Player Matchup

Zeus
Zeus
Platinum IV
TheTyranny
Zeus
Platinum IV
Level 160
God Stats
2W - 0L
1,724 SR
Queue Stats
14W - 3L
2,061 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,724 SR
2,061 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,500 SR
1,927 MMR
Sun Wukong
Sun Wukong
Platinum I
Hateed
Sun Wukong
Platinum I
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 0
8,924
1,116
10,125
5,597
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Ah Muzen CabChronosKaliHe BoLoki

VS

Bans
SkadiSolBastetFreyaOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hateed
Sun Wukong
12
0 / 5 / 0
6,631
829
3,788
11,879
10,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Hateed
Sun Wukong
0
5
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,125
Damage
3,788
5,597
Taken
11,879
1,705
Mitigated
10,045
3,463
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Hateed
Sun Wukong
3,788
571
0
2,739
11,879
10,045
0
10,594
1,285
0
34,623
W
10,125
4,758
0
3,463
5,597
1,705
596
221
5,376
55,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,924
Gold Earned
6,631
118
Minions Killed
80
6
Camps Cleared
3
156,624
Distance Traveled
182,913
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,631
829
80
10
3
182,913
2
W
Zeus
8,924
1,116
118
15
6
156,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role