Player Matchup

Chaac
Chaac
G1ngerRage93
Chaac
Level 128
God Stats
75W - 52L
1,525 SR
Queue Stats
123W - 120L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
RoosterNim
Cthulhu
Level 15
God Stats
18W - 27L
1,368 SR
Queue Stats
27W - 40L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
smoke-showfour20
Baron Samedi
Level 87
God Stats
9W - 6L
1,584 SR
Queue Stats
64W - 62L
1,402 Elo+
Party 1
Team Averages
Level 77
1,492 SR
1,400 Elo+

VS

Team Averages
Level 64
1,449 SR
1,422 Elo+
Morgan Le Fay
Morgan Le Fay
BlackBearGLD
Morgan Le Fay
Level 61
God Stats
3W - 2L
1,668 SR
Queue Stats
5W - 3L
1,530 Elo+
Solo
Raijin
Raijin
Hoovie2002
Raijin
Level 65
God Stats
3W - 4L
1,495 SR
Queue Stats
33W - 45L
1,377 Elo+
Party 2
Sylvanus
Sylvanus
nardizzisbeard2
Sylvanus
Level 67
God Stats
0W - 4L
1,185 SR
Queue Stats
46W - 61L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 13
12,681
793
25,212
24,427
23,897
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
RoosterNim
Cthulhu
14
4 / 6 / 19
10,989
687
11,611
25,330
19,220
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
smoke-showfour20
Baron Samedi
16
11 / 2 / 16
12,512
782
19,829
12,523
4,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackBearGLD
Morgan Le Fay
12
0 / 12 / 6
9,371
586
10,724
23,624
10,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Hoovie2002
Raijin
13
3 / 8 / 2
10,395
650
10,401
16,154
5,956
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
14
6 / 8 / 2
11,662
729
10,398
23,820
26,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
28
Kills
9
9
Deaths
28
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BlackBearGLD
Morgan Le Fay
0
12
6
0.25
W
13
1
13
19.5
L
Raijin
Hoovie2002
Raijin
3
8
2
0.5
W
Cthulhu
RoosterNim
Cthulhu
4
6
19
2.25
L
Sylvanus
6
8
2
0.88
W
Baron Samedi
smoke-showfour20
Baron Samedi
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,652
Damage
31,523
62,280
Taken
63,598
47,414
Mitigated
43,078
26,291
Healing
16,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BlackBearGLD
Morgan Le Fay
10,724
1,709
0
2,963
23,624
10,538
168
10,371
13,253
35,104
0
W
25,212
3,012
872
10,203
24,427
23,897
907
10,985
13,288
0
53,626
L
Raijin
Hoovie2002
Raijin
10,401
1,267
535
949
16,154
5,956
0
7,096
9,058
30,932
0
W
Cthulhu
RoosterNim
Cthulhu
11,611
1,007
1,317
6,705
25,330
19,220
390
11,677
13,653
31,100
0
L
Sylvanus
10,398
2,783
3,472
8,521
23,820
26,584
54
14,244
9,576
16,559
0
W
Baron Samedi
smoke-showfour20
Baron Samedi
19,829
1,318
3,775
3,419
12,523
4,297
1,251
9,225
3,298
43,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,182
Gold Earned
31,428
177
Minions Killed
116
6
Camps Cleared
3
865,757
Distance Traveled
699,666
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,371
586
63
4
0
231,991
2
W
Chaac
12,681
793
68
4
6
344,803
1
L
Raijin
10,395
650
43
3
3
228,604
0
W
Cthulhu
10,989
687
47
3
0
244,818
0
L
Sylvanus
11,662
729
10
1
0
239,071
0
W
Baron Samedi
12,512
782
62
4
0
276,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role