Player Matchup

Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Bronze III
BurningFists
Odin
Bronze III
Level 160
God Stats
1W - 0L
1,458 SR
Queue Stats
2W - 2L
1,459 MMR
Solo
Fenrir
Fenrir
Gold II
DoodleSnack
Fenrir
Gold II
Level 106
God Stats
2W - 1L
1,570 SR
Queue Stats
33W - 34L
1,520 MMR
Party 1
Bacchus
Bacchus
Gold III
italio458
Bacchus
Gold III
Level 89
God Stats
19W - 13L
1,707 SR
Queue Stats
260W - 268L
1,393 MMR
Solo
Agni
Agni
Silver I
neutralcurve
Agni
Silver I
Level 102
God Stats
3W - 2L
1,608 SR
Queue Stats
17W - 23L
1,452 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,569 SR
1,465 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,646 SR
1,468 MMR
Nike
Nike
Silver III
OscarSol
Nike
Silver III
Level 125
God Stats
1W - 3L
1,420 SR
Queue Stats
11W - 12L
1,495 MMR
Solo
Ares
Ares
Silver II
Redwatnscandy
Ares
Silver II
Level 122
God Stats
1W - 1L
1,777 SR
Queue Stats
51W - 57L
1,380 MMR
Solo
Hou Yi
Hou Yi
Silver I
SolHammer
Hou Yi
Silver I
Level 65
God Stats
9W - 5L
1,867 SR
Queue Stats
23W - 26L
1,634 MMR
Party 2
Hera
Hera
Silver I
Tantalicgold489
Hera
Silver I
Level 65
God Stats
2W - 2L
1,609 SR
Queue Stats
72W - 69L
1,344 MMR
Party 2
Thor
Thor
Gold III
truChaos
Thor
Gold III
Level 160
God Stats
23W - 27L
1,556 SR
Queue Stats
230W - 239L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
6 / 1 / 5
7,403
673
5,520
5,612
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 2
6,852
623
5,970
8,466
3,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
11
6 / 4 / 7
7,260
660
6,202
8,760
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
italio458
Bacchus
11
2 / 0 / 11
6,924
629
3,841
6,281
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
9 / 2 / 4
7,802
709
6,751
5,622
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CliodhnaGebMulanAchilles

VS

Bans
BastetArtioGilgameshAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
1 / 2 / 2
6,629
603
6,340
10,061
7,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 7 / 2
5,007
455
1,939
9,881
6,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
SolHammer
Hou Yi
9
0 / 3 / 1
5,415
492
1,987
5,393
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 6 / 2
6,566
597
3,476
5,881
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
10
4 / 6 / 1
6,501
591
3,407
9,046
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
24
Kills
8
9
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
5
8.5
W
1
2
2
1
W
Fenrir
6
4
7
2.38
L
Nike
1
2
2
1
L
0
7
2
0.14
L
Hou Yi
SolHammer
Hou Yi
0
3
1
0.17
L
3
6
2
0.67
W
Bacchus
italio458
Bacchus
2
0
11
7.5
W
9
2
4
5.5
L
Thor
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,284
Damage
17,149
34,741
Taken
40,262
15,927
Mitigated
19,106
11,146
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,520
3,240
0
2,553
5,612
1,550
998
424
5,188
0
54,990
W
5,970
2,039
0
2,572
8,466
3,758
0
1,793
5,888
1,797
38,945
W
Fenrir
6,202
1,407
0
2,623
8,760
3,110
0
2,721
5,997
0
28,790
L
Nike
6,340
942
0
3,134
10,061
7,604
76
604
8,785
6,854
32,957
L
1,939
179
0
654
9,881
6,626
0
3,706
6,019
10,325
0
L
Hou Yi
SolHammer
Hou Yi
1,987
862
0
1,026
5,393
984
0
730
4,663
0
28,519
L
3,476
1,284
0
312
5,881
1,534
58
2,626
3,097
35,915
0
W
Bacchus
italio458
Bacchus
3,841
651
118
1,668
6,281
5,718
0
752
5,529
13,106
0
W
6,751
574
0
1,612
5,622
1,791
0
1,304
4,318
43,312
0
L
Thor
3,407
947
0
2,024
9,046
2,358
0
3,136
5,808
0
29,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,241
Gold Earned
30,118
337
Minions Killed
300
0
Camps Cleared
0
1,195,242
Distance Traveled
1,061,220
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,403
673
106
10
0
221,739
2
W
Odin
6,852
623
82
7
0
241,014
3
W
Fenrir
7,260
660
57
5
0
253,971
1
L
Nike
6,629
603
84
8
0
226,462
3
L
Ares
5,007
455
17
2
0
198,339
2
L
Hou Yi
5,415
492
53
5
0
205,919
1
L
Hera
6,566
597
77
7
0
211,005
4
W
Bacchus
6,924
629
14
1
0
246,086
4
W
Agni
7,802
709
78
7
0
232,432
2
L
Thor
6,501
591
69
6
0
219,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role