Player Matchup

Ravana
Ravana
LogisticDaniil
Ravana
Level 89
God Stats
4W - 4L
1,223 SR
Queue Stats
281W - 303L
1,415 Elo+
Party 2
Medusa
Medusa
Mr_Cabbagepants
Medusa
Level 108
God Stats
8W - 8L
1,597 SR
Queue Stats
629W - 717L
1,404 Elo+
Party 1
Achilles
Achilles
Novaszi
Achilles
Level 67
God Stats
30W - 12L
1,705 SR
Queue Stats
118W - 114L
1,432 Elo+
Party 1
Hera
Hera
Ray8955
Hera
Level 27
God Stats
8W - 18L
1,234 SR
Queue Stats
67W - 94L
1,312 Elo+
Party 2
Jormungandr
Jormungandr
Spence_96
Jormungandr
Level 85
God Stats
3W - 8L
1,292 SR
Queue Stats
428W - 503L
1,365 Elo+
Party 1
Team Averages
Level 75
1,410 SR
1,385 Elo+

VS

Team Averages
Level 38
1,347 SR
1,286 Elo+
Hades
Hades
CallofDead300
Hades
Level 24
God Stats
0W - 2L
1,350 SR
Queue Stats
7W - 16L
1,231 Elo+
Party 3
Nemesis
Nemesis
Delta2000_
Nemesis
Level 27
God Stats
0W - 2L
1,043 SR
Queue Stats
20W - 29L
1,301 Elo+
Party 3
Medusa
Medusa
Elviss17
Medusa
Level 85
God Stats
1W - 2L
1,717 SR
Queue Stats
24W - 26L
1,426 Elo+
Solo
Hou Yi
Hou Yi
RN4L_BuT_WhiT3
Hou Yi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 84L
1,289 Elo+
Party 3
Danzaburou
Danzaburou
RN4L_MRkiller
Danzaburou
Level 15
God Stats
0W - 3L
1,124 SR
Queue Stats
4W - 14L
1,180 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 1 / 7
8,354
643
10,380
7,631
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 4
7,177
552
4,702
6,145
1,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Novaszi
Achilles
13
8 / 1 / 6
8,587
661
9,007
7,993
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
Ray8955
Hera
11
4 / 1 / 5
6,908
531
5,861
3,496
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Spence_96
Jormungandr
12
6 / 2 / 13
7,842
603
6,627
7,356
6,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 2
5,251
404
1,641
10,721
3,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Delta2000_
Nemesis
6
0 / 8 / 0
4,809
370
1,557
10,301
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Elviss17
Medusa
8
2 / 7 / 2
5,934
456
3,500
10,107
2,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 6 / 0
6,656
512
3,131
9,561
2,545
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
RN4L_MRkiller
Danzaburou
7
0 / 7 / 1
4,906
377
2,647
8,238
2,052
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
35
Kills
5
6
Deaths
36
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Nemesis
Delta2000_
Nemesis
0
8
0
0
L
Medusa
Elviss17
Medusa
2
7
2
0.43
W
13
1
7
16.5
W
4
1
4
6
W
Achilles
Novaszi
Achilles
8
1
6
11
L
2
6
0
0.33
L
Danzaburou
RN4L_MRkiller
Danzaburou
0
7
1
0.07
W
Hera
Ray8955
Hera
4
1
5
6.5
W
Jormungandr
Spence_96
Jormungandr
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,577
Damage
12,476
32,621
Taken
48,928
20,319
Mitigated
11,982
6,410
Healing
5,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,641
276
156
1,065
10,721
3,270
333
3,902
6,779
12,486
0
L
Nemesis
Delta2000_
Nemesis
1,557
582
0
1,051
10,301
2,004
417
2,672
7,505
0
18,337
L
Medusa
Elviss17
Medusa
3,500
2,227
272
1,808
10,107
2,111
0
3,538
6,439
0
20,343
W
10,380
3,192
0
1,801
7,631
3,051
0
889
6,742
0
44,182
W
4,702
1,500
0
1,461
6,145
1,972
1,365
212
5,933
0
46,436
W
Achilles
Novaszi
Achilles
9,007
1,221
0
1,899
7,993
8,148
1,080
288
7,705
14,088
27,356
L
3,131
953
0
1,440
9,561
2,545
0
2,439
6,686
0
20,194
L
Danzaburou
RN4L_MRkiller
Danzaburou
2,647
1,022
0
188
8,238
2,052
619
1,925
6,313
0
17,814
W
Hera
Ray8955
Hera
5,861
1,794
0
0
3,496
1,064
1,491
464
3,032
28,234
0
W
Jormungandr
Spence_96
Jormungandr
6,627
2,225
294
955
7,356
6,084
766
87
7,269
40,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,868
Gold Earned
27,556
340
Minions Killed
174
0
Camps Cleared
0
1,318,701
Distance Traveled
1,117,600
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,251
404
24
2
0
233,945
0
L
Nemesis
4,809
370
34
3
0
235,329
0
L
Medusa
5,934
456
36
3
0
237,286
2
W
Ravana
8,354
643
76
6
0
301,886
5
W
Medusa
7,177
552
69
5
0
259,561
4
W
Achilles
8,587
661
83
6
0
258,998
0
L
Hou Yi
6,656
512
43
3
0
223,880
0
L
Danzaburou
4,906
377
37
3
0
187,160
0
W
Hera
6,908
531
50
4
0
240,826
0
W
Jormungandr
7,842
603
62
5
0
257,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role