Player Matchup

Tiamat
Tiamat
Dragonsheart1008
Tiamat
Level 88
God Stats
21W - 19L
1,517 SR
Queue Stats
178W - 164L
1,426 Elo+
Party 2
Medusa
Medusa
KakashiHatake732
Medusa
Level 47
God Stats
8W - 5L
1,463 SR
Queue Stats
44W - 40L
1,385 Elo+
Party 3
Hercules
Hercules
PumpkinCatto
Hercules
Level 123
God Stats
1W - 6L
1,231 SR
Queue Stats
396W - 396L
1,404 Elo+
Party 2
Arachne
Arachne
Talk Ohhs
Arachne
Level 88
God Stats
26W - 20L
1,538 SR
Queue Stats
332W - 368L
1,426 Elo+
Party 3
Khepri
Khepri
XxtheRAPxX
Khepri
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
71W - 75L
1,412 Elo+
Solo
Team Averages
Level 79
1,450 SR
1,410 Elo+

VS

Team Averages
Level 98
1,520 SR
1,452 Elo+
Sobek
Sobek
Akisakio
Sobek
Level 108
God Stats
1W - 2L
1,751 SR
Queue Stats
58W - 59L
1,499 Elo+
Solo
Persephone
Persephone
Direpig
Persephone
Level 108
God Stats
6W - 11L
1,431 SR
Queue Stats
364W - 434L
1,427 Elo+
Party 1
Ne Zha
Ne Zha
Fifty99
Ne Zha
Level 109
God Stats
36W - 45L
1,508 SR
Queue Stats
259W - 273L
1,406 Elo+
Party 1
Skadi
Skadi
Malakri2k
Skadi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
muñequillo
Cupid
Level 108
God Stats
4W - 4L
1,410 SR
Queue Stats
201W - 211L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 10
10,603
530
13,094
10,111
10,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
9 / 2 / 6
10,230
512
13,719
9,249
3,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
PumpkinCatto
Hercules
18
14 / 4 / 5
11,558
578
20,870
18,298
14,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Talk Ohhs
Arachne
16
9 / 3 / 7
10,615
531
10,571
17,287
8,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
XxtheRAPxX
Khepri
13
0 / 4 / 21
9,525
476
5,032
15,496
14,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Akisakio
Sobek
12
2 / 8 / 5
8,143
407
7,372
22,757
22,492
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Persephone
Direpig
Persephone
12
1 / 6 / 3
8,274
414
4,392
11,289
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Fifty99
Ne Zha
15
6 / 8 / 2
10,682
534
11,260
20,140
14,193
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Malakri2k
Skadi
12
2 / 8 / 3
7,916
396
5,388
13,459
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 10 / 3
9,343
467
13,775
17,364
6,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
31
40
Kills
15
15
Deaths
40
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
Akisakio
Sobek
2
8
5
0.56
L
Persephone
Direpig
Persephone
1
6
3
0.42
W
8
2
10
6.5
L
Ne Zha
Fifty99
Ne Zha
6
8
2
0.88
W
9
2
6
6
L
Skadi
Malakri2k
Skadi
2
8
3
0.44
W
Hercules
PumpkinCatto
Hercules
14
4
5
4.13
W
Arachne
Talk Ohhs
Arachne
9
3
7
4.17
W
Khepri
XxtheRAPxX
Khepri
0
4
21
2.63
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,286
Damage
42,187
70,441
Taken
85,009
52,485
Mitigated
50,079
21,330
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Akisakio
Sobek
7,372
681
467
3,999
22,757
22,492
175
5,868
16,627
18,827
0
L
Persephone
Direpig
Persephone
4,392
772
0
2,627
11,289
3,203
0
2,826
8,197
34,880
0
W
13,094
1,424
537
2,495
10,111
10,717
234
3,223
6,888
50,320
0
L
Ne Zha
Fifty99
Ne Zha
11,260
5,171
0
3,688
20,140
14,193
0
3,122
16,918
0
54,295
W
13,719
6,993
0
1,420
9,249
3,455
871
2,124
7,125
0
73,822
L
Skadi
Malakri2k
Skadi
5,388
3,904
0
1,753
13,459
3,561
0
827
12,590
0
26,566
W
Hercules
PumpkinCatto
Hercules
20,870
7,842
0
6,282
18,298
14,550
535
1,597
16,701
6,772
55,250
W
Arachne
Talk Ohhs
Arachne
10,571
7,372
0
6,614
17,287
8,932
24
1,425
15,862
0
72,211
W
Khepri
XxtheRAPxX
Khepri
5,032
801
370
3,612
15,496
14,831
419
3,395
12,101
21,434
0
L
13,775
8,356
0
1,502
17,364
6,630
240
6,671
10,345
0
69,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,531
Gold Earned
44,358
405
Minions Killed
360
0
Camps Cleared
0
1,955,432
Distance Traveled
1,541,574
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,143
407
16
1
0
310,103
6
L
Persephone
8,274
414
62
3
0
356,472
1
W
Tiamat
10,603
530
90
5
0
371,450
1
L
Ne Zha
10,682
534
108
5
0
312,173
0
W
Medusa
10,230
512
106
5
0
368,074
0
L
Skadi
7,916
396
47
2
0
275,956
0
W
Hercules
11,558
578
93
5
0
354,098
0
W
Arachne
10,615
531
90
5
0
477,394
6
W
Khepri
9,525
476
26
1
0
384,416
4
L
Cupid
9,343
467
127
6
0
286,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role