Player Matchup

Sol
Sol
Jgoia23
Sol
Level 108
God Stats
15W - 12L
1,521 SR
Queue Stats
579W - 613L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
Matias_Acosta_54
Kuzenbo
Level 104
God Stats
3W - 4L
1,339 SR
Queue Stats
355W - 349L
1,442 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Vintao_Divino
Morgan Le Fay
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 292L
1,418 Elo+
Solo
Bacchus
Bacchus
joao_vitttor
Bacchus
Level 102
God Stats
20W - 16L
1,525 SR
Queue Stats
497W - 542L
1,509 Elo+
Party 1
Thor
Thor
ramiritocioccale
Thor
Level 81
God Stats
4W - 2L
1,362 SR
Queue Stats
288W - 300L
1,372 Elo+
Party 3
Team Averages
Level 92
1,449 SR
1,453 Elo+

VS

Team Averages
Level 105
1,508 SR
1,439 Elo+
Mercury
Mercury
Ganaraj-
Mercury
Level 66
God Stats
20W - 20L
1,445 SR
Queue Stats
73W - 98L
1,291 Elo+
Party 2
Geb
Geb
I JackyeS2 I
Geb
Level 129
God Stats
0W - 1L
1,518 SR
Queue Stats
140W - 138L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MAKIOLI69
Ah Muzen Cab
Level 108
God Stats
8W - 4L
1,642 SR
Queue Stats
457W - 495L
1,516 Elo+
Solo
Fafnir
Fafnir
SirCristiaan
Fafnir
Level 155
God Stats
7W - 11L
1,466 SR
Queue Stats
893W - 860L
1,527 Elo+
Solo
Raijin
Raijin
eltomy01285
Raijin
Level 69
God Stats
2W - 2L
1,468 SR
Queue Stats
57W - 74L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
7
0 / 1 / 1
4,313
616
2,325
3,326
547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 0 / 1
4,939
706
3,935
2,349
1,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Vintao_Divino
Morgan Le Fay
8
3 / 2 / 3
5,203
743
5,030
3,841
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
joao_vitttor
Bacchus
6
0 / 0 / 3
4,224
603
1,567
4,884
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
6 / 1 / 2
5,365
766
2,135
3,816
1,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ganaraj-
Mercury
7
1 / 2 / 1
4,385
626
951
3,925
994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 1 / 1
4,071
582
1,680
5,094
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
MAKIOLI69
Ah Muzen Cab
8
2 / 0 / 0
4,845
692
3,168
2,935
823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
5
0 / 2 / 0
3,595
514
181
4,110
2,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
6
1 / 6 / 1
4,166
595
1,378
4,575
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ganaraj-
Mercury
1
2
1
0.75
L
0
1
1
0.5
W
Sol
0
1
1
0.5
L
Ah Muzen Cab
MAKIOLI69
Ah Muzen Cab
2
0
0
2
W
2
0
1
2.5
L
Fafnir
0
2
0
0
W
Morgan Le Fay
Vintao_Divino
Morgan Le Fay
3
2
3
2.25
L
Raijin
1
6
1
0.25
W
Bacchus
joao_vitttor
Bacchus
0
0
3
1.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,992
Damage
7,358
18,216
Taken
20,639
6,899
Mitigated
8,036
5,982
Healing
3,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ganaraj-
Mercury
951
417
0
290
3,925
994
0
1,472
2,353
0
16,420
L
1,680
294
0
614
5,094
2,265
0
2,984
2,007
6,484
0
W
Sol
2,325
1,020
0
1,295
3,326
547
337
632
2,694
22,615
0
L
Ah Muzen Cab
MAKIOLI69
Ah Muzen Cab
3,168
1,003
0
770
2,935
823
0
2,051
837
0
22,114
W
3,935
1,617
0
1,446
2,349
1,574
28
267
2,074
21,040
0
L
Fafnir
181
31
0
1,362
4,110
2,624
0
2,581
1,246
10,326
0
W
Morgan Le Fay
Vintao_Divino
Morgan Le Fay
5,030
530
0
643
3,841
1,090
126
1,213
2,450
23,176
0
L
Raijin
1,378
294
0
291
4,575
1,330
0
2,955
1,339
11,975
0
W
Bacchus
joao_vitttor
Bacchus
1,567
242
0
986
4,884
2,643
0
867
4,017
9,175
0
W
2,135
346
0
1,612
3,816
1,045
0
74
3,742
0
16,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,044
Gold Earned
21,062
186
Minions Killed
150
0
Camps Cleared
0
768,303
Distance Traveled
733,465
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,385
626
38
5
0
182,521
1
L
Geb
4,071
582
16
2
0
144,507
0
W
Sol
4,313
616
55
8
0
135,800
1
L
Ah Muzen Cab
4,845
692
56
8
0
158,465
3
W
Kuzenbo
4,939
706
29
4
0
159,311
2
L
Fafnir
3,595
514
22
3
0
102,880
1
W
Morgan Le Fay
5,203
743
45
6
0
148,670
1
L
Raijin
4,166
595
18
3
0
145,092
1
W
Bacchus
4,224
603
19
3
0
157,912
4
W
Thor
5,365
766
38
5
0
166,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role