Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
JoshandTom
Fafnir
Level 156
God Stats
2W - 1L
1,547 SR
Queue Stats
253W - 283L
1,409 Elo+
Party 1
Charybdis
Charybdis
Mööŋŋ
Charybdis
Level 160
God Stats
0W - 1L
1,165 SR
Queue Stats
48W - 66L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
Tëtra
Gilgamesh
Level 160
God Stats
6W - 2L
1,860 SR
Queue Stats
98W - 63L
1,748 Elo+
Party 1
He Bo
He Bo
fheer
He Bo
Level 147
God Stats
0W - 1L
1,339 SR
Queue Stats
80W - 73L
1,541 Elo+
Party 1
Team Averages
Level 150
1,482 SR
1,541 Elo+

VS

Team Averages
Level 63
1,582 SR
1,558 Elo+
Nemesis
Nemesis
CuteChair
Nemesis
Level 43
God Stats
8W - 4L
1,379 SR
Queue Stats
176W - 180L
1,535 Elo+
Solo
Thor
Thor
OwenWilson99
Thor
Level 41
God Stats
3W - 3L
1,389 SR
Queue Stats
115W - 105L
1,582 Elo+
Solo
Scylla
Scylla
Pendantbug
Scylla
Level 79
God Stats
8W - 3L
1,633 SR
Queue Stats
167W - 174L
1,540 Elo+
Party 2
Atlas
Atlas
SaltyBreadsticks
Atlas
Level 63
God Stats
5W - 2L
1,839 SR
Queue Stats
138W - 143L
1,548 Elo+
Party 2
Izanami
Izanami
ZeussExcuse
Izanami
Level 87
God Stats
88W - 62L
1,670 SR
Queue Stats
228W - 208L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 3 / 4
10,373
610
11,867
11,778
4,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
JoshandTom
Fafnir
13
0 / 2 / 9
8,939
526
4,728
13,817
15,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Mööŋŋ
Charybdis
14
4 / 3 / 3
8,990
529
7,423
10,831
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Tëtra
Gilgamesh
18
9 / 3 / 1
10,785
634
12,403
12,873
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
fheer
He Bo
14
1 / 6 / 2
8,574
504
6,460
11,408
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CuteChair
Nemesis
15
3 / 2 / 2
8,998
529
7,776
15,679
12,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
8 / 1 / 4
10,266
604
11,202
10,605
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Pendantbug
Scylla
16
4 / 1 / 5
9,867
580
7,300
8,022
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 7
7,924
466
4,794
15,287
13,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ZeussExcuse
Izanami
13
2 / 7 / 3
8,159
480
9,307
13,779
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
15
Kills
17
17
Deaths
15
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
4
1
W
Nemesis
CuteChair
Nemesis
3
2
2
2
L
Fafnir
JoshandTom
Fafnir
0
2
9
2.25
L
Charybdis
Mööŋŋ
Charybdis
4
3
3
1.83
W
8
1
4
10
W
Scylla
Pendantbug
Scylla
4
1
5
6.5
W
0
4
7
0.88
L
Gilgamesh
Tëtra
Gilgamesh
9
3
1
3.17
W
Izanami
ZeussExcuse
Izanami
2
7
3
0.5
L
He Bo
fheer
He Bo
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,881
Damage
40,379
60,707
Taken
63,372
32,536
Mitigated
36,052
17,666
Healing
17,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,867
4,965
0
4,282
11,778
4,003
2,181
386
11,392
0
87,340
W
Nemesis
CuteChair
Nemesis
7,776
2,358
0
6,917
15,679
12,266
0
595
15,054
0
48,211
L
Fafnir
JoshandTom
Fafnir
4,728
1,017
0
4,269
13,817
15,780
67
3,766
9,955
24,478
0
L
Charybdis
Mööŋŋ
Charybdis
7,423
3,842
0
3,132
10,831
4,161
515
1,822
8,985
0
53,677
W
11,202
1,041
0
3,670
10,605
4,358
0
203
10,346
0
53,495
W
Scylla
Pendantbug
Scylla
7,300
408
0
875
8,022
2,686
208
3,403
4,399
57,891
0
W
4,794
2,251
1,894
1,914
15,287
13,052
0
3,411
11,758
19,753
0
L
Gilgamesh
Tëtra
Gilgamesh
12,403
4,384
0
3,403
12,873
5,497
0
1,484
11,361
0
76,603
W
Izanami
ZeussExcuse
Izanami
9,307
5,978
0
2,439
13,779
3,690
2,815
3,108
10,627
0
59,102
L
He Bo
fheer
He Bo
6,460
160
0
2,580
11,408
3,095
208
4,270
6,920
49,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,661
Gold Earned
45,214
506
Minions Killed
458
0
Camps Cleared
0
1,608,073
Distance Traveled
1,677,335
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,373
610
153
9
0
314,301
1
W
Nemesis
8,998
529
94
6
0
335,349
2
L
Fafnir
8,939
526
29
2
0
331,099
5
L
Charybdis
8,990
529
104
6
0
254,969
2
W
Thor
10,266
604
99
6
0
404,148
7
W
Scylla
9,867
580
129
8
0
339,874
8
W
Atlas
7,924
466
27
2
0
318,835
6
L
Gilgamesh
10,785
634
121
7
0
393,415
5
W
Izanami
8,159
480
109
6
0
279,129
6
L
He Bo
8,574
504
99
6
0
314,289
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role