Tolokomeu
Discordia
13
5
14
4
W
Zeus
10
4
21
5.13
L
Kukulkan
forroboys13
Kukulkan
4
8
10
1.13
L
Charybdis
yMaroLadiNy
Charybdis
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,956
Damage
127,378
133,677
Taken
114,652
92,902
Mitigated
74,377
12,203
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
10,736
498
0
0
40,084
59,189
0
21,388
18,696
13,336
0
W
15,928
2,303
0
427
24,427
9,308
0
10,283
14,144
0
31,109
L
30,788
4,849
0
5,852
19,929
7,520
0
11,958
7,971
0
64,896
W
16,213
209
0
250
29,831
45,102
0
13,162
16,669
39,773
0
L
Nu Wa
Heidern77
Nu Wa
19,846
5,246
862
2,244
26,683
9,468
0
21,762
4,921
51,193
0
W
Izanami
NoctisQueen
Izanami
25,411
20,359
0
2,068
22,573
6,491
0
10,146
12,427
0
70,944
W
Discordia
Tolokomeu
Discordia
34,826
626
132
1,372
19,274
6,741
0
7,804
11,470
74,891
0
W
Zeus
35,000
3,718
584
3,666
18,547
6,735
0
10,156
8,391
74,383
0
L
Kukulkan
forroboys13
Kukulkan
20,969
1,319
0
0
20,258
7,679
0
13,850
6,408
70,841
0
L
Charybdis
yMaroLadiNy
Charybdis
25,617
18,290
0
3,245
26,723
9,046
0
17,081
9,642
0
53,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,554
Gold Earned
80,735
327
Minions Killed
378
13
Camps Cleared
10
1,558,375
Distance Traveled
1,521,450
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
13,870
867
6
0
0
250,377
0
W
Da Ji
14,986
937
19
1
4
281,586
0
L
Bastet
16,747
1,047
84
5
7
384,555
1
W
Ares
15,472
967
34
2
0
321,448
1
L
Nu Wa
15,765
985
69
4
4
285,816
1
W
Izanami
15,788
987
120
8
0
279,647
0
W
Discordia
16,866
1,054
90
6
1
333,604
3
W
Zeus
17,623
1,101
115
7
5
305,165
4
L
Kukulkan
15,357
960
123
8
0
336,624
0
L
Charybdis
15,815
988
45
3
2
301,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role